On November 17, Blizzard suddenly announced on social media that it would shut down all services of its games in China on January 23, 2023, and NetEase later confirmed the news. A single stone has caused a thousand waves. As a world-renowned game company, Blizzard also has great influence in the Chinese game market, and its products have attracted countless fans. They are still an industry giant product today. This time, the fall of Blizzard and NetEase will undoubtedly bring huge impact to the already weak Chinese market, and it will also be a huge loss for the two companies. Many overseas players also participated in the discussion on this major event.

However, foreign players are slightly different from domestic players. In addition to caring about who will take over the Chinese agent, they seem to be more worried that it will affect Blizzard's revenue, and then do not do serious things without new content (although they don't do much now). They feel that Blizzard is trying to die in this wave...

- Soon, NetEase will launch "The World of the Universe". A brand new MMORPG without any shadow of monsters!
——Let’s take a look at the new version: How to train your little dragon
——I can’t wait to play "Planet Wars: Flying Dragon Age" and want to experience a new professional spiritual messenger.

—Damn it, this happened in the most dangerous time of the alliance!

—Does anyone know what this means for Hong Kong players in China?
——When you climb over the wall?

——Chinese guys, it’s time to climb over the wall and come to the North American server to play. Come on, I’ll give you a door to
——Although I only know Spanish and English, I will try my best to be a good partner.

—To be honest, this is more like a negotiation strategy to achieve a better agreement.
- Probably, but given the current economic form, it is difficult for Chinese companies to bargain at the agreement level.


--It is very difficult to find a new Chinese partner. Currently, only Tencent has this strength. Even if we talk about new partners, we are more likely to jointly develop a technology game like Diablo: Immortal instead of dealing with the issue of World of Warcraft .
I think we will never see Warcraft Chinese submission again. Even if there is one, it will be after the Dragon Age.

- This may be related to the high-level negotiations during the recent renegotiation between the two countries, or it may be related to the Microsoft acquisition.

—This looks like one of the local attacks on the gaming industry.

—This is a big deal. World of Warcraft in the Chinese market is a huge source of revenue for Blizzard. Now that millions of dollars of revenue are lost, it will affect players around the world.

- Prevent some people from saying "who cares Chinese players". It must be known that the Chinese market is Blizzard's huge source of income. If this source is cut off, Blizzard will be unable to support the development of new content. This is not only a harm to Chinese players, but also bad news for us, if they can't find new channels to operate these games in China.

——Blizzard uses income to the game? I'm so ridiculous. If they would do this, the basic game system would have been updated long ago, instead of spending 20 years to update UI.

—two possibilities, either this is a negotiation strategy with NetEase, or it is preparing to cooperate with Microsoft's Chinese partners.
——My guy, Microsoft China partner is also NetEase.

