The new season of "Three Kingdoms: Strategic Edition" will be launched soon, and terrain elements will be introduced

2021/05/0823:06:17 game 1369

"Sun Bin's Art of War · Moon Wars": "The weather, the right place, the people and the people, the three are not allowed, although victory will bring disaster". As early as the Warring States Period, the military strategist Sun Bin proposed that the military should pay attention to the strategic thinking of the right time and place. Sun Liu of the Three Kingdoms burned Chibi, Deng Ai smuggled into Yinping, Cao Cao attacked Wuchao at night, and countless other battles, all of which proved the importance of "the right time and place".

At the end of last year, "Three Kingdoms: Strategy Edition" has launched the Chibi script. In addition to the innovative water and fire fighting gameplay, it has added "wind direction", an element related to "time of day". If the Chibi script of "Three Kingdoms: Strategic Edition" has brought players an expansion of the strategic dimension of "time of day", then the upcoming new season of the "Military Battle for Land" script will bring players "geographical advantage" related strategies Dimension upgrade.

In order to continue the strategic dimension of "the right time and place" in the game and bring players a more realistic war experience, "Three Kingdoms: Strategy Edition" will launch a new season of "Military Fighting for Land" script on May 9. In the new season's "Military Battle for Land" script, "Three Kingdoms: Strategic Edition" will continue to expand the strategy dimension, introduce more terrain elements, increase the player's micro-manipulation space, and make the strategy no longer limited to the numerical level.

Beat the odds and make the most of it! The terrain is fully upgraded

During the Three Kingdoms period, there are countless battles to win with the help of terrain. For example, Deng Ai smuggled across Yinping in a strange way, and the Shu army shot Zhang He in an ambush on the wooden doorway. It is said that Zhang Song's dark painting of the geographical map of Xichuan was dedicated to Liu Bei, and he informed Liu Bei of the important terrain such as the expansion of Xichuan, the dangers of mountains and rivers, and the money and grain of the government's treasury, so that it would be convenient for him to take advantage of the geographical advantage. And "Three Kingdoms: Strategic Edition" script "military competition for land" is based on this.

The new season of

In the "Military Battle for Land" script, the terrain in the game will be fully upgraded. Shortcuts are added on the map, and the choice of routes for players has become more abundant. Different offensive routes will have different effects on the war in the end, which increases players’ strategic considerations for route selection.

The new season of

In addition, 4 new terrains will be added to the game: forest, hill, wetland, and desert. In order to highlight the impact of terrain on warfare, players will encounter different positive and negative effects when fighting in the above-mentioned terrain.

The new season of

For example, the marching speed of troops fighting in hills will decrease; troops walking in forests or buildings built in forests will have reduced vision; once you get into melee with enemies in wetlands, the number of soldiers killed in battle will decrease. has increased; and in the desert, the rate of morale loss will also increase.

The new season of

In addition to the adverse effects, different troops will also get special skill bonuses when fighting in different terrains. For example, archers can use the "Ambush" command in hills, and spearmen can use the "Array" command when stationed in the forest. In order to reduce the damage received, etc., combined with the cavalry in the hills can be immune to the negative impact of the decline of the marching speed, the shield soldiers in the forest will not reduce the vision and other arms immune special effects settings, which constitutes the entire "military competition for land" A design closed loop in the script for the terrain to affect the implementation of the player's strategy and tactics.

pays tribute to "Three Kingdoms" and restores the classic terrain warfare.

It is not the first game that integrates terrain into war gameplay. "Three Kingdoms: Strategy Edition" is not the first. Before that, "Romance of the Three Kingdoms 11" had already launched the terrain warfare gameplay, which skillfully combined arms and terrain, extended the depth of terrain strategy, and gained a good reputation among players of the Three Kingdoms.

and obtained the "Three Kingdoms Strategy Edition" authorized by Guangrong Genuine. In addition to restoring the vertical painting design familiar to players in the "Three Kingdoms" series, it also continues the rich and mature "Three Kingdoms" series in terms of strategy. tactical strategy gameplay. This time, the terrain elements that players are talking about in the entire series are also introduced into the game, which is even more worth looking forward to.

The new season of

In the Three Kingdoms world of "Romance of the Three Kingdoms 11", there are 42 cities, 10 passes and 35 ferries on the map for players to compete for. There are ten kinds of forests, rivers, seas and poisonous springs in total, and in "Three Kingdoms: Strategy Edition", players will also experience the very classic forests, deserts, hills and wetlands.

The new season of

In "Three Kingdoms 11", depending on the different attributes of different terrains, the final outcome of a battle is also different. The game combines real geographical patterns with combat rules, and designs such as spearmen can't use tactics in the sand, and cavalry can't use tactics on wetlands, shoals, and forest targets. And "Three Kingdoms: Strategic Edition" also inherits the rules that different terrains will have positive or negative effects on different arms in the new "Military Battle for Land" script, which further strengthens players' thinking mode of rational use of tactical strategies in specific operations .

The new season of

Different cities, passes and terrains not only enhance the player's experience in the game in terms of visual effects, but also the special linkage effect of arms brought by different terrains and landforms, and also reflect the impact of terrain on a battle. of the most vivid.

It is precisely because of the presence of the gems of "Romance of the Three Kingdoms 11" that "Romance of the Three Kingdoms: Strategy Edition", which takes on its mantle, has a wider space to design the impact of terrain on the battle situation in the game.

Adapting measures to local conditions and changing the situation of the battle, are you ready?

From "Battle of Chibi" to "Military Battle for Land", "Romance of the Three Kingdoms: Strategy Edition" has always been based on players' needs, and constantly expands new strategic dimensions for players.

The new season of

The new "Military Contest for Land and Advantages" script chooses to start with terrain gameplay, which further strengthens the fun of the game between players and the uncertainty in the operation process, thus broadening the strategic dimension of the game. Players will be able to choose different arms to fight according to different terrains, use their own strategies, and use the effects of the terrain to achieve the effect of winning more with less, or turning defeat into victory, thereby changing the situation of the battle. This is exactly the game growth model that "Three Kingdoms: Strategy Edition" has always emphasized with equal emphasis on reality and strategy. It finally breaks the previous situation of SLG mobile games where the gameplay mode is single and the value is king. In the true sense, real-time gaming becomes the decisive victory. key factor.

And in the future, how will players of "Three Kingdoms: Strategic Edition" adapt to local conditions and how to use the terrain to play a beautiful battle?

Let's wait and see.

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