Many people have a question. Nowadays, many players don’t like to play ADC. Why not strengthen the ADC position? Let me explain. Riot Games will not foolishly strengthen the AD position. If it is excessively strengthened, then the five positions They should all be occupied by ADC

Hello fellow summoners, I am your old friend Captain Kled, and today I am here to share with you some interesting tips and strategies about League of Legends. Many people are saying that the current version is not friendly to ADC, and ADC players cannot play it.

In fact, this is all relative. For players who mainly play AD, the feeling is almost the same as before. Just like the 2019 Korean server TOP100 top teamfight collection I just watched, the ending of most teamfights is It’s the ADC finisher.

Many people have a question. Nowadays, many players don’t like to play ADC. Why not strengthen the ADC position? Let me explain. Riot Games will not foolishly strengthen the AD position. If it is excessively strengthened, then five The position should be occupied by ADC heroes. After all, ADCs are present in the mid and upper ranks now. Today we are going to discuss how to increase points through ADC heroes.

ADC is roughly divided into two types: online suppression type and stable development type.

Online suppression type refers to heroes such as Lucian, Draven, Caitlyn. They need to obtain equipment through online suppression. to maximize your output in team battles. This type of hero has both risks and benefits. If the online advantage is huge, it can still achieve the feat of two-on-three. However, if there is no online advantage, the output of this type of hero in team battles is much worse than the latter type of hero.

The stable development type refers to heroes such as VN, Mouse, Kai'Sa, . They are different from the previous type of heroes. They must stabilize their development online and play steadily. As long as the opponent has no advantage, then we will win. When it comes to the team During the battle, our advantages will naturally be revealed. This type of hero is suitable for double queues to increase points. If we have an advantage online, we will basically win 70% of the time.

ADC exists to output and harvest

When playing ADC, you must clearly define your goals. You exist to output and harvest. You are not a reckless top laner to resist damage, nor are you to poke each other with the opponent to consume. The best time for ADC to exert force in a team battle is after the first wave of control is over, go up and deal out the heroes you can hit. Don't play ADC with a gambler's mentality. I will flash up and exchange points with the opposite ADC to see who If you can get a critical hit, you are not Jacklove, and you are not in that kind of danger. To sum up, the goal of the ADC is to output the heroes he can beat while ensuring his own survival.

Summarized play styles and rune talents of each hero

Spear of Vengeance : Kalista is difficult to get started, but the hero mechanism is very strong and can be used in the early and middle stages of development. The stable talent recommends strong attack/fatal rhythm, and violent players can bring cluster blades. Kalista is suitable for double row, and is suitable for assisting Lulu, Thresh, , Niutou and other assists. Bringing soft assists is to pursue online suppression, and hard assists are to maximize the benefits of team battles.

Arrow of Punishment: Verus is the trump card hero of most ADC players. He meets all the positioning of ADC heroes and has a very stable power period. Talent brings deadly rhythm. Verus combined with , Tahm, , and Lulu is a relatively classic combination. The effect of combining with other auxiliaries is not very good. After all, there is no displacement and life-saving skills.

Abyss Maw: Kog'Maw belongs to the output ceiling of ADC heroes, and the period of strength is in the later stage. Gifted with deadly rhythm, the combination of Kog'Maw and Lulu is the most classic combination in League of Legends. When taking out this hero, you will usually choose four guarantees and one.

Solemnity of the Waning Moon: Aphelios is currently the most complex ADC, but as an ADC hero, the only thing that is complicated is the mechanism. How to output is basically the same. The power period is in the early and late stages, and he relies heavily on the protection of his teammates in the mid-term. It is recommended to use strong attack or fatal rhythm as a talent. This hero is more suitable for soft support. He has strong online suppression ability and a variety of consumption methods. It is easy to gain an advantage in the early stage.

Niyu: Xia is the remnant of the previous version. As the only two ADCs in S9, she has unique life-saving skills and survival mechanisms. Her power period is in the mid-to-late stage, and her talent has a fatal rhythm. Xia and Luo are the most standard bottom lane combination, and their skill connection is the most unique mechanism that can suppress most bottom lane combinations.

Paladin Ranger : Lucian is more like an assassin than an ADC.The only period of strength is the early stage. After all, it only has a 500-yard shooting range, and its talent leads to a strong attack on the line. Suitable for assisting hard assists such as Thresh, Parker , Japanese girl, Bloom , etc., either through online or through in a group fight.

Rampage Loli: The world is focused on you, the ADC with the strongest harvesting ability, and its power period is in the early and late stages. Talent brings deadly rhythm. Suitable for single-row scoring, and suitable for most auxiliary heroes. A Jinx who knows how to play can often save the world.

Destiny Master: Jhin is a team-based ADC. His hero mechanism determines that he is not a normal ADC. His talent is suitable for bringing quick steps. In the past, he could also bring cluster blades. Suitable for assisting hard assists such as Tahm Kench and Tau Tau. The critical strike style belongs to late-stage heroes, and the armor-piercing style focuses on the early and mid-term. If you want to score in a single row, the armor-piercing style is recommended.

Daughter of the Void : Since Kai'Sa went online, this hero has been very popular in Summoner's Rift, and her talent is suitable for strong attacks. Suitable for assisting heroes with many control skills such as Titan, Sun Girl, and Thresh. In the later stage, the harvesting ability is fully maxed out, and the one-on-one ability is among the best. It is no problem to find opportunities to directly target the opponent's ADC, just don't die suddenly.

Glory Executioner: Draven is the hero with the strongest online suppression power. His power comes in the early stage. If he kills more people, he can be invincible in the mid-term. Talent brings strong attack. Suitable for assisting Thresh, don't ask, asking will be a warning. This hero has big drawbacks and needs to output the environment, so Draven is generally chosen as the second choice.

Explorer: Ezreal does not belong to the normal AD category and is recommended to be deleted.

Night Hunter: VN is an assassin-type ADC. No matter what tank hero he encounters, he will instantly kill them all in the later stage. His talent is suitable for strong attacks. The auxiliary heroes such as Gemstone, Niutou, and Luo who start the team generally cannot have an advantage online, so it is also a good choice to concentrate all resources in the later stage.

Piltover Policewoman: Caitlyn is the ADC that is most like an ADC. The ultra-high range provides bursts in the early and late stages. The only drawback is that the damage in the mid-term is too low. Her talent brings quick pace or deadly rhythm. It is suitable for heroes such as Morgana , Feng Nu, Nami , which have full online consumption ability. They must have an advantage in the early stage, otherwise they will not be able to deal any damage in the mid-term.

Source of the Plague: Tuchi is the favorite hero of A players. The stealth mechanism of Q skill allows Tuchi to find the perfect output position. The period of strength is in the team battle period. When is the time to fight in a group and when is the strength, talent Bring strong attack or fatal rhythm. Lulu and the enemy Bronn are both his old partners.

Ice Shooter: Ashe is a functional ADC. She has the ability to start a team, output, pull, and open up the field of vision at the same time, and her power period is relatively gentle. Auxiliary Pike and Braum are both good choices, and they also have different effects when combined with soft assistants. If you are confused about which ADC to play, then you can choose Ashe. .

Bounty Hunter: Miss Fortune is one of the few ADCs that relies on her ultimate to stand up for output, but she now perfectly meets the needs of the version. With just a little equipment, she can produce good output in team battles, and her power period is relatively gentle. Talent brings strong attack. The auxiliary Japanese girl and Senna are both good choices, and their ultimate moves can maximize the output.

Merlin Gunner: As a veteran ADC, Tristana has her own place in every version. Her pursuit ability, burst, and self-protection ability are all at full levels, and her power period is in the early and late stages. Suitable for auxiliary gems, Thresh, and Japanese women. As long as you control it, sit up with W, add Q to E skill, and kill instantly.

Goddess of War: Sivir is the most inconspicuous hero among ADCs, but most ADC players will play this hero because her late-stage teamfighting ability is so strong and her talent brings deadly rhythm. Supporting team-starting heroes such as Luo and Niutou are good choices. If you want to score points in single row AD, Sivir is really a very good choice.

I personally recommend that novice ADCs practice the two heroes Sivir and Miss Fortune first. They are not difficult to get started with, but they can help you find the feel of playing A and how to choose the output position. This is the essence of team battles that ADC players need most. .