In StarCraft 1, the Zerg Queen is a very powerful functional unit. It has four skills, namely Green Mist: a slowing magic targeting enemy units, and Parasitism: gaining the target unit's vision for a certain period of time, occupying: When the human base has only one-third of its

2024/05/1701:33:32 game 1003

In StarCraft 1, the Zerg Queen is a very powerful functional unit. It has four skills, namely Green Mist: a deceleration magic for enemy units, Parasitism: Obtain the target unit's vision for a certain period of time, Occupy: When the human base has only one-third of its health left, it can occupy the base. After the base is occupied, it can produce powerful self-destruction soldiers, and the last skill, split: it can directly kill enemy units and split them into Two little bugs.

In StarCraft 1, the Zerg Queen is a very powerful functional unit. It has four skills, namely Green Mist: a slowing magic targeting enemy units, and Parasitism: gaining the target unit's vision for a certain period of time, occupying: When the human base has only one-third of its - DayDayNews

The most powerful thing about the Zerg Queen is this splitting skill. Not only can it instantly kill enemy units, but it can also create two small bugs that give enemy players a headache. Although the damage of the small bugs is not high, it can still be replaced by several machine gunners. More than enough.

In StarCraft 1, the Zerg Queen is a very powerful functional unit. It has four skills, namely Green Mist: a slowing magic targeting enemy units, and Parasitism: gaining the target unit's vision for a certain period of time, occupying: When the human base has only one-third of its - DayDayNews

Today, Phill-Art showed us a scrap of a Zerg unit. It looks very domineering, but its skills are more powerful. This is the Zerg air unit called the Ripper.

Zerg Ripper

In StarCraft 1, the Zerg Queen is a very powerful functional unit. It has four skills, namely Green Mist: a slowing magic targeting enemy units, and Parasitism: gaining the target unit's vision for a certain period of time, occupying: When the human base has only one-third of its - DayDayNews

According to the art master Phill-Art, the shape design of this unit draws on the moths we often see every day. At the same time, in order to be more in line with the overall concept of the Zerg, huge spikes are added to the north, and the head The parts are also more angular, and the whole unit looks particularly violent and cold. The skill design of the

Ripper is based on the Queen unit in StarCraft 1, and adds a bit of the Scourge in World of Warcraft . Blizzard Veteran players all know that one of the characteristics of the Scourge is corruption and assimilation, and one of the abilities of the Zerg Queen is parasitism. The combination of the two forms the Ripper's special skill: this unit can spread a poisonous cloud to the target air unit. Once other enemy units come into contact with this poisonous cloud, they will be quickly infected and also produce this poisonous cloud. Poison cloud.

In StarCraft 1, the Zerg Queen is a very powerful functional unit. It has four skills, namely Green Mist: a slowing magic targeting enemy units, and Parasitism: gaining the target unit's vision for a certain period of time, occupying: When the human base has only one-third of its - DayDayNews

The working title of this ability is Parasitic Poison Cloud: Locks onto a local air unit, causing 90 damage to that unit and all surrounding air units over seven seconds. If the target is destroyed, the poison cloud effect is triggered.

The characteristic of the poison cloud is that it will cause the enemy unit to continuously lose blood. If the unit dies due to the blood deduction effect of the poison cloud, a tearer will be immediately generated at the location of the unit. It is equivalent to the infected unit being damaged by the parasitic tearer larvae, and when the tearer grows into a mature body and breaks out of the body, the host dies.

In StarCraft 1, the Zerg Queen is a very powerful functional unit. It has four skills, namely Green Mist: a slowing magic targeting enemy units, and Parasitism: gaining the target unit's vision for a certain period of time, occupying: When the human base has only one-third of its - DayDayNews

The Ripper itself is designed as a small Zerg air force unit. Because of its powerful capabilities, it is designed to be a unit that can only be produced in the middle and late stages. Its technological level is a bit like the self-destructing mosquitoes in StarCraft 1. Because of its small size, the Ripper moves very fast. After quickly approaching the enemy's air force unit, it is easy to cause heavy damage to the enemy due to the mechanism of the air force units in StarCraft 2 forming a group. It also provides a good opportunity for the Zerg itself. Fang creates a lot of vitality.

Just imagine, if you are a Protoss or Human player, what expression will you see on your face when you encounter a group of Rippers when using tactics like the Golden Fleet or the Yamato Fleet. Therefore, it is reasonable for this unit to be abolished.

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