I received a question "Isn't the plan of Bengfai 3 ruthless? The Queen's fashion price is marked, why not give it for free to save her reputation?" This question made me feel funny and sad! Why is the plan of Cang3 soft? Game planning is a "worker". If something happens, Mihayou

received a question "Isn't the plan to destroy 3? The Queen's fashion is priced with a clear mark, why not give it for free to restore her reputation?" This question made me feel funny and sad! Why is the plan to crash

to soften?

game planning is a "worker". If something happens, Mihayou (company) will take the blame! Quick 3 has fallen, Quick 4, Quick 4 is gone, there will be other IPs, other IPs, and other game companies. What losses will he lose if he refuses to obey a plan? At most, you can continue to plan with another company, and maybe your salary will be higher! If the player abandons the pit and melts his name, will the planner care? Have you ever thought that planning may be the one who most hopes that "Cangfan 3" will fall!

is funny because someone asked this question, which means that someone is still looking forward to the planning of "Cangfa 3"! The reason I feel sad is that someone still loves this game, which will be destroyed by the planner. The Quick 3 plan is not worthy of such a good player! Sorry, I'm talking too straightforward! )

The reason why most players "rush" to "Bunny 3" is "Bunny Girl", but in fact this is not the core of the problem. We see that many players will mention a word when they merge: tired! This word has two meanings: (1) The pace of making money is too fast and players cannot keep up, commonly known as "chopping leeks"; (2) The gameplay is not new, but the data is becoming more and more "explosive", as the so-called "playing games and playing values"!

Since the Queen's version was launched, the pace of "cutting leeks" of Canghuai 3 has gradually accelerated, but after Yulandier and several magicians were launched, they have strong C, exclusive equipment, exclusive auxiliary equipment and exclusive equipment to provide exclusive auxiliary. The three words "cutting leeks" are no longer enough to describe the "crazy and unwise" behavior of planning. The attitude of "planning" towards making money can be described as "urgent"! The so-called welfare version is just to lay the foundation for the subsequent version of "killing krypton"!

From the moment the Queen was online, Crash 3 has been on the road of data expansion, and there are no problems with the middle characters. But with the emergence of characters such as "Golden Goose" and "Knowing the Way", "data inflation" is no longer enough to describe the current Crash 3, and it is simply a "data explosion"! The plan to deal with all this is to launch a super-limit weapon, launch a key of God, launch a holy trace with a higher bonus, and launch a person with a higher magnification.

Sorry, I can't find a word in my life to describe this behavior. )

and above interact with each other, completely erasing the fun of the game, but players have to play it again for the RMB they like, or for the Kryptonian. This creates a feeling of being "coerced" by planning. I obviously don’t want to play, but I still have to sign in online, just like going to work. However, does the planning of "Cangfan 3" really care about this? No, he doesn't care at all! Programmer is working hard to write code in order to give players the best gaming experience! The painter is working hard to draw and draw, in order to give the players the best visual experience! Modelers are working hard to build models to allow players to experience different characters! Only planning is trying to make money.