It represents the memories of many people. In 1984, Russian scientist Alexei Pakitnov invented Tetris, and Tetris became one of the earliest recorded games.

2025/02/2822:17:36 hotcomm 1106

I believe everyone played Tetris when they were young, right? It represents the memories of many people. In 1984, Russian scientist Alexei Pakitnov invented Tetris, and Tetris became one of the earliest recorded games.

It represents the memories of many people. In 1984, Russian scientist Alexei Pakitnov invented Tetris, and Tetris became one of the earliest recorded games. - DayDayNews

tetris is a game where everything is played within a framework that cannot be cracked. This game has no story and no ending. Players can only arrange the geometric figures composed of four regular quadrilaterals into a complete line and then eliminate the score.

Researchers found that Tetris' game features can focus children's attention. In addition, the arrangement of squares of different colors has a certain therapeutic effect on amblyopia children.

However, after that, the relevant person in charge authorized Tetris to major computer companies and soon received an unexpected response. This game suddenly entered most personal computers in Western countries.

It represents the memories of many people. In 1984, Russian scientist Alexei Pakitnov invented Tetris, and Tetris became one of the earliest recorded games. - DayDayNews

In the First Gulf War, the handheld version of Tetris became the favorite game for American soldiers.

In the later development of Tetris, due to the increasing emphasis on the speed of falling quartz, players have to improve their reaction and processing abilities more and more, which brings confrontational characteristics.

Some players even joked that Tetris turned their brains into emotional computer processors, just calculating how to arrange tile efficiently.

Why do players immerse themselves in this mechanical arrangement? Psychologists believe that the popularity of Tetris also proves the Tsai Gannik effect to a certain extent. In the 1920s, Soviet psychologist Tsai Gannik believed that people always have a natural desire to do things, and they can remember things they have not done, but will soon forget what they have done.

It represents the memories of many people. In 1984, Russian scientist Alexei Pakitnov invented Tetris, and Tetris became one of the earliest recorded games. - DayDayNews

Of the seven high geometric figures of Tetris, only one can be arranged in a single row, and the rest are composed of two rows of squares. This causes players to eliminate one line, and there will inevitably be another line that will not be eliminated. Because of this sense of incompleteness, players have never been able to satisfy their desire to complete things, so they are always arranged.

Sociologists call Tetris the leader of stupid games, and people are addicted to meaningless and endless games. Similar games include Angry Birds and Plants vs. Zombies . Stupid games reflect the reality of society. On the one hand, it is a modern civilized society with rapid development and faster pace; on the other hand, it is a social person who has been gradually transformed into mechanical parts by modern society. As its main representative, office workers have become typical potential users of stupid games. They kill time by playing repetitive meaningless games in the subway, then enter the company and become part of the company. The company, a modern civilization system, has become the framework of the game, and people in society have become game players, and their work has become Tetris. No matter how you convert or arrange it, players cannot break out of the game's framework.

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