writer Zhang Dachun said in an interview about games that he did not believe that contemporary narrative art can have any great development, whether in games, animation or other fields, because they are the last generation who have received vocabulary training. The potential meaning of this sentence is that they can consciously use vocabulary tools to explore the inner and outer worlds, and the worse they inherit this ability, because the later generations spend their time elsewhere - TV, pop music, game consoles, parties, and never put in a lot of effort in reading, writing, and thinking. Therefore, their creations are often collage and intertextual, and they have less independent creation and discovery.
does not universalize Zhang Dachun's words, but only considers them as a phenomenon. In the field of animation research, there are examples of the story consumption research by Hiroki Hiroki and Hideshi Otsuka. In "Theory of Story Consumption", Hideshi Otsuka pointed out how young people since the millennium consume fragmented content and participate in the construction of grand narratives based on this. This construction is completed through open communication under the conditions of a given situation and characters. On the one hand, this means the popularization of creation, and on the other hand, it means that a large number of creators do not have the ability to create independently from scratch. In the film industry, with Bi Gan's art films as a proof, his camera language has almost no source, turning his films into art of paying tribute. Is such creation creative? In the practice of comic creation, it is better to use "My Hero Academy" as an example.

The young cartoonist Horikoshi Kohei grew up watching "ONE PIECE" and "Naruto". His biggest achievement before becoming famous was the "Scam Gallery" who contributed "ONE PIECE", which was adopted by Oda Eiichiro . His earliest two works were not very smooth. " Momo Time Zoo " was only serialized in "Weekly Boy Jump" and was cut in half after 37 episodes. "Balki of War Star" was even more "short life" and did not escape the fate of cutting in half. The themes of these two works are also very different. One is about animal welfare, and the other is a royal family ethics drama in an alien context, but the character designs are very likable. After ending the serialization of two works, Horikoshi used his previous short works as a basis for serializing "My Hero Academy" from "Weekly Jump" on the 32nd of 2014, and became a hit.
As another kingly comic that connects the past and the future of "Weekly Jump", the story of "My Hero Academy" is very simple until now. It is a teenager who inherits the superpower of the world's number one superhero, fighting with his high school classmates while fighting with the "All For One" ability holders and their subordinates. The story is set in the near future. At that time, superpowers awaken on a large scale and evil people emerged. As the guardian of justice, the heroes were absorbed by the government as special public officials. While enjoying super high exposure, they acted on their own firms, thus becoming a top profession that everyone envies and attracting the attention of countless young people.

The protagonist Izuku Midoriya has been a heroic fan since he was a child, especially obsessed with Allmet . Although he does not have superpowers, he has the heroic temperament of running unconsciously to rescue when he meets people who ask for help. He also has high requirements for himself and will do what he should do. Therefore, he is valued by Allmet and gave up his superpower "One For All" to him and guided him to carry out heroic activities.
Judging from the setting of being a hero of a super civil servant, this comic is like a life ethics drama with a kingly cloak, and that's true. Most of the comic plots focus on the following situations: the master-disciple relationship between Allmet and Mizutani Izuku, Mizutani Izuku and the childhood friend of Mizutani Izuku - the interaction of Bakugo Katsuki, the friendship between Mizutani Izuku and the Reiri Ochako who saved him, another genius boy Boy Jiaoji's parent-child relationship with his father, the competitive relationship between Class A and Class B of Super Ei Academy, the interaction between Super Ei Academy and other hero schools, campus life, etc.
And in such a large life drama, readers can hardly see the growth of any character.The protagonist Midoriya Izuku is always a bad person and refuses anyone or anything. Bakugou Katsuki obviously scolds him every day, bullying him from kindergarten to high school, but he always "loves" Bakugou as always. No one knows what this is out of his mind. Is it just out of color? Bakugo Katsuki often has a stinky mouth out of confidence in his genius and his contempt for the incompetent Midoriya. This stinky mouth has not changed at all after Midoriya got the OFA and met the genius. It lacks the support of strength supremacy or other strong values, which makes his personality seem mysterious and annoying. There are many similar scenes in
. In "Soul of Chess", Ryo Taya's attitude towards Kondo Hiro has also taken many turns, from accepting it at the beginning, to forcing himself to ignore it, and then facing the existence of his opponent. The same is true for the interaction between the crane and the children of the aristocratic family in "Naruto". From the inability to the initial obstruction, to the latter hating Konoha Village because of family history, to hating Naruto himself, and finally reconciling. In "My Hero Academy", the interaction between the first and second males lacks motivation. Maybe Katsuki Bakugo is an S, and Midoriya forgot to say the safe word.
The lack of development of personality reflects Horikoshi's lack of planning for character growth and lack of creative awareness. In "My Hero Academy", Horikoshi embodies a collage-style creative concept, only focusing on the outline, the rest are all sudden ideas and reference settings, so people often feel déjà. For example, the sports meet is very similar to the Chunin exam in "Naruto", which is not only similar in arrangement, but also similar in functions, such as the awakening of Kyoko (Hinaga Neji). In terms of function, the Battle of the Kanye is also similar to the Top War in "ONE PIECE". In this battle, Allmatter completely lost his ability, just like Whitebeard's death triggered a turbulent state of strength.
But the plots learned from are just to deal with serialization, and many of the problems behind them are lack of consideration. For example, because the combat power cannot be continued, after the Battle of Kamino, Allmait's ability was set to gradually disappear. In order for Midoriya to continue the combat power gap of Allmait's ability to disappear as soon as possible, Horikoshi let Midoriya communicate consciousness with the successors of OFA ability and awaken the abilities of the successors of all generations, which creates a new question - why did Allmait, whose inheritance of abilities is far above Midoriya, never awaken these abilities?
This may be because Allmatter's setting is entirely based on Superman. Even the combat power and uniforms have installments similar to Superman's Golden Age, Silver Age, and Bronze Age, which highlights absolute suppression. Therefore, Horikoshi never thought of letting him use other abilities, which caused this contradiction in this setting. Moreover, the incident of Allmait's inability did not immediately cause any response within the hero world, and neither the school nor Mizutani himself had any response to it. Isn’t the ideal situation supposed to make up for the gap in combat power? This is also one of the problems in "My Hero Academy". The daily line has nothing to do with the main line and cannot push each other. Horikoshi mixed the passionate battle and campus growth in one work. In fact, there is no problem in splitting it into two works. This is also a manifestation of the lack of overall planning.

Because the character's personality and ability have not been clearly planned and grown, Horikoshi's portrayal of the battle scene is similar to the skillful fighting style of "JOJO", allowing the heroes to fight with their respective characteristics, but not as deep as the latter, because the villain's super abilities are too perverted. Not only do they have time and space shuttles, but they also have disguise and ability replication, but they have never even launched a decent raid. The villain's boss, Death Hand Mu, promotes killing, revenge and evil all day long, but he looks like a rebellious adolescent boy with his father's hand on his face. No one knows why the big villain valued his potential. It has been more than two hundred words since then, and the villains have not yet gathered.
Horikoshi pays tribute to many American comics in this comic. Not only did he borrow a lot of character designs from DC and Marvel, he even brought team combat, support, heroes and anti-hero systems together, but obviously he did not integrate well.This is because Horikoshi has never developed any deep thinking and complete system from beginning to end. There are many points that can be explained in the story of "My Hero Academy", such as how hero firms operate, how they are managed, how the hero ranking mechanism should operate, and whether heroes should be anonymous... Horikoshi threw out this sentence at the beginning of the comic - people are born unequal, but more than 200 words have passed so far, and he has not put a single effort into this sentence. Is the inequality between people caused by innate or acquired? Is slavery and discrimination caused by inequality justified? Should human society adhere to fairness and justice or strength first? Can inequality be filled through the efforts of individual initiative? Many plots that can lead to these problems have been gently mentioned by Horikoshi. Although "My Hero Academy" is an overview work, it has been overhauled to more than 200 episodes. Readers know almost nothing about the entire hero society, which is really a bit hasty. This can only be understood as Horikoshi never thought about it, and indeed had never done such systematic thinking. All the elements he borrowed could not be well integrated into one framework, so it caused many bad comments like now.
In short, this is a fragmented work that lacks systematic thinking brought by post-80s cartoonists. Such a work is actually one of the masterpieces of the kingly passionate comics. On the one hand, it is the readers' tolerance and changes in taste, and on the other hand, it shows the inconvenience of creativity.