If you want to talk about what major things are going on in the animation industry in the second half of 2022, then in addition to the Hangzhou International Animation Festival held in November, it is the legendary epic blockbuster "Three-Body Problem" animated movie that will be released soon. This animated movie adapted from the representative work of Chinese science fiction writer Liu Cixin can be said to have aroused the appetite of comic fans. Is it worth waiting for after five years of hard work, or is it the final unfinished?

According to domestic media reports, since 2018, B station has started to authorize the Three-Body Universe and finally obtained the IP of this work. The investment in the animation "Three-Body" is currently the largest animation project in B station. It took 5 years from the preliminary preparation to the scheduled production. Currently, according to the official trailer information, this animated film will be officially released on December 3, 2022.

So how much influence is this work? We know that "Three-Body Problem" is a long science fiction novel created by Liu Cixin. In 2015, Lao Liu won the Best Novel Award at the 73rd Hugo Award for this work. The popularity of this IP can be seen from its sales. As of now, the sales volume of "Three-Body Problem" in China has exceeded 21 million copies. Even in overseas markets, the sales volume of the novel "Three-Body Problem" exceeded one million, and the trailer had exceeded 50 million views before this work was broadcast on Bilibili. What is the concept of

, this 50 million views? There is another very popular work on Bilibili, called "The Legend of Mortals in Cultivation of Immortals". Such a good work has an average viewing volume of 10 million per episode. Compared with that, it can be seen that the influence of the "Three-Body Problem" movie.

In addition, author Liu Cixin's other work "The Wandering Earth" must have seen it in theaters. At that time, it was probably released in 2019, with a box office of about 4.7 billion, or 700 million US dollars. This is also a top 150 work in the world theaters. It can be seen how popular Mr. Liu's works are after being adapted into film and television works, but this is also due to the audience's pursuit of science fiction movies in recent years.

As Liu Cixin's most hardcore science fiction work, this time in the "Three-Body Body" animated film, the main line of his work is that after the unknown cosmic power used super technology to lock down the basic science of the Earthlings, the huge space fleet of the Three-Body Body began to advance to the earth... The doomsday of mankind is quietly coming. The earthlings explored a glimmer of hope in desperate situations - " wall-facing plan ", hoping to launch a counterattack against the three-body man.

From the trailer's style, the style of this "Three-Body Problem" is relatively close to another work on B station before, " Spirit Cage ". That work is a representative work of animation by game engines. It uses UE4 real-time rendering of , which is very different from offline rendering of traditional 3D animations. Compared with ordinary 3D works, its modeling is in the sci-fi style and more in the industrial style, giving it a feeling of watching science fiction blockbusters. Although the styles are different, they can be evenly matched in modeling technology, which can be said to be a tip-to-head match.

In short, you will know if it is a mule or a horse that is pulled out for a walk. When the Three-Body Problem is launched, the audience's evaluation is the most real evaluation. Whether the works that have been sharpened for five years or not is good or bad, let's wait and see.
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