The game plot, game style and tone, and the action design of the characters in the game reveal "movie-like style", that is, Max Payne, the Max Payne series. In 2001, not to mention third-person FPS games, even first-person FPS games were very few, and the quality was even more di

2025/04/1719:35:35 hotcomm 1748

There is such a game that is collectively "devoted" by players. The game plot, game style and tone, and the action design of the characters in the game reveal "movie-like style", that is, Max Payne, the Max Payne series.

This IP with a history of more than 20 years is also a series of childhood memories for many players.

The game plot, game style and tone, and the action design of the characters in the game reveal

So, today I will follow Brother Bao to recall this "movie-level" classic game~

1. Take another approach

On July 23, 2001, the first generation of Marx Payne was released on the Windows platform. This classic IP spanning 20 years began its legendary life.

The game plot, game style and tone, and the action design of the characters in the game reveal 1, let alone third-person FPS games, even first-person FPS games were very few, and the quality was even more diverse. Take the quality of the first generation of Marx Payne as an example. In the third-person stand-alone and console game market around 2005, it can beat a lot of games.

The game plot, game style and tone, and the action design of the characters in the game reveal

The game plot, game style and tone, and the action design of the characters in the game reveal

Max Payne 1Game picture, it's really excellent

The game plot, game style and tone, and the action design of the characters in the game reveal

The first generation's rating, most games are difficult to surpass

When major manufacturers are still thinking about how to squeeze the limit threshold of hardware performance of computers and hosts to achieve the most perfect game content in that era, Max's developer Remedy did not start with gorgeous pictures and surreal plots, but chose to find a different approach and choose to integrate the elements of the movie into the game, making this game the "most movie-like game."

It is no exaggeration to say that Marx Payne was also the perfect crystallization of the ninth art of that era.

2. A movie

When I first came into contact with Marx and Payne in my first generation, I was still in my childhood. At that time, I knew that this game was fun, but I didn’t dare to play it very much.

is obviously not a horror game, nor does it have horror elements. I just feel that the game is dark, and from time to time there is also the protagonist's low side, which has a strong sense of substitution. As I play, I feel that the game is so depressed that I can't continue playing. This sense of substitution, depression, and dim film tones run through the entire first generation of Marx Payne from beginning to end.

The game plot, game style and tone, and the action design of the characters in the game reveal

Dark and dark picture

And Marx Payne's "movie sense" is not as simple as rendering of game BGM or game tones.

First, the bullet time that already appeared in the movie "The Matrix". The element of bullet time frequently appeared in action movies around the millennium, but it was the first time in the game. This combination of breaking the dimensional wall made players applaud and say it was very satisfying.

I believe many players have the same experience as me: take two steps, turn on the bullet time and sprint, take two steps, turn on the bullet time and sprint...

The game plot, game style and tone, and the action design of the characters in the game reveal

The game plot, game style and tone, and the action design of the characters in the game reveal

Super handsome bullet time

Of course, bullet time is just one of the characteristics. The protagonist Marx's murmur and the cutscene between the levels also builds the "movie sense" of the entire game.

Marx's voice is low and hoarse. He will talk to himself about some key information in the cutscenes between levels and levels and the process of levels. Listen to Marx's dubbing, and combine the progress of levels and the cutscenes of levels during the game. As a player, I feel that this is a movie about the protagonist Marx.

The game plot, game style and tone, and the action design of the characters in the game reveal

The game plot, game style and tone, and the action design of the characters in the game reveal

Level animation, coupled with confession, it has a lot of flavor of watching movies

But it's a pity. When I was a child, I played English versions. I only knew that I could finish it with a double gun and a big spray. I didn't know the plot content at all. I didn't even get through the English level in the end. This is also my biggest regret for Marx's first generation...

Later I learned that Marx, a police detective, became an addict because of the death of his wife and children. Then I found that his partner's death was also related to him. In order to find out the puzzle, Marx began to investigate and revenge.

3. Pushing to the peak

R star endorsement, high-rated sequel, remake into a movie, excellent reputation for players... Around 2010, Marx Payne's popularity rose unprecedentedly.

html In 103, the second generation of Marx was launched based on the popularity of the first generation; later, by 2008, the famous director John (V) Moore directed and remake, and released by 20th Century Fox, the film Marx Payne was released; 12 years, the third generation of Marx Payne was released; the first generation was transplanted to the mobile phone by R Star, and the official mobile version was launched; the second and third generations of Marx Payne still received high scores, and the remake of the film also won the North American box office championship...

The game plot, game style and tone, and the action design of the characters in the game reveal

Max Payne movie poster, Mark Wahlberg starring

html l0The game plot, game style and tone, and the action design of the characters in the game reveal

The game plot, game style and tone, and the action design of the characters in the game reveal generation cutscene, this sense of lens completely continues the style of a generation

The game plot, game style and tone, and the action design of the characters in the game reveal

The game plot, game style and tone, and the action design of the characters in the game reveal generation game screen, more like a "new" game

, however, in the nearly 10 years after the launch of the third generation, there was no news about the Marx Payne series, and players were also very relieved: the end of the story of Lao Ma is the best destination for Lao Ma. In fact, there are many high-quality abandoned sons of R Star, including Black Los Angeles, bully Rooney... There are many excellent works without any subsequent works, which are very sad.

As for why the end of the Marx series is the "best destination for Lao Ma", because if the fourth generation is launched, Lao Ma's ending may end tragically. Old players will definitely not be able to bear this...

4. Unforgotten

Although I have not heard of R Star in the past 10 years that Marx Payne will develop the fourth part, last month there was a very exciting news: Remedy will remake the 1st and 2nd generations, and use the Northlight engine that was once developed in "Quantum Brokening" and "Control".

No matter what, at least the works in this series have not been forgotten, and I am extremely looking forward to the day when the remake is launched.

The game plot, game style and tone, and the action design of the characters in the game reveal

Official message

Here, my story with Marx Payne came to an end. However, I seem to be looking forward to the development news of the 4th generation of Marx Payne, because I want the Marx Payne series to slowly settle down and develop like other games that have lasted for 20 or even 30 years, rather than being forgotten in the corner as an abandoned child...

So, as a spectator, what kind of story do you have with the Marx Payne series? Why not share it with you in the comment section ~

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