With the removal of the season tickets for Rainbow Six: Siege, the Crimson Robbery has led Rainbow Six: Siege into its sixth year. Today we are familiar with the "Rainbow Six: Siege" memes like Fuze, hostages, five-speed headless monsters, and we also look forward to the professional teams making more and more exciting operations and cooperation in the international invitational tournament. We are increasingly aware of map construction and operator skills, and we are also increasingly paying attention to our KD and operational level. To sum it up in one sentence, the current "Rainbow Six: Siege" is an absolute e-sports game.
However, looking back in 1998, "Rainbow Six", which debuted in front of the world, was a realistic counter-terrorism simulation game. How significant has the changes taken place in the past 20 years, so that this world-renowned IP has gradually changed from a realistic game to an e-sports game? Everyone may wish to follow our perspective and review the changes and progress of "Rainbow Six" over the past 20 years. If you have not played "Rainbow Six: Siege", this article will also take you through the specific content of this game and help you decide whether to buy this game.
From Tom Clancy's "Rainbow Six" to "Tom Clancy's "Rainbow Six"
Tom Clancy's real name is Thomas Leo Clancy. He is a best-selling novelist who is very good at military themes in the background of the Cold War. In addition to the well-known Rainbow Six, Tom Clancy has also written quite a number of best-selling novels, such as Patriot Game, Emergency Crisis, and Sum of Fear. In his books, the terrifying conspiracy, the resolute and scheming heroic characters and the realistic and hard-core military knowledge are vividly displayed on the paper. As the number one best-selling writer in the 1980s, Tom Clancy's masterpiece "Emergency Crisis" has ranked first in the list of best-selling novels in the " New York Times " for more than half a year. Although Tom Clancy's novels were often criticized as "self-confidence and innovating" after the 1990s, military and book fans still expressed their support for his series of novels with their wallets.
"Rainbow Six" is Tom Clancy's bold attempt to counter-terrorism themes after the collapse of the Soviet Union. The book describes the story of US General John Clark and his elite NATO force, “Rainbow,” dealing with terrorist attacks worldwide, with its realistic military details unanimously praised by military fans. Interestingly, the novel "Rainbow Six" mentions the game and conspiracy about governments and a giant pharmaceutical company surrounding the Ebola virus, and the authenticity of these conspiracies even makes some lawmakers publicly suspect that the US government is really planning secret operations related to the Ebola virus.
1998, Red Strom Entertainment Studio founded by Tom Clancy and others was preparing to release a first-person counter-terrorism shooting game. At first they named the game " Black Ops " (yes, the same name as that Black Ops), which describes the story of counter-terrorism forces from all over the world solving the crisis and rescuing hostages. The studio then learned that Tom Clancy was creating the novel "Rainbow Six", so Red Storm Entertainment immediately adapted its own game to integrate into the world view of "Rainbow Six". In the same year, the "Rainbow Six" electronic game was officially released. Red Storm Entertainment is so fast that Tom Clancy hasn't finished writing the original novel "Rainbow Six" when the game was released.
"Rainbow Six" defines a new gameplay of tactical FPS, allowing players to experience the terms commonly used in the US military such as "one shot one kill" and "tango down". The game also refers a lot to the counter-terrorism tactical elements in the real world, such as all characters will die or lose their combat effectiveness after being hit by one or two bullets, very real guns and equipment systems, and extremely challenging tactical planning and gameplay. In that era when the game was not about player experience, but focused on authenticity and rationality, such a difficult and hardcore game as "Rainbow Six", achieved commercial success, selling 220,000 copies in a year, earning nearly 10 million US dollars.
From the hard-core realistic experience of Red Storm to the fast-paced commercialization of Ubisoft Montreal's fast-paced commercial FPS
After "Rainbow Six" became a hit, Red Storm Entertainment Studio immediately released the supplementary package of "Rainbow Six" "Eagle Watch" and the sequel "Rainbow Six" in 2000. In August of the same year, Ubisoft acquired Red Storm Entertainment, which was planning " Ghost Resolution ", which successfully made "Ghost Resolution" the following year into a masterpiece that could match the hottest game of 2001, " Counter-Strike : Ops Lightning".
In the following years, Red Storm successively developed several "Rainbow Six" series of games, and in that era of pirated versions, they were introduced by mainland publishers, such as "Operation Shield" (2003, Xbox, PS2), "City Crisis" (2004, Windows), "The Law of Confinement" (2006, Xbox, PS2) and a series of expansion expansion packs. Thanks to the hardcore realistic tactical shooting experience, the "Rainbow Six" series has generally received good reviews. During this period, Ubisoft Montreal, Quebec and Milan studios also participated in the game production to varying degrees.
In November 2006, a special "Rainbow Six" series of works was officially released. This is the first Rainbow Six that cannot be produced by Red Storm, and it is also the beginning of the complete transformation of the Rainbow Six series - it is the familiar Rainbow Six: Vegas. Ubisoft Montreal Studios brought comprehensive changes to "Rainbow Six: Vegas", such as changing the blood bar that was killed by two shots into a breath-taking and blood recovery technique, and adding a third-person bunker system like Gears of War. Overall, Rainbow Six: Vegas is faster and market-oriented than the previous work, and caters to the appetite of most players. Despite being ridiculed by some old players, "Rainbow Six: Vegas" has achieved commercial success.
2 years later, in 2008, "Rainbow Six: Vegas 2" was released. Also led by Ubisoft Montreal, "Rainbow Six: Vegas 2" does not improve the game mechanism drastically, but adds some cool-looking ideas, such as players can let Xbox 360 scan their faces to be the face model of the special service operator in the game. This game also achieved commercial success - around this time, Ubisoft finally tasted the sweetness of assembly line games.
From the "Patriot" that collapsed before the middle of the entrepreneurship, to the new idea of "Siege" of the series "Siege"
Just as multiple IPs under Ubisoft were making efforts and making great achievements at the same time, the new work of the "Rainbow Six" series, "Patriot" was in a huge dilemma.
As expected, "Rainbow Six: Patriots" will be a tactical shooter game that focuses on storylines like the previous work "Rainbow Six: Vegas 2", and will imitate the popular Call of Duty: Black Ops to join multiple storylines. But not long after the release of "Rainbow Six: Patriots" in 2011, Ubisoft Montreal Studios encountered a large-scale personnel change. Apart from that, there are quite a few employees complaining about the stalemate of the series engines – outdated engines limiting them to include more and more cool ideas. After the release of the eighth-generation consoles PS4 and Xbox One, Ubisoft completely canceled the development of "Rainbow Six: Patriots", leaving only 25 staff members at Ubisoft Montreal Studios to plan the next "Rainbow Six".
After the personnel changes at Ubisoft Montreal Studios were settled, the developers finally defined this game as a series restart and determined that they would only retain the multiplayer battle elements from the previous game. It is not easy to adapt a single-player FPS into an online game, because the development team must satisfy the authenticity as much as possible while taking into account the balance and rationality of multiplayer battles. The development team devoted all resources to the design of the game mode and named the game "Unbreakable". In January 2013, this work was officially renamed "Rainbow Six: Siege" and entered the research and development stage. In the same year, Tom Clancy unfortunately passed away.
At the 2014 E3 Game Exhibition, Ubisoft Montreal Studios released the promotional video of "Rainbow Six: Siege", in which the 5v5 hostage rescue gameplay and quite exaggerated wall damage technology make the game look very outstanding. At that time, players were complaining that " Battlefield : Hard Battle" lacked the authenticity of police and gangster confrontation, so "Rainbow Six: Siege" made many FPS enthusiasts' eyes shine. Although brand director Alexander Remy admitted that "old players will be disappointed with the game's transformation", more and more people are beginning to look forward to the official release of "Rainbow Six: Siege".
From a disaster-level PVP shooting game to a unique competitive confrontation experience
In December 2015, "Rainbow Six: Siege" was officially released in the eyes of the crowd. At this time, Ubisoft is experiencing their glory. Works such as "Assassin's Creed: The Hero", " Far Cry 4", " Watchdog ", "Son of Light" seem to be pushing Ubisoft to a high position as a top-tier manufacturer, and "Rainbow Six: Siege" seems to be their new test work - but don't forget that this is Ubisoft's first time operating a confrontational multiplayer online game.
sights are deviated from the actual ballistic, and the back seat of the gun is also quite outrageous, resulting in the player's shooting feeling being extremely poor; the confrontation between the police and gangsters in the players' imagination has also been modified to be the internal training of the special police, while the terrorists can only live in PVE mode; the gods bypass the anti-cheating system that is about the same as non-existent, and act recklessly in the game; the complex map destruction and skill prop interaction system bring countless bugs... A variety of problems are gathered together, and combined with the very exciting gameplay design, making the first version of "Rainbow Six: Siege" look like a piece of vomit dotted with diamonds.
Fortunately, Ubisoft did not sit back and wait for death, because they had long said that "Rainbow Six: Siege" will have a long life cycle."
In August 2016, Ubisoft reached a cooperation agreement with the well-known anti-cheating software Battleye, introducing one of the world's strongest anti-cheating software at that time for "Rainbow Six: Siege" (interestingly, PUBG, which was popular all over the world two years later, also used Battleye, and hackers' siege of PUBG "simplely" cracked the anti-cheating system of "Rainbow Six: Siege"). The game is also updated at a season every three months, with new operators from new troops and new maps each season. In March 2018, the production team brought the "explosion" of the PVE cooperation model and continued to remake the old unbalanced map after the second half of 2019.
In addition, Ubisoft has also cooperated with the well-known e-sports event organizer ESL to prepare to make "Rainbow Six: Siege" into the second phenomenal confrontational shooting game after "Counter-Strike: Global Offensive". In this unique style of e-sports event, countless imaginative professional players have contributed a lot of exciting competitions and shots to us, and led the player group of "Rainbow Six: Siege".
Today, it was quite visionary and profound to define "Rainbow Six: Siege" as a series of rebirths from the ashes. During a series of competitive changes, many old unreasonable designs, problems and bugs were eliminated one by one, and the game's confrontation and playability were greatly improved. To this day, "Rainbow Six: Siege" has become a world-renowned PVP shooting game with its world-renowned design and powerful wall damage system, and its sales are close to 100 million shares.
20 old IP changes are amazing. The new season of "Siege" Y6S1 ushered in large-scale changes
From the early super hard-core realistic shooting games to the highly commercially sustainable e-sports products, the changes in the "Rainbow Six" series over the past 20 years truly reflect the maturation and marketization of the game industry. In contrast, in the entire game market, online games such as "Counter-Strike: Global Offensive", "League of Legends", and "Dota2" have been operating for many years and have been committed to creating their own ecological environment, without exception.If "Rainbow Six: Siege" wants to join these successful games, it must build its own territory, and in this process, it will inevitably give up some of the bloodlines inherited from 20 years ago. When we are moved by the feelings brought by the old games, we must not forget to open our arms to embrace the brand new game design - after all, this is a world of rapid changes.
Just two days ago, "Rainbow Six: Siege" just updated the first season of the sixth year "Crimson Robbery". Argentine operator Flores joined the Rainbow Squad with his self-destruction car, enhancing the offensive's ability to suppress the defensive props and positions; the video review system that players' heart-wrenchingly longed for online video has also been launched, and now the qualifying match can be reviewed; there is also a new sub-weapon Gonne-6 hand cannon and a large number of balance adjustments to be launched, making "Rainbow Six: Siege" continue to develop towards fair competition in the sixth year. In addition, the season pass mode has been cancelled, and the Y6S1 pass will last for 70 days, totaling 100 levels. Purchase the advanced pass to unlock Flores' right to use 14 days in advance and other privileges, as well as other exclusive skin rewards.
To celebrate the new season's replacement, Ubisoft has also launched the "Rainbow Six: Siege" free week, so that newbies who have not yet experienced the game can get started in person. At the same time, the game has also launched promotions at retailers such as Steam and Shanguo, allowing new players to spend dozens of yuan to get into the trap.
If you are confused about the four versions of the game currently launched, you can refer to the following table.
Standard Edition | Original price ¥88 | Discounted price ¥35 | Game body
Deluxe Edition | Original price ¥118 | Discounted price ¥38 | Standard Edition + 16 First and Second Year Operators
Operators | Original price ¥308 | Discounted price ¥154 | Deluxe Edition + 22 Third and Fourth Year Operators
Ultimate Edition | Original price ¥398 | Discounted price ¥238 | Demo | Demo Operator version + "King of Destruction" supply package
Here I would like to remind you that the "King of Destruction" supply package does not contain Y6 operators and advanced passes, and only has a few exclusive skins and outfits, which is not very cost-effective for novices. Compared with the standard version, the luxury version can get 16 operators by spending only 3 yuan more. No matter how you look at it, it feels like a good deal. If you want to get into this game, this is definitely the most affordable choice.