​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX. The fusion material of "Swordsman of Fire". It is the only ordinary monster in the fire attribute/magic family, and it also meets the two conditions required for the self-special summoning o

2024/05/1202:35:33 game 1671

​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX.

​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX. The fusion material of

The fusion material of " Flame Swordsman ".

​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX. The fusion material of

is the only ordinary monster in the fire attribute/magic family, and it also meets the two conditions required for the self-special summoning of in " Awakening of Possession - Big Inari Fire". The ② and ③ effects of the card name

​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX. The fusion material of

can each be used once per turn. ①: This card can send 1 face-up Magician monster and 1 Level 4 or lower Fire attribute monster on your field to the graveyard, and special summon it from your hand or deck. ②: This card can only be activated when it is successfully Special Summoned by method ①. Select 1 monster on the opponent's field and inflict damage equal to its original attack power to the opponent. ③: This card can only be activated when this card is sent from the field to the graveyard. Add 1 "Fire Elemental" card or "Possession" magic/trap card from your deck to your hand.

A " Rescue Rabbit " can be used to special recruit " Possession Awakening - Dai Inari Fire ". Because it is designated as a fusion material, it can also use "fusion to send troops .

can also use fantasy "Black Magister" recruitment, so you can use it like [Level 7] Guided Fire, although it will consume deck space.

​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX. The fusion material of

7 Star Monster × 2
This card can also be XYZ Summoned by overlapping a level 6 Magician XYZ monster on your field. The ② effect of " Fantasy: Dark Magician " can only be used once per turn.
①: Once per turn, activate by removing 1 XYZ material from this card. Special Summon 1 Magician-type normal monster from your hand or deck.
②: When a normal monster of the Magician family declares an attack, it can only be activated by targeting 1 card on the opponent's field. Except for that card.

In other uses, it tends to compete with the third-level " high priestess" , which is also a fusion material.

​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX. The fusion material of

[low level] can be used as the material of " Flame Star Emperor -Chao Shi " and " Storm Magician ". You can also consider using it because it can connect "Sun Flame Beast Basilicock" and " Tannhäuser Gate" ...

​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX. The fusion material of

Fire attribute 3-star monster × 2
①: Once per turn, remove 1 XYZ material from this card and target 1 Fire attribute monster in your own graveyard to activate it. Add that fire attribute monster to your hand. After this effect is activated, you cannot Summon or Special Summon the target monster and monsters with the same name until the end of the turn.

 

​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX. The fusion material of

Adjustment + 1 or more non-adjusted Magician monsters
When this card is Synchro Summoned successfully, place 1 magic counter on this card. Once per turn, you can send any number of cards in your hand to the graveyard, and place that number of magic counters on the face-up monsters on your field. In addition, you can remove all magic counters on the field and inflict damage equal to that number of base points x 500 to your opponent.

​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX. The fusion material of

Fire attribute 6-star monster × 2 or more (maximum 5)
1 Once per turn, you can activate this card by removing 1 XYZ material from this card. Select 1 monster on your opponent's field or graveyard and remove it from the game. In addition, the amount of XYZ materials this card holds gives this card the following effects.
●3 or more: This card's attack power and defense power increase by the number of XYZ materials of this card x 200.
●4 or more: This card will not be the target of the opponent's card effects.
●5: This card cannot be destroyed by card effects.

It also appears in Rush Duel. The name and appearance of the

card is similar to that of " Flame Dominator ".

​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX. The fusion material of

When a fire attribute monster is summoned as a sacrifice, 1 of this monster is used as a sacrifice for 2 pieces.

​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX. The fusion material of

In the original/anime - Used by one of D. Wheeler in the flashback scene in episode 63 of the anime ARC-V.

in Konami's game -

In Capsule Monster Coliseum, level 3 and above can evolve into Flame Genie.

However, there is a disadvantage when evolving, that is, it can no longer be used to combine with the Fire Swordsman.

​ A low-level monster of the fire attribute/magic family that appears in the STARTER BOX. The fusion material of

The content of the article is mainly translated from the Yu-Gi-Oh wiki. The pictures are taken from the Yu-Gi-Oh card checker and also refer to the Yu-Gi-Oh ygo. Mengniang. Thank you for watching. If you like it, please like and follow for support. Thank you

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