On May 27, Century Tiancheng launched the game "Play Kart Mobile Version" on the App Store. I, once a player of "Kart", have long forgotten my game account, but I still can't wait to download the game and experience it.

May 27, Century Tiancheng launched the game "Running Kart Mobile Version" on the App Store. I, once a player of "Kart", have long forgotten my game account, but I still can't wait to download the game and experience it.

Before entering the game, I recalled various drifting techniques during the PC game, such as continuous drifting, continuous spray, straight drifting, etc. I don’t know how the distinctive gameplay of “drift” will be reflected on the mobile platform. After entering the game, I chose Pearl as my character and started the first game. The first game is of course a teaching competition, but unlike the cumbersome guidance links such as forward, backward, steering, drift, and use of props in the PC game, "Running Kart Mobile Version" starts the tutorial with a prop competition. Players compete with 3 robots and only need to control the 4 buttons on the screen: turn left, turn right, drift, use props. The entire guidance process is very simple, and players can freely operate the game after completing the first game. For old players, this tutorial is more like a familiarity with the mobile game version; for new players, just knowing the functions of the 4 operation buttons will be considered as completing the teaching task.

There are 6 buttons on the screen. You need to master the left, right, drift and the empty

in the upper left corner. After completing the teaching task, I couldn't wait to start the second game, wanting to try whether I can "spray" in the game. After several attempts, I found that the settings such as "Single-Spray" were cancelled in the mobile game, and even if I do not perform any operations in the game, the character can still reach the end point. In other words, my operation of the game is actually interfering with the game based on "automatic combat". In the "Drift" version, "drift" becomes a single button, using a QTE mechanism, and does not need to be coordinated with direction and other buttons. The drift button will automatically light up when the player enters a corner, and the player only needs to click the button once to complete the drift. If you click the drift button again during the drift process, you can cancel the drift, and the nitrogen accumulated by the drift will be released actively after the drift is completed. This drift setting eliminates the techniques of continuous drifting and continuous spraying. Players can only determine the quality of a drift by controlling the cornering angle and key timing, which greatly simplifies drifting operations in the PC game.

online battles support up to 4 players to match the opponent

in real time. In addition to simplifying operations, "Paopu Kart Mobile Version" has made many "mobile gameplay" changes in the system settings. For example, racing cars in the game rely on extraction, and have differences in quality and star rating, which are related to racing skills, acceleration ability, maximum speed, nitrogen power, etc.; racing cars need to consume materials for cultivation, and the materials are dropped in specific levels; the game has physical strength settings, and friends can send each other's physical strength, etc. Currently, the game has three modes: racing career (single player mode), online battles, and exciting events (daily events). It should be noted that the game currently only has prop competitions. In the game's online battle, players can choose personal prop matches or team prop matches. Unlike the PC game where the maximum number of 8 players is 8 players, "The Kart Mobile Version" supports up to 4 players, but the entire battle is matched with opponents in real time, which is still interesting. For example, you will often be bombed by enemy missiles before the finish line.

game has physical strength settings, and racing has differences in level, quality and star rating

"Paopu Kart Mobile Version" is an adapted mobile game of the PC game IP, and it also inherits many elements of the PC game. For example, there are mobile games such as baby, black girl, and Qiqi; familiar racing cars such as panda cars, marshmallows, and peaks; and classic tracks such as town canals, forest valleys. Overall, with familiar characters, the same racing and track, and familiar background music, "Space Kart Mobile Version" is trying hard to tell players that this is still the familiar "Space Kart" they are familiar with.

For such an PC game that once set off a "speed trend", I recognize the gameplay and experience of its mobile works, and I am willing to spend some time in the game.But unfortunately, I don't know how long it can stay in my phone, because I will never spend several nights on details such as cornering angle, cornering speed, drifting time, drifting time, and out of the cornering time. Perhaps it's enough to just buy a fast racing car.