This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic "Heavy Installation Soldier" series of games today.

2025/08/2920:15:36 game 1601

This is the 469th original article of the Old Boy Game Box. Author @Xiao Lei

Today, it continues to come to Shui Yishui's classic "Heavy Installation Soldier" series of games. As we all know, many brothers are loyal fans of this game. After all, chariots and dogs are the romance of men. Because of the protection of their brothers, "Heavy Installed Soldiers" has many functions and settings passed down from generation to generation, such as Mercava tanks, fax systems, smoke bombs, etc., which have become the unique game culture of this series.

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

However, there are some relatively useless functions in this, which have been criticized and ignored by countless players over the years. Today, let’s take a look at the very useless and very garbage function settings of the "Heavy Installation Army" series!

Golden Bell - Heavy Installation 1, 2, R

"Golden Bell" is a money alarm clock as the name suggests. This function began with the first generation of "Heavy Installation 1" on FC, hidden in the menu settings. Many friends should have seen it in their early years, but there are also a very small number of friends who have not noticed this function after playing it for so many years. The Golden Bell is very simple to use. You only need to set an amount, such as 10G, and then press OK to save. When the money you hold exceeds 10G, the system will prompt it and emit a "tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick-tick

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

The original intention of the Golden Bell may be to provide convenience to players. For example, a player wants to buy a main gun, but the money is not sufficient. At this time, the amount of the main gun can be set to the Golden Bell, so that after saving enough money, you can remember to buy equipment.

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

However, ideal is full and reality is very skinny. The operation of the Golden Bell function was really useless. Instead of setting up an alarm clock for yourself and drawing a big pie, everyone would rather go directly to get 160,000G bounty heads of rich people. In addition, the operation of the Golden Bell itself is not very user-friendly. Not only does the function entrance be very deep, but it also has to be set one by one at a time, which is really annoying. Let Xiao Lei say that it would be better to have a function that could customize the amount of frog betting on it back then.

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

Golden Bell function only appeared in the three generations of "Heavy Installation Army", "Heavy Installation Army 2" and "Heavy Installation Army R", and then disappeared. I wonder how many people used it back then?

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

signal flare - Heavy Installed Air Force 2 and 2R

signal flare functions appeared for the first time in "Heavy Installed Air Force 2", which is also a design model of "good intentions to do bad things". The town of

signal flare is Bazasca, which needs to be used with a signal receiver. This prop was originally intended to solve the problem of the first death of some bounty in the "Heavy Air Force" series, so a signal flare with a tracking function was designed. It only needs to hit the monster, and then it can track its approximate location on the map. The idea of ​​tracking bombs is very beautiful, but in fact the signal bombs does not solve the embarrassing scene where some bounties in the "Heavy Aircraft" series encounter a very low enemy rate for the first time. The Kamikaze Bomb and mutant starfish in "Heavy Aircraft 2" were the most difficult bounty bosses in the series. The rate of encountering enemies is lower than that of the first generation of "Divine Secret Man". Since these bountys cannot be encountered for the first time, how can I use the signal flare to track it? After all, if you finally encounter a bounty head after working hard for dozens of minutes, your instinctive reaction must be to try your best to kill him. You will definitely not think about sending a signal flare to it so that you can be disgusted again, right?

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

In addition, the signal flares fired in "Heavy Installation Soldier 2" that year need to be tracked with a special radar, and the inside and inside occupied a total of two precious prop grids. There was no unlimited capacity backpack at that time. The props of a character are precious and limited. Why are you willing to carry such a set of useless props on your body?

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

In summary, the signal flare has become a masterpiece of the "Heavy Installation Army 2" series, and has never seen any other works. However, the later "Heavy Aircraft 2 Remake Edition" recreated this prop into a task, designed several side tasks according to its characteristics, and added a lot of signal ballistic props to use scenes, which made this ancient prop rejuvenate its second spring.

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

Thermal Detector - Heavy Air Force 2R

"Heavy Air Force 2 Remake Edition" out-of-print props can be downloaded on the Jinlunji Hotel computer. The special effects after use are extremely niubulity, and the entire screen is covered with an infrared filter.

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

Since this prop can be used to detect the BOSS Golden Wheel Dead, looking for ghostly bosses in the empty Golden Wheel Hotel, the horror atmosphere is full, so when I played "Heavy Installed Air Force 2R" at that time, everyone should be very impressed by the thermal detector prop.

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

production team seems to want to explore more scenes for this prop. For example, in front of the Golden Wheel International Hotel, an NPC once told us that "the heat detector will fail in rain and snow." However, this prop seems to be only used to detect the Golden Wheel International Imperial Dead and the Desert Young Master throughout the game. There is no other use, and it seems that it has smelled a trace of unfinished breath.

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

In the subsequent "Heavy Fighter 4" and "Heavy Fighter Xeno", this prop has become a unique out-of-print prop in "Heavy Fighter 2R", which is a bit regrettable. To be honest, the special effects of the thermal detector are quite good, and the tasks related to it are also exciting enough. If the construction period was limited to a few months, maybe the production team could design a few side tasks or scenarios that fit this prop.

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

long-distance weapon - Heavy-installed troop 4, Xeno

When it comes to long-distance, many players may think of "Heavy-installed troop 4", but the inspiration for this setting actually comes from "Heavy-installed troop: Sand and Dust Lock" on PS1. However, "Sand Dust Lock" at that time did not say such long-distance weapons. It was just that the enemy's station was divided into range and outside the range. The enemy's skills can be used to force the enemy outside the range to within range.

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

To be honest, I thought that the setting of "Sands and Dust Lock" was really a bit farting, breaking the exciting fighting pleasure of the "Heavy Fighter" series. Unexpectedly, this setting was absorbed by the later "Heavy Fighter 4", which seemed to have a sense of taking away its dross.

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

I believe that every friend who has played "Heavy Armies 4" has a bad taste of bounty such as George, Gustav Brothers, etc. These bosses are not only strong in themselves, but can only be conquered with special long-distance weapons. The problem is that many long-distance weapons are not easy to use. There are too many choices for graduation equipment or over-equipment. To fight these long-distance bosses, you have to save a set of equipment specifically. Not only is it wasted money, but the equipment is almost useless after the battle.

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

In the later "Heavy Fighter Xeno" and "Heavy Fighter Xeno Reborn", the long-distance weapon settings were still retained. Since both generations can take the lead in map cannons, long-distance weapons seem to have more opportunities to use them. Unfortunately, these two are generally poor, resulting in this useless setting being rarely noticed by friends.

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

This is the 469th original article of the Old Boy Game Box. The author @Xiao Lei continues to the classic

In the hearts of all the guys who like "Heavy Installation Soldier", what functions and settings do you think "Heavy Installation Soldier" have are rather useless? Please leave a message in the comment area to discuss!

Author of this article: Xiaolei

Edited by: Xiaolei

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