As a MOBA game, "The Decisive Battle! The profession positioning of Heian Kyo is divided into six categories: server, witch, shunting, ninja, guarding, and wishing. It can be understood as "warrior, mage, archer, assassin, tank, and assistant". Gods, dogs, dogs, birds and other f

As a MOBA game, "The Decisive Battle! The profession positioning of Heian Kyo- is divided into six categories: server, witch, shunting, indifference, guarding, and wishing. It can be understood as "warrior, mage, archer, assassin, tank, and assistant". Gods, dogs, dogs, birds and other familiar gods can be found in the game, and this test is directly open to all heroes to try, which is an absolute benefit. The positioning of each hero determines the skill bias and is also a melee profession. Lasting heroes generally have one or two displacement skills, and the code will pay more attention to improving the skills in resistance.

As a solo player and hero selection, I watch "The Decisive Battle! The Peace Hero of Heian Kyo is the most distinctive. It seems that they do not have strong output and do not have agile and flexible positioning, but their control skills are often the best opportunity to start a team battle, and their blood-adding skills can often make their team laugh to the end. For example, Ebisu's resistance control; the group of rabbits in the mountains became the ultimate move; Fang Huan's owner who worked with the passive half-meat equipment was still full of blood, etc. Compared with other MOBA mobile games, the line positioning of giving money, giving way, and assistive equipment is "Decisive Battle!" "Heian Kyo" wishes the hero's positioning to be clearer and more indispensable. "

"Decisive Battle! Heian Kyo" adopts a more traditional horizontal screen operation, with the control direction at the lower left of the screen, and the hero skills and general skills at the lower right. Some operation details, such as sensitivity, skill positions, etc., can be modified in the settings. The game's UI layout is very reasonable and there will be no errors at all. Under certain positive feedback settings, even the touch of the buttons is displayed very well. The sensitivity to the pressure sensing of the button is very high. As long as the network is stable enough, the skills and general attacks are basically released "once breaking out". Based on the division of heroes, some heroes are "three active and two passive", while some heroes are "four active and one passive". In terms of skills, there are also Players need to pay attention to the difference between the two skills and delay skills when fighting.

Of course, as a MOBA game, equipment setting is also very important. Decisive battle! The equipment name of "Heian Kyo" is definitely full of gentle wind, and a series of common noun combinations such as "Ghost Ninja, Senshimamaru", "Eye of the Eight of the Eight Claw", and "Omanuma Hoshimoto" are well known. The purchase of equipment games is also prefabricated in advance, and the separation of junior high and high schools is to try to simplify the selection of players in battle. At present, of course, it may be the reason for the test stage. The commonly used equipment and recommended sets of players have not been collected. I believe the game will also introduce the game. Home equipment recommendation data.

Currently, "Decisive Battle! Heian Kyo" has enabled the qualifying match (ladder), battle (man-machine matching), and practice (personal PK computer) mode in the battle mode. Players can choose the game mode according to their stage. Here I would like to emphasize that as a single-row and hero-selected player, novice players still need to practice the skills of each character well and then fight a few more times. At least, they must master several different heroes to enter the qualifying match. Decisive Battle! Heian is definitely not a MOBA game that cannot play "Wish" correctly. From loading to online, "Wish" is definitely a very important character.

Decisive Battle! Compared with the previous test, Ping An has made modifications in many aspects such as interface and scene details. To make the game more in line with the preferences of players. However, using Onmyoji IP as the breakthrough point to attract the attention of Hefeng fans and 2D players, it also faces problems. As a strong control game, the player's level will be quickly pulled away, but in the current game mode, it cannot meet both novice users and high-end players . Therefore, it is hoped that while the game is revised, the balance of heroes and equipment applicability should also be considered, so that players of different levels can find interesting points in the game.