The announcement of "Pokemon Zhu/Zi" a few days ago surprised and happy. The open world Pokemon can be said to be a content that has always been expected. The new Yusanjia also looks more and more cute. The protagonist's look is a bit plain, but it is acceptable to be able to change clothes anyway.
The only thing that made me a little dissatisfied with is that this generation of Pokémon is still available in a dual version.

Yes, I really feel that it is 2022, and the traditional commercial law that is released on the dual version of the work should be cancelled.
Since the first generation, the "Pokemon" series has always been a dual-version sales model when it was first released. The content of the two versions is generally the same, the difference is that different versions will have their own limited Pokemon.
To the eighth generation of "Pokemon Sword/Shield", the series has the first time that the version limited the owner of the gym - "Sword" limited the Caidou and Magua, and "Shield" limited the Erno and Meirong. The strategy of selling dual versions of
that year was mainly based on the feature of Pokémon exchange. The original intention was very good - players were encouraged to exchange more Pokémon and encouraged players to socialize more. After all, only exchange can collect a complete picture book. Game Freak also designed Pokémon like Geng Gui and Hu Di, which can only evolve by communication and exchange.
After the "Red/Green" which had initially been sluggish in sales, the dual-version sales strategy did have the expected effect, and was undoubtedly one of the important contributors to the early success of the "Pokemon" series.
A small "Game Link Cable" is connected. I don't know how many laughter and joy are connected.

But on the other hand, due to the technology in 1996, "Game Link Cable" is also the only way to exchange Pokémon and fight in the first generation.
Technology is improving. The second generation introduced infrared communications that appeared for the first time in Pokémon Card GB into Gold/Silver, and players can receive "mysterious gifts" through GBC's infrared interface.
By 2006, "Pokémon Pearl/Diamond" released on NDS ushered in wireless communication. In the next generation, Game Freak launched a new platform and a new exchange method (Miracle Exchange) based on the network/wireless connection function. Although the experience is not very good sometimes, at least Pokémon trainers around the world have been connected.
htmlIn 2020, "It is time to exchange when playing Pokémon", which can be said to have become a consensus among many Pokémon players. And "Pokemon" itself has become one of the most popular IPs in the world.If we wanted to promote Pokémon back then, and this approach could improve the fun of the game, then today, when the concept of exchange is deeply rooted in people's hearts and the method of exchange is becoming increasingly convenient, in my opinion, the sales of dual versions brings confusion and poor experience to players, especially new players.
For example, "Pokemon Sword/Shield" is the first time that the series adds subsequent content in the form of paid DLC, but because each sword and shield version has its own corresponding DLC, players who are unaware of this can easily buy the wrong one - they bought the "Sword" in their original form, and expanded the ticket to buy the "Shield" version, but the two were incompatible.
Nintendo posted several tweets in a row to remind everyone not to buy the wrong version, so that everyone should jump through the in-game store, which shows how easy it is to confuse.

Fortunately, if you buy the wrong one, Nintendo will also give you a refund. Although the difference in the dual version of
encourages exchange, it is also forcing players to choose to some extent. When I was playing "Day/Moon", my friend and I planned to buy the month, but in order to exchange the full picture books more conveniently, I finally had to change the day.
mentioned above that there is a limited edition library owner in "Sword/Shield", but I like Caidou (the owner of "Sword") and Zangmarante (the divine beast of "Shield") at the same time? I feel like a businessman with a smile and rubbing hands, nakedly asking me to spend more money to buy the two-in-one version of "I want all" - Well, the eighth-generation Pokémon has also increased its price.

In the direction of utilitarianism, the strategy information collected by Pokémon can now be found everywhere, and level, intimacy, time, gender, moves, etc. are all easy to deal with. One of the biggest obstacles in the road to the full picture is probably the two versions of Pokémon.
Twenty-six years ago, it was the first "exchange" that the game itself was created, and then it was designed for it, and then it was commercial success. But now the dual version gives me the feeling that there is a ready-made tradition - anyway, everyone defaults to being a dual version, so should we make some popularity and find more profit points?
"Pokemon Zhu/Zi" does not have much detailed information at present, let alone the version differences. It was a bit unreasonable to blame it at the time when it was first released, but I was indeed a little tired of the dual-version sales strategy.
You see that "The Legend of Pokémon Arceus" has such a great sales volume, can't a single version achieve commercial success?

finally leaves some way out for yourself. Since it has been confirmed that it is a dual version, I hope that this dual version will not develop in the direction of content exclusiveness, and there will be more interesting feature differences, such as the 12-hour time difference between the "Day/Moon" versions, which is in line with the name of the sun and the moon, and does not have a normal gaming experience.
Hope Pokémon is better.