wuhu special topic
When I was a child, I always felt that there was a personal hidden in the ticket vending machine
When I grew up, I realized that this was the power of technology
However, this meme was still played by netizens
But can you believe it?
This incident can happen one day on
AI automatic modeling software!
When jokes become reality
This is enough to show how magical the real world is...
The background of the matter is as follows: Last year, a paid AI modeling software called "Kaedim" on the external network became popular, and it claims to be able to to fit the model through any two-dimensional image uploaded by users.
According to the test pictures given by some netizens and the official website demo, the finished product modeling is clear and the details are appropriate . And can support keywords, stickers and multiple iterations of , and can generate from multiple angles with up to six pictures... and even finished products can be used directly in game production.
Official demonstration
Isn’t this against the sky? !
After the artists felt the fear of being dominated by AI
Do modelers also follow in the footsteps?
However, almost a year has passed, and things have developed in a strange direction.
On August 18 this year, Andrew Price, a 3D modeling tycoon who has 134.1K fans on Twitter and is certified as the CEO of Poliigon, a well-known 3D texture resource website, suddenly stood up and questioned that the so-called "AI" of is simply fake! Behind it is a real person who does modeling work!
Andrew's attitude is very straightforward. I came up with several official platforms that have reported on Kaedim, such as the well-known magazine " Forbes " and the 80 Level, which has a relatively influential platform in the industry. It also points to the point:
You recently published an article about "Kaedim", an AI that can generate 3D models from 2D drawings. But have you witnessed this technology? The long production time, expensive pricing and no traces of AI modeling have made many people skeptical.
The big guy's oil pipe account Blender Guru currently has 2.34 million followers . often publishes some Blender tutorials, which benefit many netizens a lot.
Some of the works are displayed as follows:
such professional skills have been questioned by the industry's recognized bigwigs, which makes this incident more credible.
Andrew posted a screenshot of discussion between himself and netizens
What is even more shocking is still behind! Andrew posted a screenshot, which shows Kaedim's recruitment needs, which clearly states: needs to convert the two-dimensional picture into a three-dimensional rough model within 15 minutes!
Although some netizens also said This will not be just the website recruiting modelers to train their AI, Andrew's reply also seems to be very reasonable.
In short, this discovery instantly caused heated discussion among netizens. Everyone collected evidence of Kaedim's suspected scam from various channels, and some people also found more professionals to express their opinions on it.
The more things get bigger and bigger, and naturally they reach the official ears.On August 19, Konstantina Psoma, co-founder of Kaedim, released a statement , with the content roughly as follows:
I am a computer science student. I have studied courses related to 3D modeling and found that the whole process is very difficult. In communication with industry insiders, I found that this problem is a pain point in the entire industry. So during my master's degree, I studied in-depth research on the topic of converting 2D pictures into 3D models, and obtained the first fund to establish Kaedim in early 2021.
Now the team has spent three and a half years building the ML algorithm. The process is as follows:
First, submits the picture to rebuild through our algorithm . The output into slices is sometimes accurate, but sometimes not.
At this time, our quality control engineer will check the finished product and optimize if necessary to ensure that the finished product meets the standards.
output is returned to the user for further editing and adding textures.
The entire project will take about 15 minutes to complete, but with the optimization of the algorithm, we hope to implement it in the next 12-18 months and generate the model within 1 minute.
Regarding our suspension of registration of the website, the main reason is that there are not enough quality control engineers to ensure the user experience. I'm sorry for not being able to communicate with the public earlier, which caused misunderstandings. Thank you for your support.
(the original text can be seen: https://medium.com/kaedim/response-from-kaedim-re-our-ai-931d3ef39c33)
To sum up: AI modeling is true! But there are also real people behind the scenes who are performing "quality control".
Such a painless answer cannot smooth out netizens' doubts, and it also makes the so-called " quality control engineer " more suspicious...
Let's take a look at the comments from netizens under this announcement!
Someone pointed out the problem more sharply: What level of model can AI create before the so-called "quality control"?
Of course, some netizens are still neutral in speculation about "AI fraud", but it can be seen that most people in are still on their high pricing, while Kaedim believes that the meaning of the software is to save time rather than money.
From html $1539/month lightweight service to html $113500/month top version , and then to , which has no customized service , which has been priced publicly. The price is also quite "amazing".
However, for game developers who focus on cost, if AI is used instead of manual labor, will it increase the budget, isn’t it worth it?
Readers commented under 80 level article
till today, Kaedim has no reply, and there has been no updates on official Twitter, but you can still see that someone in the comment area is maintaining a questioning attitude.
Kaedim behind-the-scenes development history
In addition to doubting high pricing, obvious artificial traces, etc., more public opinion on this suspected fraud incident is: If there is really a company that can solve the world problem of automatic wiring, it should also be a giant like Microsoft or Google , rather than this small-scale entrepreneurial team with only a few people.
This is the case, we won’t comment on it for the time being, but why not let’s learn about Kaedim’s behind-the-scenes development history, and everyone will express their opinions after reading it.
Kaedim's Konstantina Psoma (CEO) and Roman Bromidge (Chief Technology Officer)
The idea of creating Kaedim stems from a project conducted by Konstantina Psoma and Roman Bromidge during the third year of studying computer science and innovation at the University of Bristol .
At that time, their task was to select a physical space near the school and recreate it into a 3D model. Most of the students chose a small coffee shop or a small room in a studio, but Psoma and decided to model a cathedral in Bristol. It took her 3 months and staying up late to work before the deadline to complete the entire project.
In response to this, Psoma later said: "I still regret my ambition to model such a big thing."
However, this experience also made her understand how difficult and time-consuming it is to create a 3D model. So in the summer of 2019, Bromidge and Psoma began to contact major game development studios in the UK, collecting insights about pipelines, pain points, tools and artists, which gave birth to the idea of using AI tools to enable artists to break free from labor-intensive industries.
They gave an example: these inconspicuous garbage 3D assets actually cost $14,400 to create.
Months later, the two founders won awards in the school’s entrepreneurship competition, followed by a $200,000 seed round with Chris Kingsley, co-founder and chief technology officer of Rebellion.
In 2019-2020, a team of seven people focused on experimenting with pilot users including Rebellion, Aardman Animations, Quell (YC W21) and nine other entertainment and media industry companies. They also convened an advisory board that included executives in the video game, software and media industries, including Chris Kingsley and Shawn Layden, former PlayStation chairman.
Their purpose is to speed up the 3D asset modeling process by eliminating the top 80% repetition and enable artists to focus on only the final, creative 20% process.
In addition, Kaedim is also hoped to provide 3D assets for rapid prototyping and iteration through its AI model in seconds, thereby lowering the barriers to entry for people to start their 3D asset creation journey.
AI is entering our lives strongly. While it reduces the difficulty of creation and allows more people to have the ability to "create dreams", many people also have negative attitudes towards it.
Before, Japanese painters boycotted AI paintings and announced that they would refuse to include their works in the training set; later, AI paintings won the first prize and angered the participating human creators. How should
AI be positioned in the creative world? This question still requires a lot of time and case answers.
, and the truth about whether Kaedim is suspected of fraud is still unknown. Welcome to leave a message in the comment area to let more friends know what you think!
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