"Level 1 Captain Level 2, Level 3 Crocodile will kill you." As long as you are a LOL player, you should have heard this passage, and the meaning is easy to understand. It is not to fight with Level 1 Captain, Level 2 Zhao Xin, and Level 3 Crocodile, because no matter what hero yo

2025/07/1113:05:37 hotcomm 1618

"Level 1 Captain Level 2, Level 3 Crocodile will kill you." As long as you are a LOL player, you should have heard this passage, and the meaning is easy to understand. It is not to fight with the first-level captain, the second-level Zhao Xin , and the third-level crocodile, because no matter what hero you use, unless the operation is crushed, it is impossible to compete with these three heroes at the same level. Of course, if this sentence is put into the current version, it is indeed not very applicable.

But in the old version, this sentence is actually a famous saying summarized by countless players using their own battle experience and the number of casualties. This also means that in the ancient version, under different levels, the combat power of these three heroes is at the ceiling level. Today we will talk about how exaggerated the old version of the captain was to be able to make Olaf and trolls, heroes who claim to be invincible at level 1.

Old version Captain: Passive comes with a slowdown effect

1 level Captain. The most core reason why he can reach the invincible state of one-on-one challenge is the passive skill, which is the previous version that has not been remade. If it is a player who has just entered the trap in the middle of the S5 season, he has never tried the old version of Captain. Before the 5.14 version of the S5 season, the captain's passive had magic damage and slowdown effects. Although the value is only 5 points and 7% slowdown, the most bug is that this skill can be stacked with layers.

In the S2 season, the captain's passive can reach up to 5 levels, and the continuous damage can instantly increase to 25 points. The slowing effect can reach an exaggerated 35%. With a slight hit and pull, the opponent will have no power to fight back. In the subsequent version, the designer realized that the passive was too powerful, and lowered the number of layers to 4 levels in version 1.21, and the subsequent version 1.23 was adjusted to 3 levels again. So far, the passive has not moved again.

Q skill 5 seconds CD, brainless damage

In addition to passive skills, another key point of the old version of Captain's level 1 strength lies in the cooldown time of the Q skill. Although the skill mechanism is no different from the current version, before reworking, the Captain's Q skill CD was only 5 seconds, and the most outrageous thing is that this skill can trigger a passive effect. AQ directly has two passive layers, burning 10 damage per second, and adding 14% slowdown. You can imagine how exaggerated this combat ability is.

Even a hero like Olaf, who is known as the God of War, cannot get an advantage against the captain because he has to pick up an axe. When he is slowed down + continuous burning, the captain's Q skill is still a long-range effect, which creates the invincible situation of the level 1 captain. However, the damage of the subsequent passive skills has been reduced, and the overall mechanism is too simple and crude, so the designer has to rework the captain. Therefore, in version 5.14, Planck ushered in the first large-scale rework. The difficulty of

has increased by 3 times after reworking. It is actually more exaggerated to persuade a large number of players to withdraw the strength of the captain after reworking

. Therefore, the previous E skill increased the movement speed of oneself and his teammates, and the attacks were accompanied by damage, but it was bulky overall. In the late stage, it was easy to be kited, so the designer adjusted the movement speed to passive damage, and the original passive slowing effect was replaced by the explosive barrel, but such changes also greatly increased the operation difficulty of the captain. It is no exaggeration to say that it is equivalent to being tripled.

First of all, QE is the most basic combo. If the bucket is not proficient enough and the bucket is in the pile of soldiers, it is easy to Q the soldiers instead of the bucket. Secondly, EQE's second-in-one bucket combo has very high requirements for the timing, and it is easy to hit the first bucket and explode, and the second bucket is not exploded, let alone the three buckets. At the same time, the other difficulty is that the bucket's health decay time, if the bucket's health is not proficient enough, it will become a bucket sender, or there is still a layer of health left after Q.

Conclusion:

As a melee ADC, the captain is also a very few heroes in LOL who can go from level 1 to level 18. However, compared to before the rework, the difficulty of getting started with this hero has indeed increased a lot. Although the damage of the explosive barrel is very explosive, if you want to hit the enemy's back row with a second or third barrel, you need enough proficiency to support it. Therefore, in the hands of Brother Vacuum and the novice, the effect of this hero is very different.

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