"Great Voyager 2" can be played like this originally, from the beginning to the clearance only need 3 core points

2019/11/0607:45:07 game 2724

I believe that old players should still remember the computer stand-alone classic of the year-"The Age of Navigation 2"! This nautical adventure strategy game made by the famous Japanese strategy game company Koei (English name KOEI) was a sensation that year. The biggest feature of this game is that it can lead you to familiarize yourself with the geographical knowledge of many countries, such as the geographical location, local products, customs, etc., and combine entertainment with education.

"Big Voyage 2" has multiple versions such as computer version, MD, SFC, PS, etc., the earliest version of the computer version. The story background of the game is still the same as in "The Great Voyage 1": during the great geographical discovery period, European powers such as Spain, Portugal, and the United Kingdom sent adventurers to the unknown for exploration and adventure. Different from the previous game, there are 6 protagonists to choose from in "Era of Great Voyage 2", which means that you have to choose all the 6 adventurers before you can really play the game. Since this game has improved a lot compared to its predecessor, players can take shortcuts when playing this stand-alone classic game, and only need to do 3 things.

There are 6 protagonists in "The Great Voyage 2": 19-year-old Islamic adventure businessman Al Visas, 18-year-old son of Portuguese duke John Farrell , 33-year-old Italian adventurer Caetro Conti, 18-year-old red-haired female pirate Caterina Ailanz, 23-year-old Dutch geographer Alscht Lopez, 25-year-old British knight Au Tor Shibinola. Of these 6 people, the editor’s favorite back then was of course the 18-year-old handsome John, not because he saw him as a rich and handsome man, but because this little brother was the hero of "The Age of Voyage 1" Little baby, a proper hero.

The six major protagonists in "The Age of Navigation 2" generally have only one clearance condition, that is, the protagonist needs to complete all the game tasks. It's just that everyone's customs clearance conditions are different in details. So doing game tasks is the first compulsory course of this game.

And in order to complete the game missions in "Great Voyage 2", you need to have the adventure prestige and pirate prestige stipulated in the game, so increasing the protagonist’s prestige is also the second most important thing Less things. In the end, if players want to complete tasks and increase their reputation, they need to go to different countries, have advanced warships and a huge fleet, and these are inseparable from money. So having enough money is the third element of customs clearance. Summarize the 3 compulsory courses: "1 earn a lot of money and buy advanced ships; 2 venture to different countries and do missions; 3 have enough prestige to complete all game missions".

Let’s first see how to make enough money. The largest unit of gold coins that the protagonist of "Great Voyage 2" ventures out is gold nuggets. The system sets 10,000 gold coins equal to 1 and gold nuggets. As long as the gold coins are greater than 10,000, it will automatically be converted into 1 gold nugget; The maximum limit of gold coins is 60,000; since there is no longer a limit for gold coins, the more gold bullions are better. In the previous game, the protagonist basically couldn't win much money every time he went to the bar to gamble, so only the business and pirate routes can make a lot of money. But "Great Voyager 2" is different, bar gambling is the easiest way to get rich.

The method of depositing money to Sherlock Bank to earn interest in "The Great Voyage 2" is useless at all: only 3% of the monthly interest rate, and less money, not much income , There is no shortage of money when you save more money. As for making money in business, you must first have a big ship so that you can make more money at one time. Moreover, it takes time to communicate, prices change rapidly, and time to sail at sea. I don’t make much money to work. The only thing is that gambling comes quickly. You can save it every day and then gamble. As long as you win, you save, and you lose again. Repeatedly, a little patience will cost you more money. When you have 50 to 80 gold nuggets in your hand, you can buy a big ship and venture out. Because of the capital, you can also make some money by doing business by the way.

hasMoney can go out and venture out. It is said that as long as the industrial output value of Hamburg and Antwerp reaches 1,000, a large ship with a limit of 500 sailors and a limit of 150 shells can be built. However, this kind of ship is actually not practical. A sailor consumes more food, and another one of this kind of ship sails as fast as a turtle. In the later stage of the game, after getting the industrial value of Japan to 1,000, you can build iron-clad ships. Although ironclad ships are not as large as large ships in terms of the upper limit of sailors and the upper limit of the number of shells, the durability can reach 110, and the most important thing is that they sail faster. This kind of ship can be the most practical, not only for sailing and adventurous, but also for fighting.

As for the prestige of adventure, as long as the map of the world is full, all the relics that should be discovered are found, and then the map is sold to the map workshop, and the found stuff is sold to the collection Home hut, 50,000 adventure prestige is OK. There is no need to say more about pirate reputation, just fight more battles, of course, to win battles. Trading reputation is mainly improved by accepting others' entrustment. The prestige has reached the goal of the game, the place to go, so the plot and mission are completed, the game can be cleared.

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