Just now, League of Legends official also published an article with the title: 2023 Polar Fight Preview. In fact, players must know that the Great Fight will change by listening to the name. There are only two days left before the preseason adjustment is launched. The official is also eager to reveal some changes to the Great Fight to the players. It has to be said that the change this time is very large, and the gameplay of the Great Fight may be completely changed.

and I also care about the general changes, because the official has adjusted such a big fight mechanism:
's all-around blood sucking and life stealing of soldiers will be reduced by 50%;
's damage to ranged heroes is reduced, that is, the damage caused by heroes with current distances of more than 1,000 units will be reduced by 5%, and the damage reduction range within 1,000 to 2,000 units is between 15% and 30%, which will greatly weaken the damage of ultra-far skills;
's melee hero's magic resistance bonus will be increased from 10 to 15.

I have to say that this general change will definitely affect the gameplay of the Great Storm. Because the blood-sucking ability is reduced, the strength of some heroes will be greatly reduced. For example, heroes such as Sword Demon , Vampire, Svein, etc. may have a lower appearance rate in the Great Storm. Moreover, the effect of the shooter to use blood-sucking equipment is not great, because he cannot suck blood, so it is better to use the output equipment to deal more damage. Among them, the combat effectiveness of long-range POKE heroes such as AP Kasha , Jess , etc. will also be reduced. In this way, the appearance rate of melee heroes will be greatly increased. After all, they can resist more, and most of them do not need to suck blood.

These changes will make players fight more frequently to a certain extent, and the winning or losing is actually in a wave of team battles, but team battles have skills. Because of the reduction of life stealing and the reduction of all-round blood sucking, it will definitely be difficult for the opponent's heroes to get back to the health. In most cases, the team fights in the later team battles, and the state of both sides can win the team battle and end the game in one wave. In general, this change is that the designer wants players to fight in groups all the time, so that the big battle will be more exciting. What do you think of these changes?