In the early legendary games, there were not many auxiliary props. The auxiliary system that only appeared after the mall system was updated in the game. Generally, players often use teleportation stones, etc., which can be used in the game. Although it increases the player's burden, you can also experience different gameplay, and various props have their own missions.
The popular auxiliary prop at that time was double scrolls. The popularity was once very popular. It looked like a book, and its function and usage method were relatively simple. When using it, you only need to double click to double the experience gained by players. There are no double scrolls, and there are triple scrolls or even more. The functions are the same, and the experience value increases according to the multiples are different.
has such props, and obtaining experience values can achieve twice the result with half the effort, which was very needed at that time. You don’t need to work hard on your own, work hard to level up and kill monsters and accumulate experience, and you can easily solve it with time and effort. Its appearance is also inevitable for the development of legends, because the existence of the Chuangtian Pass is obtained. If you obtain experience, you can dig the guards, and there are boxes to open experience. However, a single choice to kill monsters to upgrade will lag behind people. The multiple experience of this scroll can also enable ordinary players in the game to shorten the gap between the rich.
But later as the game develops, various new activities can obtain a lot of experience values, and the overall upgrade speed of players has also increased, and gradually it has been forgotten. However, this kind of experience scroll is still very popular in the retro version. When it comes to getting a hands-on leveling, it is boring to advance quickly first, and the role of double scrolls is very obvious. Do you still remember the double scroll?