I have previously given you a detailed introduction to many equipment props in the battle mode of "Warcraft 3", including many extremely powerful props such as Crown of Kings, Jumping Knife, and Hellfire Stone.

has previously given you a detailed introduction to many equipment props in the battle mode of "Warcraft 3", including many extremely powerful props such as Crown of Kings, Jumping Knife, and Hellfire Stone. However, because in regular games and the games we usually see, the maps used basically do not have particularly high-level wild monsters, and the game itself has restrictions on the props that can appear. Therefore, in regular games and competitions, there are not many top-level equipment. This time, let’s take a look at the top props that players can purchase through MF or in stores in daily games and competition maps that are subject to many restrictions.

Permanent props

Silence Staff and other level 6 treasures: serves as the level ceiling for permanent treasures to appear in the game, and the actual combat effects of level 6 treasures are very good. Even the guardian ring with rather embarrassing attributes plus 5 can provide 5 points of defense for the hero, which greatly improves the survivability. At the same time, it can also earn a lot of money when sold in stores. Therefore, all level 6 permanent treasures are ceiling-level as long as they appear in the game. However, compared to the Ring of Guardian plus 5, which can only be exchanged for money most of the time, the majority of players still prefer the three items of big blood cards, big blue cards, and silence staffs. Although the effects of the magic shield amulet and dark ball are good, the actual value needs to be determined based on the game situation, so the popularity is relatively low.

12 claws and other level 5 treasures: Compared with the level 6 treasures that have a guardian ring added to it by 5, level 5 treasures have greater chances of appearance and actual effect in regular games and competitions. After all, among the level 5 permanent treasures, there are not only 12 claws, courage suit (medal of courage and helmet of courage), dexterity bandana and other equipment that can greatly improve the hero's attributes, but also halo props that can provide evil, brilliance, durability and war drum aura. Even the Flame Windbreaker, which looks the least impressive, can allow frontline heroes to deal extremely high sustained damage while taking damage, and the effect cannot be underestimated. What needs to be noted here is that, based on the performance of ordinary players and career choices, the Flame Windbreaker is a double-edged sword-like item. Many people have situations where the hero rushes too far forward in order to maximize the damage of this equipment, and is eventually killed and maimed by the opponent. So I just want to remind everyone that after getting the Flame Windbreaker, you should still use it and cherish it.

intelligence plus 6 and other level 4 treasures: There are not many level 4 permanent treasures in "Warcraft 3". Except for the special summoning diamonds that will not appear in the battle mode, other props appear. Among the props that appeared, the artist's mask, which added 6 to a single attribute and increased mana recovery efficiency by 50%, was undoubtedly a peak artifact level. Although the functions of the remaining blood-sucking auras, defensive auras, strong attack auras and rune bracers will vary depending on the usage conditions, they are all extremely powerful treasures in terms of their own properties.

plus 9 claws and other 4 level 3 treasures: attack claw plus 9, small blood card, small blue card and boots of speed are undoubtedly the 4 level 3 treasures with the strongest attributes and effects. It should be noted that because the "escort" gameplay is no longer mainstream nowadays, Hui 2 can only be said to be a treasure with fairly good effects, but cannot be regarded as an artifact. In addition, let’s focus on the Boots of Speed ​​prop. Since the probability of dropping it is too low, most players buy the shoes in stores. Friends who like to buy shoes earlier will inevitably encounter the embarrassing situation of getting them again after buying them.

The two level 2 treasures, the headband and the single pass: Although the level of the level 2 treasures is already very low and the frequency of their appearance in the game is also very high, the headband and the single pass are still two treasures with extremely high actual combat value. It should be noted that the headband can be bought in the store and will be dropped by wild monsters, but it can only be purchased for single passes.

Consumables

Most consumables: Although consumable props are often used 3 times or even less, because the effects they can provide are indeed very strong, most consumables can be regarded as ceiling-level props in "Warcraft 3". Judging from the current version, there is only a lot of controversy about the three props: ritual dagger, group defense scroll and roar scroll. Even these three conspicuous consumables can have very good results in specific situations.

Special props

Save scepter and refuge scepter: . I believe everyone is already very clear about the effects of these two props. I need to say something more here. In multiplayer mode such as 2v2, the human refuge scepter is used to cooperate with NE's mountain giant , which is often not saved due to supply reasons. The effect is very excellent.

Four-Clan Magic Ball: Among the magic balls of 4 races, the human race's fireball appearance rate is the lowest. However, judging from the attributes of the current version, Fireball is also a magic ball prop with extremely terrifying attributes. Although the attack power is weakened and the sputtering effect has been removed, the healing reduction effect is as high as 35%, which is a nightmare-level existence for all units in the later stage.