"World of Warcraft" Anqira unlocked, because the Chinese server was more than ten hours ahead of the dungeon reset than the US server and the European server, making the Chinese server the first place to unlock the new group book. The first unlocking of the national server Anqira group book has allowed Warcraft nostalgic players all over the world to pay attention to the state of the national server's landing. Wowo Tou and reddit also forwarded the bug farce of the national server's gong-beating dungeon. APES also broadcasts the entire landing process of the national server TAQ. The landing teams of the three guilds were broadcasted by the US server, which really made the national server popular!

The US server "dids" the "jump monster" of the national server, and the move was criticized for being criticized for winning the first kill of Csun , a US server player posted something he found interesting. This is not an analysis of the difficulty of the dungeon, but a TAQ of the national server "dids" the national server is full of comedy effects. For example, for the sake of racing, I tried to "jump monsters" frantically, but failed countless times. The three guilds tried in front of the "Gemini". The tank lost treatment because of hatred, lost treatment because of standing on the stairs, made mistakes in standing in order to avoid losing the world BUFF, etc., and "praise" it was spectacular.

This post has caused many American server players who watched the first kill of Cthun in the Chinese server to participate in the discussion. One of the comments mentioned, "The best thing is that they replaced members who lost the world BUFF and made up for those who still have BUFF." As a substitute, the act of coming on the bench should happen from time to time during the new group book's landing process. However, in their opinion, the first-time winning race in the national server is to kick off teammates for the sake of racing. The importance of world BUFF can really provide considerable help to the new team book pass.

APES only takes 30 to 40 minutes to clear the TAQ?
But it is undeniable that some American server players also get a lot of information from the TAQ of the Chinese server, such as Cthun's entry requires combat triggering, the overall strength of the BOSS, etc. Therefore, the US server is just like the Chinese server, and is surprised by Cthun's low difficulty and is also looking for evidence that Blizzard has weakened Cthun in Nostalgic Server . However, so far, no player has truly confirmed that Cthun has weakened the version in the Nostalgic Server. After all, in terms of data, it is really difficult to find comparison data because of the long time.

The TAQ completion process of the Chinese server has also made American server players find greater confidence. Many players have concluded that APES can fully pass TAQ in 30 to 40 minutes. Judging from the experience accumulated by APES in SF, coming to the nostalgic server, the lower difficulty TAQ, just like Molten Heart and Black Wings Nest, quickly passing the level is a normal performance. It is just the first time I entered the dungeon. Without bug mounts, such a large dungeon map can be fully passed within an hour, which is also highly difficult.

In short, no matter what, the Chinese server has won Cthun's first kill in the world. Just like the previous official new group book, isn't the US and European servers also unlocking the group book in advance and upgrading the dungeon in advance? Therefore, Cthun's first kill was eventually in the hands of the national server. But teams like APES that focus on version 60 can definitely pass the TAQ faster than the national server in terms of the actual clearance time of the copy. From another perspective, it can also be understood as APES copying the homework of the national server!