"Flying snow shoots the white deer from the sky, and the comic book hero leans on the blue mandarin". In order to make it easy for readers to distinguish, Mr. Jin Yong put together the first word of the title of his fourteen ministers and novella. Couplet, it is these fourteen characters that have built a romantic and passionate world of martial arts for many readers. Since Mr. Jin Yong carried forward the word "wuxia", various derivative works have been released continuously. First, the literary works were filmed and filmed. The creators used artistic expressions to transform the text into dynamic pictures, but the video was only a one-sided feedback of information. Martial arts fans could only passively receive information and could not actively experience it, so this restricted some people. The "wuxia" experience. However, with the increasing development of computer technology, the "two-way interaction" of games seems to be an important way to solve the "pain points" of users.
"Legend of Sword and Fairy" realizes everyone's "Dream of Jianghu"
In order to let the public experience the thrill of "Running the Rivers and Lakes", last century In the 1990s, more and more game production companies set their sights on "wuxia". In order to attract the attention of more game lovers, they began to innovate on the basis of "wuxia". After mixing elements such as immortals, demons, magic weapons, and celestial implements, the concept of "Xianxia" came into being. In fact, the essence of Xianxia is no different from that of martial arts. Both focus on the "jianghu" and let players experience a "new world" through various clever game plots.
Speaking of the "originator of the fairy tale", I have to mention the "Legend of Sword and Fairy" series, as a classic fairy tale RPG, its birth Affect a whole generation of players. In 1995, a company named Daewoo Information put the first work of "The Legend of Sword and Fairy" to the market. At that time, the entire domestic game market was in its infancy, and the type of game was relatively single. Therefore, the new game model of Xianjian was matched. The "Martial Arts Trend" at that time made this work a hit. The touching plot, the moving music, and the elegant poetry all make Xian Jianyi unique. Whether it is in terms of the plot structure or the quality of the game, the emergence of the fairy sword has made players shine. After that, the fairy sword is firmly in the top spot of the domestic fairy game with its stable output and excellent works.
After the great success of The Legend of Sword and Fairy, many domestic game manufacturers have seen this "big cake", so they have shifted their focus to this Development of similar games. "Gu Jian Qi Tan" can be regarded as another great work after the fairy sword series. It is a game about "swords". In this game, players can not only experience the grace and grace of their children, but also feel the joy and enmity. The arena of the world. "Gu Jian Qi Tan" and "The Legend of the Sword and the Fairy" are both "story-oriented" games. The role played by the player needs to experience various hardships to gradually grow. This is also the spiritual core of many fairy sword games.
Xianxia games can be regarded as a unique existence of domestic games. Compared with the western "knights", the eastern "knights" can better reflect the spiritual world of a nation. The idea of "evil promoting good" has always affected the public. After the great success of the fairy sword game, many players gradually began to like this type of game. They believed that they could experience a more "horrible" world here, and their dream of "walking the rivers and lakes with swords" was also realized; however, there are also some players. It is believed that Xianxia games are simply telling stories, and the gameplay is weak. Speaking of "gameplay", many players are confused about the game. What are the aspects of "gameplay" in the end?
In fact, gameplay is mainly reflected in three aspects, which are the game framework (repeated playability), game mechanism (depth) and game content (variability) ). Xianxia games mostly achieve repeat playability through "multiple endings", but once all levels are passed, their repeat playability will be greatly reduced; the depth of the game is mainly reflected in how much a game has Research the value, just take the ordinary card gameAs an example, because different combinations can produce different effects, players need to dig deeper and think constantly, so the depth of the game is reflected here; the variability of game content mainly refers to the entire game process , Whether players can experience different content, the difference here comes from many aspects, the level design and flow experience are very intuitive performance. Through the analysis of gameplay, in addition to the relatively strong variability of the game content, sword games do have some shortcomings in the game framework and game mechanics.
However, even if there are some shortcomings, fairy games are still an important game branch in the domestic game market. In recent years, related works have been released. Among them, "Jian Wang 3" The double harvest of word-of-mouth and market shows that Xianxia games are still popular among some players. Even with "weak gameplay", fairy sword games can still gain a large number of fans. What is the reason why players are "obsessed" with such games? Next, I will take the players to analyze the specific reasons.
The story is supreme, emphasis on delicate character depiction and emotional description
The reason why Xianjianyi can achieve such a great success, this is an excellent plot story Are closely related. Xianjianyi mainly tells the ordinary inn boy Li Xiaoyao met Zhao Linger, a descendant of the Nuwa tribe by chance. Because the fairy island where Zhao Linger lived was attacked by outsiders, Li Xiaoyao took the responsibility to send Linger to Miaojiang. Important task. The main storyline of the game revolves around Li Xiaoyao and Zhao Linger's road to the Miao border. During this period, Lin Yueru, Anu and others have joined in. In the plot writing, the main creative staff set up various obstacles for Li Xiaoyao and others, which requires players to use their ingenuity to pass smoothly. The ups and downs of the game plot makes the players intoxicated.
Secondly, the description of the characters is also very profound. In the early stage of the game, Li Xiaoyao always looked like a "playful man", but after experiencing all kinds of hardships, he became more mature and more responsible for "escorting Linger". Ling'er and Lin Yueru were also very successful in shaping their characters. Their completely different personalities greatly increased the player's gaming experience.
Strong sense of substitution, allowing players to experience the most authentic world of rivers and lakes
The sense of substitution of fairy games is very strong, and every different choice is Can affect the subsequent plot development, so this greatly enhances the player's sense of substitution, allowing them to experience the most realistic world of rivers and lakes.
Because of the game settings, players generally play the protagonist in the game. Through the perspective of the game characters, they can better experience the world of rivers and lakes. "Jianghu" has always been a dream in the hearts of many players. In modern society, such a desire can only be realized through games. In the worlds of rivers and lakes, players can not only experience happiness and sadness, but also the passion and love in the rivers and lakes are displayed vividly, so this type of game has become a kind of emotional sustenance for many players.
The strong Chinese style enriches the cultural connotation of the game
The Chinese style is an important reason to support the rapid development of fairy games. Because there is still a certain gap between the technology and the foreign game manufacturers, domestic game manufacturers very much hope to achieve "curving overtaking" in the "culture".
Xianxia games reveal Chinese elements everywhere in the screen and music. In terms of screen production, many games have borrowed from the "freehand" style of Chinese painting, which makes the overall style more harmonious; at the same time, in terms of background music, fairy-style games incorporate traditional Chinese music. Now enjoy the game. At the same time, you can experience the beauty of Guoyin. Today, when national self-confidence is becoming stronger and stronger, the Chinese elements in the game have become an important cultural symbol. It not only improves the artistic conception of the game, but also a development of traditional culture..
Conclusion
Fairy game is a product of "sinicization", which is based on the evolution of local culture. Here, players can not only experience the taste of "Jianghu", but will also grow with the protagonist, appreciate the various situations of life, and enjoy grievances and grudges. This is the charm of fairy-style games.