Author: NGA-♀りAsakawa Asaka (♀The second phase of the 2022 VALORANT Champions Tour has ended the local competitions in each major region. The top teams in each region will go to Copenhagen for the finals of the second phase of the VCT Masters .

2024/05/2712:15:33 game 1868

Author: NGA-♀りAsakawa Rui (♀

The second stage of the 2022 VALORANT Champions Tour has ended the local competitions in each major competition area. The top teams in each competition area will go to Copenhagen for the final stage of the second stage of the VCT Masters Finals. The upper level of the

VALORANT e-sports system is divided into three levels, VCT Challenge-VCT Masters-VCT Championship. Teams defeat competitors in the VCT Challenge to qualify for the VCT Masters.

Author: NGA-♀りAsakawa Asaka (♀The second phase of the 2022 VALORANT Champions Tour has ended the local competitions in each major region. The top teams in each region will go to Copenhagen for the finals of the second phase of the VCT Masters . - DayDayNews

The VCT Challenge is equivalent to a regional league, and is naturally subject to competition. The local audience is highly concerned. They want to see their favorite players or teams on the stage of international competitions. Now that the second phase of the VCT Challenge has ended, let us review the competition in each competition area. Ratings, to rank the current popularity of VALORANT regions around the world. All statistical data below

are provided by the escharts website. This data statistics website only counts major streaming media platforms, so there may be some errors in the data.

Sixth place - Latin America region

Peak ratings: 89633 Viewing time: 850,000

Latin America is the region with the fewest viewers in the second phase of the VCT Challenge, but this does not mean that VALORANT is unpopular in this region. . Because the Latin American VCT Challenge has different formats and is divided into different small divisions, the winning teams in the small divisions enter the playoffs, and it is difficult to calculate the ratings data of the Latin American playoffs. stage, the game lasted only 23 hours. The highest peak of

ratings occurred during the finals when the two teams LEV and KRU faced off. Although KRU lost in the finals, they were the most popular team in the region. They still passed the South American showdown and defeated the Brazilian team to get a ticket to Copenhagen.

fifth place - Asia Pacific Division

Peak ratings: 106510 Viewing time: 4.2 million

The Asia Pacific Division includes China, Hong Kong, Macao, Taiwan and Southeast Asia, but The popularity of FPS games in this region is still lower than that of MOBA games. In most of the second phase of the VCT in the Asia-Pacific region, their average viewership is actually lower than that in Latin America. However, in TS vs. XIA. In the finals, the Asia-Pacific region reached a higher peak viewing time.

Author: NGA-♀りAsakawa Asaka (♀The second phase of the 2022 VALORANT Champions Tour has ended the local competitions in each major region. The top teams in each region will go to Copenhagen for the finals of the second phase of the VCT Masters . - DayDayNews

Since the competition system and schedule in the Asia-Pacific region are relatively unified, it is still easy to calculate the ratings data, and their overall viewing time is higher. However, in the VCT Copenhagen Masters, it is possible that we will see KRU play a game with higher ratings than XIA, the most popular Asia-Pacific team.

Fourth place - Brazil Division

Peak ratings: 142367 Viewing time: 3.9 million

Brazil is a region known for its enthusiasm for e-sports , and the FPS game culture in this region is relatively strong. This passion is played against LLL It was presented in the NIP finals, and the peak viewership of this game actually exceeded 142,000. This number is still relatively high, which also benefits from the continued operation of fist game in Brazil over the years.

Author: NGA-♀りAsakawa Asaka (♀The second phase of the 2022 VALORANT Champions Tour has ended the local competitions in each major region. The top teams in each region will go to Copenhagen for the finals of the second phase of the VCT Masters . - DayDayNews

LLL will represent the Brazilian division in this VCT Masters, and they became the only representative team because NIP lost to the Latin American division team in the South American showdown. LLL is expected to get a lot of support as all the Brazilian VCT viewers are supporting them and LLL performed well at the last Masters.

Third place - EMEA division

Peak ratings: 159693 Viewing time: 7.8 million

EMEA division is an abbreviation, the full name is Europe, Middle East and Africa division. Therefore, EMEA is the largest division in the field of VALORANT e-sports. There is no other division. One, unless the Chinese mainland division joins the VCT system.

Under the EMEA division, there are various regional leagues based on the geographical location of the country, so VALORANT has huge fans in Europe. During the EMEA Challenge stage, there were an average of nearly 70,000 viewers per game.

It is worth mentioning that the finals matchup between the two e-sports giants FPX and FNC is only the fourth most popular match in the second stage of the VCT. Why? Türkiye.

Although it failed to reach the VCT playoff stage, Turkey's representative team BBL is by far the most popular EMEA team. The potential of VALORANT in Turkey is so huge that Riot Games decided to hold the VCT Championship in Turkey this year, as can be seen from the ratings of the games in which BBL participated.

Turkish event broadcast reached a peak viewership of nearly 95,000 people. The most popular game in EMEA is the group stage showdown between BBL and TL, with nearly 160,000 viewers.

Perhaps, Riot Games should consider making Türkiye a new independent region.

Second place - North American division

Peak ratings: 216858 Viewing time: 11.5 million

North America is the headquarters of VALORANT. After all, Riot Games is an American company. If BBL is the most popular team in the EMEA region, then SEN is the most popular team in the North American region, although their results this year are very different.

During this North American VCT Challenge, the top five most watched games were basically SEN or 100T. Although both teams failed to reach the top four of the VCT, more importantly, SEN ended the challenge with a dismal record of 0-5 this season.

Author: NGA-♀りAsakawa Asaka (♀The second phase of the 2022 VALORANT Champions Tour has ended the local competitions in each major region. The top teams in each region will go to Copenhagen for the finals of the second phase of the VCT Masters . - DayDayNews

Although SEN and 100T are the most popular teams in North America, OPTC and XSET will represent the North American division in Copenhagen. OPTC was the champion of the last VCT Masters. If they can perform well this time, they will have a chance to ignite the enthusiasm of North American fans. As for whether these two teams can seize the opportunity to make a name for themselves in this competition, let us wait and see.

No. 1 - Japan Division

Peak ratings: 2,917.87 million Viewing time: 10 million

If VALORANT was very popular in Japan before this year’s VCT Reykjavik Masters, then, in the last few In March, VALORANT has undoubtedly become more popular, because the Japanese representative team ZETA performed well in the last VCT Masters and successfully ignited the enthusiasm of Japanese players. They won the third place in the VCT.

Despite the inconvenience caused by the time zone, every time a Japanese team participates in a VCT international event, it attracts a large number of viewers.

Author: NGA-♀りAsakawa Asaka (♀The second phase of the 2022 VALORANT Champions Tour has ended the local competitions in each major region. The top teams in each region will go to Copenhagen for the finals of the second phase of the VCT Masters . - DayDayNews

Considering this situation, it is not surprising that Japan’s viewership during the VCT Challenge exceeded all other regions. The finals between ZETA and NTH had the highest ratings of all competitions worldwide during the second phase of VCT.

is largely due to the warm-up of this game. The two teams competed in the Saitama Super Arena, which can accommodate more than 10,000 spectators, attracting many fans to watch the scene.

This is also one of the first offline competitions held in front of a large audience since VALORANT was released in 2020. With NTH's upset victory over ZETA, the Japanese division ushered in a new dynasty. Many people want to know whether this team can replicate ZETA's last miracle promotion legend in the Copenhagen Masters.

Conclusion

VALORANT is currently divided into seven major competition areas around the world, but the competition area not mentioned above is the Korean competition area, because VALORANT is still tepid in South Korea, and its popularity is higher than that of the League of Legends mobile game, but there is definitely no way to compete with it. Compared to League of Legends.

are mainly players who have transitioned from other FPS games. They seem to be acclimated in VALORANT. Moreover, the VCT Korean Division has DRX, a team that is close to undefeated and dominates all year round. It is difficult for other clubs to get ahead. Therefore, we do not have clear viewership data for the VCT Korean division.

Author: NGA-♀りAsakawa Asaka (♀The second phase of the 2022 VALORANT Champions Tour has ended the local competitions in each major region. The top teams in each region will go to Copenhagen for the finals of the second phase of the VCT Masters . - DayDayNews

As for the mainland China competition area, there is currently no overseas VCT competition system. They are all third-party competitions authorized by Riot Games. People who are interested in VALORANT e-sports will generally watch the Chinese commentary. However, these events lack publicity. The Chinese server has not yet had an game version number to attract new blood. Naturally, it will not have too high ratings, and it will be difficult. Perform viewership statistics.

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