Compared with previous tests, the official server of "Endless Lagranges" has obviously polished the game to a more mature level, and the minor flaws criticized by players have also been optimized. To be fair, the huge worldview and excellent artistic effects make "Endless Lagrang

Compared with previous tests, the official server of "Endless Lagrangian" has obviously polished the game to a more mature level, and the minor flaws criticized by players have also been optimized. To be fair, the huge worldview and excellent artistic effects make "Endless Lagranges" have a different immersion from other similar SLGs when playing, and the introduction of the "planning circle" can be regarded as a "breaking" operation. For players who have been "aesthetic fatigue" for the SLGs in the Three Kingdoms in China, the new SLG with science fiction theme may be a good choice.

1. Preface

As early as the first test of the international server of "Endless Lagranges", the author explored it with great interest. After all, it is a new product created by a veteran SLG team in NetEase, and the game theme has also broken away from the three countries and Warring States Period, which is seriously homogeneous. With this differentiated + BUFF bonus created by mature teams, the game is quite interesting. And because of the gameplay and art performance at that time, I successfully drove me to continue to pay attention to the progress of the equipment in the national server.

Time is coming to August, and "Endless Lagranges" has been officially launched after multiple rounds of tests and polishing. So how well does NetEase’s differentiated new sand table SLG perform? Can it meet the expectations of most SLG and science fiction players? Why not take a look at the essay.

3. The most grand space artificial engineering in the universe - Lagrangian system

From the CG plot at the beginning of the game, we have briefly sorted out the world view of "The Endless Lagrangian". In the game, although human space civilization is strong, its limits are within the range of the solar system. The reason why such a huge space transportation network system was built later was due to the unexpected discovery of the resonance point of space curvature , which solved the previous theoretical knowledge limitations.

Human craft can quickly reach another new galaxy in the universe through this space curvature resonance point. The new galaxy is accompanied by a large number of exploitable resources. While bringing opportunities for the development of human science and technology, it also planted the seeds of crisis of conflict in interest distribution... Humans use curvature resonance points to build a huge interstellar transportation network, build a star gate, and finally form the Lagrangian system. The performance of the opening CG in

is amazing in mobile games. In addition to the interpretation of the basic world view, it also quickly shows the artistic performance of the game. If you are a player with a science fiction complex like me, you will praise this CG interpretation.

Return to the player's perspective, the node where the player's game begins is an era where multiple forces occupy and restrict each other. We need to strive to develop in this huge transportation network (Lagrangian system), whether it is a solitary wolf player or aligning with many players. In short, our goal is to strengthen our own armed fleet and gain the right to speak in the galaxy sand table.

3. Immersion, the immersion brought by the combination of high-quality art and free perspective

The biggest highlight in the game is the immersion created by excellent art, which is also one of the main reasons that drive me to participate in the test again and again. The high-quality light and shadow effects, modeling of ships and planetary mining areas, combined with an open 360-degree three-dimensional perspective, creates the advantages of "Endless Lagranges" different from most sand table SLGs.

Most regular SLG games can only be "talk on paper", and the battle process depends entirely on brain. Lagrangian has moderately optimized this pain point, and the perspective extends from the sand table to the real scene. Even if there are no other manipulation items, it is not easy to recreate the battle scene based on the mobile SLG category, let alone real-time panoramic views.

With this addition of picture quality and perspective, the game's immersion naturally takes a step forward. After all, this kind of experience can only be obtained on PCSLG, like the previous game that ignited a wave of full-sweeping wars that helped the Han Dynasty Heat. To be honest, if you have participated in the "Endless Lagranges" test, you will not deny the advantages of its art and lens performance. This unique battlefield feeling lays the foundation for the "assembly siege" in the middle and late stages of the game. The visual impact brought by the huge fleet of sieges composed of dozens of players is quite like a science fiction masterpiece.

Of course, if you are not a "fighting" player, you can also feel at ease in mining and farming, and it is also a pleasure to linger in the beautiful scenery of the galaxy on the way to mining ships.

4. The deep binding of the "plan circle", the interesting segmentation innovation

has the verified Rutu as its predecessor. "Endless Lagrangian" has also mastered the SLG logic of "exploration-expansion-development-elimination" in terms of gameplay, and is good at using the game psychology between players. In the game, you need to deal with all forces. Whether it is launching war plunder, peaceful trade, or cooperation and win-win cooperation, how to maximize profits is something that players need to think carefully. However, there are many good games for the gameplay expanded above. The introduction of the "planning circle" in Lagrangian is the innovative point that is truly worthy of mentioning.

All actions in the game must be based on the "plan circle", so the rational use of the "plan circle" will have a key impact on development efficiency. Whether it is attacking, gathering, or collecting resources, you need to think about how to reasonably allocate limited "plan circles". Yes, you can treat the "planning circle" as a limited instruction, and there must be instructions for your fleet to start operation.

So how to use it in practice? For example, in a resource mining area, you can use a planning circle to cover multiple minerals at the same time, covering as much as possible to improve the collection efficiency; assign exploration ships to a certain place to establish the curvature coordinates of the "planning circle" to activate the base to sail the curvature of the "planning circle" - your large force can reach the location of the "planning circle" faster; block other players through the "planning circle" layout to stabilize their own safe zone, etc.

Of course, the advantages of "planning circle" are not only that. Most SLG online games limit players' development progress, and the choice to extend the lifespan of the game is to stop the upper limit of physical strength (round), which inevitably makes people feel restrained. All developments in Lagrangian are dynamic and real-time. You need to change your development strategy at any time through the "planning circle", so that you won't seem to be as hindered as usual. When mineral resources are about to be exhausted, new mining areas need to be explored in advance to relocate the main base; reserve 1-2 "planning circles" in advance to deal with situations such as sudden enemy attacks. The playability of the game has also been greatly improved based on this more dynamic "planning circle" strategy core gameplay.

5. Blueprint ship, the one that creates your interstellar army

directly determines the upper limit of firepower. Of course, there will be a long cultivation period from the scale of the fleet to the upgrade of the ship. At present, "Endless Lagrangian" divides ship levels into fighter jets, destroyers, cruisers, battlecruisers, aircraft carriers, etc., and their strategic roles are performed with advantages and disadvantages. The main output, main tank, main support (milk) and even main siege are reasonably matched to optimize the firepower structure, which is more suitable for dealing with various combat environments.

Interestingly, in terms of differences, in addition to the basic panel data in the same level, the ship also supports special transformations. To give a simple example, for ships with output positioning, resources can be given priority to changing and upgrading their artillery systems to speed up their attack frequency and obtain higher output efficiency, while the weaknesses in defense can be left to other ships with thick armor. Only by clarifying the positioning of each warship and carrying out custom modifications and transformations can the greatest strategic significance be played in combat.

On the basis of positioning and transformation, another step is to set up the fleet. Whenever you arrange your own port standby ship to form a new fleet, you need to consider its application environment and change the array. For example, if you use it for combat purposes, you can't use the output ship to carry the first wave of concentrated fire. It is the best solution to use a thicker high-level warship to avoid dropping the ship too early. After all, if you drop one, you have to build another one. It's more distressing than returning to Hong Kong to spend time and resources to repair it. The unlocking of the battleship is linked to the "Blueprint". To put it bluntly, it is to open the package. If you can drive destroyers such as bullfighting, lancers and other destroyers as early as possible in the early stage of the game, the game experience will be very good. If it is really bad, the 6-yuan ship can be used as well (laughs).SLG games have never been achieved overnight. In the development of the game process, all kinds of ships will be unlocked over time, so there is no need to worry too much about the balance problem caused by the differences in the panels of ships. The balance value of "Endless Lagranges" is polished pretty well. Of course, it is also a good idea to join an alliance to find the big brother to cover it.

6. Conclusion

Compared with previous foreign servers and domestic server tests, the official server of "Endless Lagrangian" has obviously polished the game to a more mature level, and the minor flaws criticized by players during the test period have also been optimized. To be fair, the huge worldview and excellent artistic effects make "Endless Lagranges" have a different immersion from other similar SLGs when playing, and the introduction of the "planning circle" can be regarded as a "breaking" operation. For players who have been "aesthetic fatigue" for the Three Kingdoms and Warring States SLGs in China, the new SLG with science fiction theme may be a good choice.