After the test of the TBC version of the Karazan nostalgic server in World of Warcraft was opened, many players entered the Karazan for the first time. As more and more teams successfully connected Karazan, this entry-level copy of this TBC version also gave people an extremely s

World of Warcraft TBC version Karazan After the nostalgic server was opened for testing, many players entered Karazan as soon as possible. As more and more teams successfully opened Karazan, this entry-level copy of this TBC version also gave people an extremely simple feeling. The only ones that were a little difficult were Curator Karazan and Void Dragon .

I believe that many players have used the "climbing statue" method to beat the curator at level 70, but this method can no longer be used by the nostalgic server, so they can only beat it with their teeth.

According to the normal mechanism, Director Karazan is nothing more than two stages to switch back and forth. One is the smooth stage and the other is the awakening stage to increase the damage suffered. Generally speaking, players will give priority to playing light balls in the stable stage, and they can only explode when they reach the awakening stage, and can be achieved by repeating it twice at most.

​ Director Karazan’s main difficulty is that when playing the light ball, because the damage of the light ball is high, it is necessary to play the light ball as soon as possible. In the TBC version of the test server, the number of light balls is 1 and 3 back and forth. Since some foreign server players cannot kill them when brushing 3 light balls, some teams are also stuck with the curator. Therefore, the statement that Curator Karazan is too difficult is spread in the foreign server forum.

Perhaps in order to cater to the needs of foreign server players, GM directly carried out online hot repairs for Director Karazan. After the repair, Director Karazan's light ball directly became one.

​ From 3 light balls to 1 light ball, Director Karazan completely turned into a wooden stake. If before the repair, Curator Karazan could be comparable to the second-level secret realm of the official server, then after the repair, it would be only as difficult as the ordinary five-player, and even the difficulty of the entire Karazan is not as difficult as the Hero Five-player in the TBC test server. The equipment given to players in the

TBC Karazan test server is at T2.5-T3 level. When the TBC version is truly open and players have a set of Hero Five-player equipment, they can really beat Karazan even if they pick their feet.

​ The article mentioned at the beginning that before the hot repair, the Karazan copy was relatively simple, and even the Tail King was a wooden stake boss, and the difficulty was the Curator and the Void Dragon. Now that GM has been hotly trained in the curator, the only one who has difficulty is Void Dragon. And the difficulty of Void Dragon is not the numerical value, but whether the player will block the connection.

​ Interestingly, judging from the situation where the Chinese server players opened up Karazan, the unconventional boss who destroyed the most and was an unconventional boss, is the " Chess " that was almost forgotten by many players. Perhaps "chess" will become the only remaining card for Karazan.

Before the hot repair, some players believed that the designer deliberately reduced the difficulty of Karazan's test server, after all, it was just for testing. However, from the moment GM was hot repaired online, it is likely that it means that even after the TBC version was officially opened, Karazan might be the same difficulty.

​ As the saying goes, "It's hard to match everyone". Some players like harder dungeons, while others like simple dungeons. After Blizzard has learned from the previous lessons of the official server, it will definitely not choose to make the nostalgic server too difficult. After all, the nostalgic server is an old version, and it was not designed by designers at this stage. According to the current thinking of these designers, the less difficult the nostalgic server copy is, the more it can prove that the formal server copy is better.

or above is personal opinion. Everyone is welcome to communicate and supplement in the comment area. Remember to follow Brother Fat!