Author: NGA-sacred2018 The current progress of the person is currently 735. The main force is strengthened to fire control device +300, and other categories are strengthened to 30-50. The non-main force rotates when the main force is tired early, and the strengthening is around +

2025/06/0211:02:37 hotcomm 1983

Author: NGA-sacred2018

Author: NGA-sacred2018 The current progress of the person is currently 735. The main force is strengthened to fire control device +300, and other categories are strengthened to 30-50. The non-main force rotates when the main force is tired early, and the strengthening is around + - DayDayNews

Current progress

Author: NGA-sacred2018 The current progress of the person is currently 735. The main force is strengthened to fire control device +300, and other categories are strengthened to 30-50. The non-main force rotates when the main force is tired early, and the strengthening is around + - DayDayNews

Currently in the 735 level diagram, the main force strengthened to the fire control device +300, and other categories strengthened 30-50. Non-main force rotates when the main force is tired early, and the strengthening is around +50-100. The boss has Apsos in the difficulty of

735. At the beginning, the teleportation was thrown by Ru Yue and Nan into the monster pile. So the nuclear bomb cleared a wave of monsters and quickly opened the shield at high latitude skills. Nan used EMP to fix a large number of monsters. Then the generation of machines rushed over to use EMP to surround the monsters and break the blade to hit Apsos (about 160w of blood. If it is a drum and thunder boss, it is about 360-400w), Hui supplemented the second wave of shields, and then cleared the monsters that were brushed out in the middle to get the energy of the sword and all the staff forced to cool and finish the blow. Finally, S evaluated. At this time, the secret file was converted to 29w chips at 1 point.

personal clearance and strengthening process

0 has not strengthened the meteor (+20-30) after passing the level, and the leisure difficulty has been upgraded. It is about 999 of secret files in more than 160 levels. At this time, the file is fully opened and 200 million chips are returned. The whole character level is 99 at about 260 levels. After that, the main force strengthens the fire control device +50~100 and then the boss level is difficult to play. It feels that the output is not enough. After the monster is not enough, the main force strengthens the fire control device +200 power furnace +50. At this time, the enhanced state is about 3-5 minutes to evaluate the leisure difficulty of each level, the ordinary level with strong difficulty is 5-7 minutes, and the boss level is 10-15 minutes.

Because the difficulty of strong takes too much time and the score increases quickly, I changed to the chip after more than 300 levels and changed to the leisure difficulty speed brush. Some boss levels are difficult to hit, and I am ready to reach the upper limit of the score and then check the increase in the difficulty monsters later. After passing the

, the file with 0 points is not opened. Wait until the fourth zone reaches the secret point 999 and then open it. You can maximize the acquisition of the enhanced chip (if it is more extreme, you can not even add or use the passive and active skills to improve scores in high-latitude skills).

Overall, it feels strong and difficult to pass the level. It is not difficult to pass the level. It is 7 waves of monsters at ordinary levels, two waves at the beginning, and 5 waves at the subsequent landing. High-dimensional skills can be opened 4 times forcing everyone to cool down. It is reasonable to match the skills to achieve the grounding monsters (Apsos cannot drive the shield when the monster lands. Only a few monsters will have their own air defense/the invincible shield must be cleared first). However, the evaluation of the full S level cannot be directly reckless like low difficulty. Due to the greatly enhanced attack and movement speed of monsters under strong difficulty, it is best to stay away from the monster landing center. Otherwise, no one who is not popular will be left with half of the blood and cannot react at all. The evaluation is easy to drop. There are a large number of small monsters at the beginning of the

boss level. Basically, I can rush from the corner of the map to the door of my house in 3-4 seconds. I usually start with a nuclear bomb and clear a wave of ordinary monsters to get energy. Then, depending on the situation, use the full-field EMP with high-dimensional skills or drive the entire acceleration and rely on the EMP of the first-generation aircraft to surround and clean the boss's missiles and fix the high-speed monsters, and then add a matrix shield to the main force to rush forward and output.

Apsos boss monster will have an EMP at the beginning, which will clear our matrix shield plus fixed/random transmission. This EMP can be pressed wildly to accumulate energy in seconds at the fastest time, and then interrupt it with the EMP of high-dimensional skill. However, after the EMP effect is over, the boss will return us to EMP. At this time, other monsters have been brushed out and it is easier to get into random transmission. It is better to eat it honestly at the beginning.

It should be noted that if the second and third generation machine is transmitted to other bosses, it is easy to escape from the boss's attack range because its movement speed is too slow. If the fourth generation machine is too far away, it is necessary to add a shield with a high-latitude skill. The bosses in the future usually need to output the main force at least three rounds of skill to clear it. Occasionally, I don’t beat him to death and have to finish the attack with a flat A. It may be that my strengthening is not that high.

Enemy classification and response methods

There are not many types of enemies, and the ordinary difficulty is basically matched with each other in seconds. The armor and health of monsters under the difficulty of storm are significantly enhanced. Individuals can deal with it in three categories.

Small: Worker Ant Hunter.

has no armor, many quantity and large range.

requires the second-generation aircraft's diffusion joint rocket launcher and the third-generation aircraft's long-range missile can cover all monsters in a single attack. If the monsters are too scattered, the range of the second-generation rocket launcher is not enough and needs a final blow.

(If you have medium-sized enemy non-armored missiles and rocket launchers mixed with medium armor, the damage will basically be insufficient).

Medium size: gun two tailed, drill fly, kimora, drum thunder.

has armor, medium quantity but often mixed with Apsos (expanded Invincible Shield/Air Defense Shield).

Because there is armor, the attack method without armor is basically not enough to be cancelled in one attack. When the strengthening is not high, it cannot be cancelled even twice. If there is Apsos, try to get rid of it as soon as possible, otherwise you have to make up EMP shield cutting.

's main output is two nuclear bombs of the third generation aircraft, and the entire ground bomb of Guanzhiyuan is launched (eMP first when encountering an air unit drilling flies). Other aircraftmen must cooperate with each other to attack each other multiple times.

Large: Land transport aircraft Mobile factory Four-legged instrument Gladiator.

has high armor and small number, and is often mixed with medium-sized monsters, and some of them have their own anti-aircraft shields.

There is nothing to say about large monsters. The four-in-one leg stings in Eagle Palace can basically stabilize the single-unit in seconds with passiveness. After the breaking blade of the first generation machine is lifted, it can be killed in a small range. If the other two fourth generation machines are not enhanced, ordinary leg stings will not be damaged in the back. The nuclear bomb of the third-generation aircraft with difficulty under

strong requires high strength or even critical strikes to instantly kill large monsters. He is also stunned when encountering an air defense shield. In addition, the Gladiator's health and armor are very high, and it mainly relies on the first-generation aircraft's breaking blade and the fast and multiple high-precision machine cannons of Nan to output. Others are not very comfortable to fight.

is not very good in comparison with characters who do not have strong ignoring defense skills (such as the turret of the second-generation aircraft and the multi-target locking missile of the fourth-generation aircraft). It is basically a substitute in the future, and there is no need to strengthen it.

main force recommendation and rotation:

absolute main force: Guanzhiyuan, Nan, Yaoshi Temple (armor-breaking/high damage skill + cooling device - 30%CD, all high-enhancement).

level targets: first-generation Jixufang, Bijishan (for large monsters and bosses, high-strength).

second-generation Jijuro (wrist armor-piercing machine cannons cooperate with clearing medium-sized monsters, depending on the situation).

third-generation aircraft Ruyue and Miura (nuclear bomb clearance, targeting small and medium-sized monsters, depending on the situation).

Fourth-generation Machine Eagle Palace (mainly for others - CD, no need for high strength).

ensures that all the main players of the boss level will play. The ordinary level will maintain a third-generation nuclear bomb on each level. If there are gladiators, a first-generation aircraft will be added. Individuals will be placed in two teams.

1 Yaoshiji Temple + Juro + Miura + Hijiyama/Obata + other auxiliary.

2 Ruyue + South + Pass Origin + Other auxiliary. There are two absolute main players in this group:

level, and the other group should be more involved depending on the situation.

Character evaluation - Ei Kanehara

absolute main output, with the strongest output skill - full-range missile launch, note that this skill is to lock the target attack (compared with Oka's wide-range rocket launcher, which is a random attack within range). Although there is no armor piercing, it can also stably clear a wave of medium-sized monsters. If you only hit one target, the damage on the book is higher than that of the third-generation aircraft's nuclear bomb (and the nuclear bomb is 12sCD, and the same time, the original energy of the original missile can be launched twice). Even if you attack high-armored enemies such as Gladiators, the damage is equivalent to the Broken Blade, and the damage to small and medium-sized monsters is far higher than that of the Broken Blade. After the

limit is lifted, EMP is used to the air, and the full bomb is launched in seconds, and the broken blade is launched in seconds. (The broken blade is shorter than the full bomb is launched, depending on the situation), and it also has -30% CD, the only absolute main force.

Character evaluation - Nan

The newly added high-precision machine cannon is very powerful, with high damage + extremely short CDs in armor piercing, and is not afraid of anti-air shields. The machine cannon only has 3.3 seconds CD plus Nan itself-30%CD. Others basically move South at least twice at one time, and the range is very long. Standing in the middle of the map, you can reach four corners.

other skills only have armor-breaking missiles against ground-based missiles. They do not have high damage to machine guns and are afraid of air defense shields. EMP is sufficient for super-dimensional skills. Except for occasionally long-range missiles to clear large-scale small monsters, it is better to use machine guns several times.

Casual Difficulty Normal Level Speed ​​Swiping I basically only bring Nan + two final shots. In addition to the scattered medium and small monsters, Nan can basically quickly clear the light and save time and effort.Small monsters use long-range missiles under

Strong difficulty, medium monsters can still be used for machine guns in seconds, large monsters require 2-3 machine guns. The boss battle mainly guards the home, quickly clears up the monsters refreshed near the base, scattered monsters and missiles that shoot down monsters.

role evaluation - Yaoshishishi Hui

Hui's high-pulse laser and multi-target locking through missiles are both very useful. It is a fourth-generation aircraft that moves fast and has -30% CD that can timely complement the matrix shield. Although

high-grade pulse laser seems to be an AOE skill, the damage of the close-range attack is not inferior to that of the Breaking Blade (of course, it is impossible to compare with the lifting of the restrictions). Multi-target locked through missiles is not as good as the laser for single-time full-time damage, but it is easy to attack behind the scenes, and you can also finish the knife and disperse monsters. I mainly use Hui to repair shields for the front-generation aircraft, high-pulse lasers to clear small monsters and missiles in large range, and multi-target locking through missiles, and the scattered monsters that were knocked back to the corner of the map after-shooting.

Note that multi-target locked through missiles will be blocked by air defense shields, and high-pulse lasers should be as close as possible to the attack.

main skills: advanced pulse laser + multi-target locked through missile + matrix shield.

hotcomm Category Latest News