"Warhammer 40,000: Undertide" developed by Fatshark will be released on September 13, landing on the PC and XSX|S platforms. In a recent interview, Fatshark's design director Victor Magnuson revealed the technical details of the game.

2024/04/2817:15:32 game 1184

"Warhammer 40,000: Undertide" developed by Fatshark will be released on September 13, landing on PC and XSX|S platforms. In a recent interview, Fatshark's design director Victor Magnuson revealed the technical details of the game. He said that "Warhammer 40K: Undertide" will target 4K60 frames on Xbox Series X. At the same time, the game on Xbox Series S will also target 60 frames with a resolution of 1080p or 1440p.

When talking about how the game will expand the storyline through periodic online services and what can be expected from each update, he replied: "The update rhythm will be divided into major updates and major updates based on the time frame we have established. In small updates, we have strengthened the ability to weave narrative into small updates. Small activities such as weekend double experience will also be connected to the narrative background. Of course, in large updates, we will regularly release new tasks and new areas of the hive. Generally speaking, periodic online services expand the sense of continuous narrative for players.”

Finally, when discussing what I think about adding XGP to the game’s launch, and whether it is worth giving up some retail sales for this service, He replied: "The biggest benefit of joining XGP is that more players can be exposed to our games. The number of active players is the key to the success of the game. I think the benefits are huge."

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