This is the 330th original article of the Old Boy Game Box
" map cannon " is considered a representative of the "Super Robot Wars (SRW)" series. On the Internet, it means that a person's public remarks have caused harm to a specific group, which is highly consistent with the map cannon in the world view of " machine wars ".
The so-called "Mechanical Warfare" world view map cannon refers to a type of weapon in the game. When used, it will not enter a specific combat screen and directly display combat animations and effects on the map. The target of the attack is not a specific enemy or a team, but all optional targets within its range.
map cannon is also affected by avoidance rate and armor degree, but its breadth strike ability is popular among players. It is also a top experience in spending money and experience on enemy-intensive maps. In the later works of "Mechanical Warfare", special cartoon clips were also produced for map cannons, and since then they bid farewell to the little regrets that traditional map cannons do not have handsome animations.
So where did the map cannon come from and what is its past and present life? Next, let’s talk about this relatively marginal topic in the world of "Super Robot Wars".
As early as the FC version of "The Second Robot War", the production team hoped to join "Jihadow Tanbyne", but the copyright issue was not agreed upon at the time. At the same time, the producer was also considering adding original characters that did not belong to any animation series in this world of robot battles. The original proposals at that time included three "The Magic Installation God Sebasta", "The Armed Mecha Gulanson" and "Dimensional Fierce Wind and Wolf Disaster". "The Magic Installation God Sebasta" is the closest worldview to "The Muslim Warrior Tanbyne". Finally, it was incorporated into "The Ancient Enemy of Sebasta", and became the first draft of the first two original characters in SRW that were finally finalized.
. Due to the lack of information, the legendary "Dimensional Fierce Wind and Wolf Disaster" is difficult to verify its true appearance, but winkysoft did not abolish it, but kept it until the PS era to create the robot strategic simulation + love cultivation game "Holy Spirit Rayblade".
Friends who have played "Holy Spirit Rayblade" probably know that this game is very gorgeous, the body design is extremely luxurious and exaggerated, and the harem group is extremely rich. The protagonist in the game is also green-haired, and he looks like Masaki's younger brother (parallel world?). There was also a wave in 2000, but the work only went through one work and had no follow-up. It may also be related to the dissolution of Winkysoft. In fact, in the final analysis, this series has been doomed to regret since the beginning of the case.
chatted so much, and the topic came back to the point. Since "The Magic Installation God" has been finalized, then in the forest of robots dominated by strong people, what can Sebastan, as an original young actor, show its New Be Ready attributes? After repeated thinking by the production team, the best solution was finally reached - giving "The Magic Installation God" a brand new armed concept: map cannon!
But in the final analysis, map cannon is not a new invention, it is equivalent to the AOE magic in general S-RPGs, but it is a maverick existence in the SRW world, which has always been a single fight. The map cannon weapon officially debuted since "The Second Robot War".
For winkysoft's own son's "The Magical Installation God" series, there are four bodies called the Magical Installation God in the world view of this series, plus one Gulanson, who is his archenemy and one Valseyonni R who uses Lakias technology. All of the above bodies are equipped with map cannons. Among them, Gulanson's "Cosmic Explosion Shockwave" is the most terrifying, with the power to directly kill the Starfleet; while the most practical ones are Sebasta and Valseyonnie R, because the map cannons on these two bodies are effective in identifying their own bodies, which can avoid accidentally hurting their own people, and do not have to stage a farce of killing one thousand enemies and destroying themselves.
In dozens of works in the "Mechanical Warfare" series, there are many bodies that have or have map cannons.But if we want to talk about which map cannon technology is the only one that cannot be doubted about is "Legendary God Idian". Its "Idian Gun" with infinite range, fan coverage and attack power of 9999 can be called a legendary weapon in the history of SRW, and no one can shake its status to this day!
Other major map cannon players also have the Gundam series, among which GP-03 Dendrobium is equipped with a variety of map weapons, as well as the head rice and particle cannon of ZZ Gundam, known as the "ATM". In "The Completed Chapter of Machine War F", there are also floating cannon map weapons. The condition is that if the basic floating cannon is changed to full, the hidden weapon will appear, which also has the function of enemy-to-foe identification and is practical MAX. There is also the master's move "Super Overlord Movie Bullet". When I first saw this name, I always regarded it as "Street Fighter Movie Version"...
"Super Robot Wars" is an idol IP strategy game that only makes the Japanese fight casually. It has to be equipped with exquisite combat CG and passionate CV lines for every body in 1 vs. 1. This gameplay seems to be more mainstream, while the map cannon weapons that have already existed have become more and more marginal due to various reasons. Later, the "Mechanical Warfare" works even showed a combination of the body, which brought the "Mechanical Warfare" style of showing off B to the extreme. The passionate (base) collision that crossed the boundaries of the work has attracted much attention from the beginning of the series. In the end, even the S-RPG gameplay of our family seemed to have to stand aside, and edge settings like map cannons are even less present.
But it is undeniable that the map cannon is still a necessary tool for all the invincible miscellaneous soldiers in the universe to make money. As long as this feature still exists, the map cannon will still shine and heat up. I wonder what crazy experiments everyone used to use map cannons in the "Mobile War" game back then? Stay tuned for the next article, see you all~
Author of this article: King Crab
Editor: Xiao Lei
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