Everyone knows that Kunlun has a very good strength in this version, but it can be said to be a top sect, but it feels a little bit worse. Recently, when I was playing Kunlun, the editor discovered a new routine, that is Kunlun’s domineering Hanquan. When PK came up, Hanquan three-combo attacks. After Huang Ba's control, another set of combo attacks hit him, which could almost be controlled until he died.
Hanquan's infinite company requires charge and anger, and the three knockouts after anger are not 100% successful. But you can experience it. What does this set of combos directly from 0 anger to releasing anger? What does it mean? Moreover, Hanquan's connection, this trick, including those who have been playing Kunlun for a long time, will not be able to use it! This link can reduce the hit by 120% when the enemy makes the third move. What does it mean? Except for the moves like the Beggars' Sect, which cannot dodge, any other moves will almost certainly dodge in the third move!
Is it difficult to calculate how many moves the enemy has been connected by you? Even if you can't fight with him the third move? Overall, Kunlun Hanquan has three starting methods:
, namely, long-range virtual moves to break the defense, far and near Huang Bati starts to fight, and mid-range three-hit. It can be said to be one of the most tricks in Nine Yin’s history. Some people say this one-on-one challenge is not strong? It's funny! It’s nothing more than Kunlun Cold Spring. Huashan sword technique can make up for it. There are many tricks of starting gadgets, which makes it difficult for others to deal with quickly. It can be said that it is a good choice for Kunlun to play, especially when PKing, I guess I can play unexpectedly.