quick report! BLACKPINK "Ready For Love" MV was officially released at noon today. How much effect will be given?
If Rose, Jennie, Lisa can barely recognize it, the last beautiful girl in Zhixiu looked at it and asked the degree of "Who are you"~




When the sheep flips the modeling effect, the single photo of the member... Gorgeous is gorgeous, but is this real-person modeling? The more you zoom in, the less it looks...

Four modeling and makeup single photos are only Jennie has something to do with me, right?

But in the video eyes is too unsightly...

Seeing this unrestrained emotion, I was silent. (Give me the great Jisoo beauty!!) The modeling of

Lisa is also very strange.

Sheep thinks that the only Rose effect in the video is still acceptable...

But to be honest, the scene effect is quite good.

videos are mixed: many people think the song is good, while more people think BP modeling is fake at first glance, not vivid, and far less beautiful than real people.


Disassemble the visual bug
BP modeled digital people, where did it cause the unreality? We must first get to know the virtual digital people.
. What is a virtual digital person?
Virtual digital human: a virtual character with a digital appearance, with a human appearance, human behavior, and human thoughts.
Virtual digital people are divided into 2D and 3D, cartoon and realistic.

@CCTV mini c
hyperrealistic refers to the appearance simulation and lifelike. In professional terms, high precision with a face number of more than 10,000 faces is required.

The more realistic the skin, facial features, etc., the better this virtual human work is.

The production of virtual digital people is divided into three parts: image generation, animation generation and speech generation.
Since bp's virtual concert uses original soundtrack, the most important parts are image generation and animation generation . Let’s disassemble the virtual human visual bug of this BP concert.
. What are the visual bugs in image generation?
The most important part of image generation is modeling.

Then the question comes: Why is BLACKPINK such gorgeous modeling even a bit ugly?

There are many visual bugs in this modeling. What details are not realistic in and do not grasp the essence of the proportion of real people’s facial features?
. In terms of skin appearance: the proportion of facial features is not in place
For example, modeling Lisa's nose and chin shape is different from Lisa himself. The modeling is too delicate, while his facial features are round, blunt and cute.

Let's take a look at Lisa who really modeled her figure...

Zhixiu's nose bridge, chin groove, etc. are also different. We can't say it's a bit similar, we can only say it's completely different...
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. Bone phase: lack of bone points, and it is impossible to shape the real high and low relationship
Take Zhixiu for example. In addition to the inconsistent nose bridge, eyebrow bones, and eye sockets, the flatness of the middle face, the highest point of cheekbones, and the folding surface of the cheeks are also completely different. The modeling has no bone point support at all, and the cheeks are too full, so it is distorted.

After all, Jixiu looks like this.

. It is too fine and smooth, and lacks skin texture.
If the skin is too smooth, it will look like a game character and cannot be connected with real people.

Even if the 3rd point is not super realistic high precision, these 4 BLACKPINK modeling, the facial proportion and facial height are not done well, sheep feel that the degree of work is done in the later stage...
searched and it turned out that this modeling was released as early as 2020, for PUBG is done to promote the game, okay~ It’s not something that YG can forgive you...

We often talk about real-person aesthetics, Today we talk about digital people who simulate real-persons, let’s take you to see future technology!
Sheep will show you the more realistic character modeling of 3A-level game —This is the super realistic AI character of the Meta Human creative team:

MetaHuman Creator has collected a large amount of real-life information, which can even be as delicate as hair and skin texture...

and even eye bags and freckles...

Let’s talk about action generation. For example, this year’s Violent Aesthetics ’s most "Gibaro" combines 2D paintings and 3D character modeling. The action part is made by real-life dancer scanning and modeling .

Bone and muscle binding determines Gibaro's graceful and smooth body movements, made using the dancer's live drive, and wearing the motion capture device.

This is the body movement of "Jibaro", which is smooth, stretched and tensioned.

Compared with the dance that was slightly stiff in the bp virtual concert a few days ago...

MV This section is still smooth overall, but why is the effect of dancing Lisa the most rigid among the four people? really asks the real person to jump!


What is true? What is virtual?
Virtual people rely on AI technology. Let’s take a look at the popular networks related to AI to see which one is more "real".
There are various AI virtual people with explosive development, such as the beautiful girl Liu Yexi in the style of demon hunting.


Beauty blogger AYAYI.


Japanese virtual internet celebrity Imma


BLACKPINK, aspea, including various virtual bloggers, use AI technology to imitate humans. Recently, there are humans imitate NPCs (game characters created based on AI technology) and become popular:

For example, this Polish lady who imitates NPC is popular all over the world:


What exactly is reality? What is virtual?
What we think is reality is nothing more than an illusion - Plato "Metaphor of the Cave":
People are like living in a dark cave. They can only see figures reflected on the walls. Only when humans turn their backs and walk out of the cave can they see that the shadow is not the light emitted from the cave - fire and sunlight. Only then can you understand that the world you originally lived in is just a cave, and what you originally thought was real is just a shadow.

This story explains in a philosophical way why the world we live in may not be a real world, but an illusory world.
Now, VR/AR/MR technology allows you to truly experience a virtual world and immersively interact with reality and virtuality.

This reminds me of a sentence from Jeremy (director of the Virtual Human-Computer Interaction Laboratory of Stanford University): "All reality is virtual."
Virtual digital humans are the same. In the virtual space full of imagination in the future, we will also communicate with this idealized human projection, and we will no longer be constrained by time and space.
When virtual reality is made realistic enough, it is reality.