Next month, the second part of "Jojo's Wonderful Adventure Sea of ​​Stone" will be met with the audience. As a first serialized work in the 1980s, it has been more than 30 years since then, spanning 8 works and sales exceed 100 million.

2025/04/2823:10:37 hotcomm 1611

Introduction: Behind the "old-out face" today is the "evil" cartoonist who has been defeated repeatedly and repeatedly.

Next month, the second part of "Jojo's Wonderful Adventure Sea of ​​Stones" will be met with the audience soon. As a first serialized work in the 1980s, it has been more than 30 years since then, spanning 8 works and sales exceed 100 million. As a long comic that has not yet been completed, JOJO has brought completely different viewing paths and story texts to readers of different ages. What remains unchanged is the indomitable golden spirit of the protagonists of the JO surname in the past dynasties; the endless malicious and evil thoughts of villains; the gorgeous skill design based on stand-alone and ripple systems; the scheming offense and defense of the theory of combat effectiveness; and the top problem that JOJO works in the past dynasties threw to game developers - how to adapt this thing to be really fun?

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Although the author claims to be a comic lover and a researcher in related culture, it was not until around 2007 that he officially entered the trap (I am a post-80s and the first batch of young readers targeted by Hainan Art Publishing House). He was moved by the successful animation and JOJO memes on the Internet in the past two years and the large-scale dissemination of Erchuang content, so he wanted to use the new animation series and game "Jojo's Wonderful Adventure All-Star Fight R" to talk about the ins and outs of the JOJO series and the pros and cons of related game adaptations.

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A "evil way" goes to the end - from debuting in youth to the first JOJO

In the "Play in the play" comic " Boom King ", which describes the creation and life of the cartoonist "Boy Jump", the author divides the works of "Boy Jump" into two categories: kingly way and evil way. The former is represented by passionate fighting themes such as "Dragon Ball" and "Naruto", promoting the Holy Trinity of hard work, friendship and victory; the latter is not completely opposite to the former (after all, "Youth Jump" is an all-age publication), but is relatively more niche or unconventional in terms of subject matter, role, story, and worldview, exploring areas that are rarely touched by kingly works. In 1987, Hirohiko Araki , which won the Tezuka Award for that year for "Armed Poker", chose a unique creative style from the very beginning.

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The cover of "Armed Poker" is full of tension, which impressed the judges of the Tezuka Award at that time

Araki Hirohiko was born in Sendai, Japan in 1960, and his original name was Araki Ritsuyuki. Araki was very interested in it and started to come into contact with comics very early. He also actively participated in activities such as baseball , Kendo , etc. Influenced by his parents, he read a lot of Western adventure stories. In 1966, Beatles visited Japan and became his rock music enlightenment (recalling when I was six years old, the brothers in the yard listened to Cui Jian), which had a profound impact on his future creations and even affected NetEase Cloud Music. The Japanese non-musicians with the largest number of playlists on it were Haruki Murakami, and the other was Hirohiko Araki.

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, which is still in the form of "humanity", version 1.0, Araki

, in the year of "Armed Poker" won the award, Osamu Tezuka personally picked up Araki, hoping that he could come to Tokyo to develop further. Araki, who was already committed to comic creation, was naturally full of energy. While studying fashion design at university, he took out most of his spare time to draw comics. After more than 500 originals were killed by the editor, in 1980, Ryosuke Hanashima, who encouraged newcomers to show his personality, finally gave the green light to "The Demon Boy B.T". This work is different from the popular hot-blooded fighting style at that time. Araki draws inspiration from "Shelmes" and uses the silk-striking battle of wisdom as the main means of fighting against good and evil. Even the protagonist, who should have been a righteous partner, has a color of both good and evil. Therefore, this work was quickly "cut in half" and Araki returned to the starting point where there is no serialization to post.

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"Demonic Boy B.T"

1980 to 1984, Araki, who entered society, had a difficult game between work and creation, and could still make a living in design work, but after finally getting another serialization opportunity, "Bao Visitor", the story unfolded too "black" and lacked refreshing combat elements, he could only talk to the last seat in the reader's reply, and was not surprised to mention "cut +1". At this time, Araki, who felt discouraged, chose to temporarily leave Tokyo, the lost place, and go to Italy to relax. There, Araki was shocked by a large number of Renaissance sculptures. He lamented that he could present such and such human body power and beauty in a static posture. So he made up his mind to incorporate such style into his next works. This is the "JOJO Li" that became famous in the world in the future and caused countless muscle strains in the imitation process.

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"Bao Visitor"

After experiencing the baptism of his artistic career, Araki returned to Tokyo and changed his name from "Riyuki Araki" to "Hirohiko Araki". With the name of a future master, he handed over a new work called "Magic Irene". This time it was not cut in half as before. The reason was that at the editor's internal topic selection meeting, this work was directly killed. The reason given by the editor's teacher is that the reader group of "Youth Jump" is mainly male teenagers, and it is difficult to feel substituted when women are the protagonists. At this time, Araki, who is already 26 years old, felt the crisis brought by his age. If he could not draw works like "Dragon Ball" or "Saint Seiya", would it mean that God would not reward this bowl of rice?

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In the first two JOJO works, you can see some shadows of the brothers' duel in "Bei Dou Shen Fist"

, who is about to make the last fight, first summarized the lessons of his previous failure. "Armed Poker" is a background in the American western region that is too unfamiliar to the Japanese; "Demon Boy B.T" has too few combat scenes; "Bao Visitor"'s world view setting is too "fly"; "Magic Erin" is a female. After discussing with editor Ryosuke Hanashima, the editor's teacher believed that the most suitable Araki was still uncommonly "evil" route. In this way, at the age of 27, Hirohiko Araki's first serial work, "Jojo's Wonderful Adventure", began.

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What is the "golden spirit" - the four key elements of JOJO's works

JOJO's first work - "Phantom Bloodline", began to be serialized, and Araki's previous "unsuccessfulness". However, one of the four key elements of the JOJO series is also showing a terrifying edge. Dior, the villain of "Phantom Bloodline", vividly interprets what "the bottomless darkness in the hearts of people" (This description comes from the battle between the president Nitro and the ant king in "The Hunter", during the battle between the president Nitro , he found that he could not defeat the ant king openly in the way of a fighter. In order to prevent the "disaster" from expanding, he had to detonate the poisonous bomb on his body and die together with the ant king). Dior, who was rescued by the noble master Josda from the struggled lower class life, not only did not feel grateful at all, but even deliberately wanted to completely destroy the young boss of the master's house Jonathan. The harsh methods and cruel actions could only be described as thorough evil.

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Dio's behavior of destroying the protagonist Jonathan quickly angered readers. The reply card of "Boy Jump" once again issued a "half-cut" warning to Araki. Perhaps because he had experienced too many similar situations before, Araki not only did not compromise, but instead increased his efforts. Didn't readers be ashamed of the protagonist and kept getting defeated? Then I just let him die, so after the decisive battle with Dior, Jonathan died, and Dior entered the next cycle.This kind of unreasonable evil became a symbol that distinguishes the JOJO series from other similar works. Later, the fourth "Immortal Diamond" Yoshikawa , which combines all attributes of natural murderous murder, ignores all human laws and public order and good customs. After gritting his teeth, readers may be deeply attracted by its distorted charm, or applaud his death. "Although you are a villain, you are a good person" This ambiguity setting that no one offends does not exist in the JOJO world.

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Yoshira Yoshikawa has the evil of "anti-human"

As Araki gradually gained a foothold, JOJO's third work " Stardust Fighter " opened the second key element of the series: non-numerical determinism stand-alone battle. The traditional passionate fighting comics in have mostly improved combat power from the enhancement of the "numerical" level. In addition to the simple combat power statistics, the concept of a stand-alone brings all kinds of skill trees to the extension, and the mystery and uncertainty of the battle have greatly increased. Just by testing the process of confirming the stand-alone for each new character, it brings rich fun to readers. For example, the harmless Hirose Yasuichi when appearing in "Immortal Diamond", its substitute "echo" not only has the ability of Doraemon's magical props (off topic: many of JOJO's substitutes can find "green harmless" in Doraemon), but also has the evolution path of form like Pokémon, and each form will awaken a brand new skill.

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If this is still the basic operation of the two-dimensional world, then some enemies who are "invisible and intangible" will make people even more eye-catching. For example, the substitute named "Yatum God" in "Star Dust Fighter" is Jotaro exposes and breaks it in the form of a video game PVP. The biggest suspense of this movie is undoubtedly the time pause ability of the final boss Dior's stand-alone "world". As the protagonist team makes great sacrifices to see through the stand-alone ability, readers also seem to have experienced a severe test of intelligence and physical strength.

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Speaking of reading experience, the third key element of JOJO is the freshness of the protagonist of and the continuity of the worldview. JOJOJO The preset time, place, and team of protagonists in each work will never be repeated. Behind the seemingly independent story, the various works are connected through the continuation between various core settings and the inheritance of the characters. Readers can see the elements familiar in the past in the new story, and their minds are like the people in the play, and they will slowly form a chain of fate. The obvious examples are of course "Star Dust Fighter", "Immortal Diamond" and "Sea of ​​Stone", which appeared in three different generations of "Son", namely "Star Dust Fighter", "Immortal Diamond" and "Sea of ​​Stone", which the readers witnessed the sublimation of boys to men. More God's perspective is the latest completed "JOJOlion" as the parallel universe of the fourth "Immortal Diamond", and it is also the same universe of the seventh " "Neither Ma" ". Looking for the relevance of each work has become a kind of reading pleasure outside the plot.

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The last key element is JOJO's reference and contribution to popular culture . Hirohiko Araki has a wide range of interests and hobbies. In addition, Japanese cartoonists have always been rigorously verified in their research (to some extent, they are forced out by the fiercely competitive market environment of strict readers), and are reflected in their works in an eclectic way, which is reflected in their works as stand-in names, character images, and JOJO famous lines. For example, "Immortal Diamond" uses rock music as stand-in names, such as "killer queen" by Yoshikawa (taken from the Queen's song), and the stand-in for the road chase and fight against the enemy, "hihgway star" by Yoshikawa (taken from the deep purple band song), until the appearance of Yoshikawa when he appeared, it was directly from David Bowie. In terms of cultural output, "to be continue" is used at the end of countless short videos, other famous scenes such as Dior and Jotaro face each other when confrontation, the "Yangko Star" execution song that sings and dances in "Golden Wind", the boss Valentine in "The Beast of Horses" is paired with the emoticon of "What I think is thankful" (this character is the leader of the American world in the book, highlighting the taste of the second creation dictionary) and so on, etc., have long been well known.The Qiao family's big honey like Xu Lun of Sorado has become a model of selling products jointly created by fashion clothing and luxury goods. Hirohiko Araki is also the second Japanese cartoonist to hold a solo exhibition in the Louvre after Jiro Taniguchi.

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adaptation difficulty: S-level - Difficulty in developing JOJO games

After the above description, I believe everyone has already understood the difficulties in adapting JOJO games. With JOJO's popularity and increasing number of fans, it should be a gold mine for game adaptation. However, if we start with PS, we will find that until this generation of consoles, the number of JOJO adapted games is very limited. For a long time, it was regarded as the classic "JOJO-The Legacy of the Future". Capcom first launched it on the arcade and then strengthened the content and then transplanted it to the home console (its most perfect version appears on DC console).

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"JOJO Future Legacy" produced by Capcom

The reason can be roughly divided into three aspects

1. The part of "smart" in the stand-in battle is difficult to integrate into the game as a gameplay. Considering that some players have already watched the original work, the stand-in attack lost suspense from the beginning, so the combat method can only be reduced to a simple reproduction of the original work. For example, "Golden Tornado" on PS2, the entire process is interactive and the original work process is also taken, becoming a report performance that was still in the technical climbing stage at that time.

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2. One work is thin, many works are confused. The format of many works is a joy for reading comics, but the game uses materials to face the dilemma of material selection. If you use a single work, such as "The Legend of Future", the number of characters (really able to fight) will inevitably be limited. If you encounter the eighth part of "JOJOLion", which has just been completed, there will be no direct physical contact between the two sides in a considerable number of battles or even duels, and gamification will inevitably have no sense of experience. For example, the just-released "JOJO All-Star Fight" selects a luxurious lineup of 50 people from eight works (one of them comes from "Pao Visitors", which is strictly speaking 49 JOJO characters). Under the same combat system, some people will benefit and some will suffer, and the balance will be difficult to control.

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3. The edges and corners of the character are difficult to highlight. According to the standards of social networks, most popular characters in JOJO are ruthless people who dare to let themselves go without restraint, such as the shore partner that replaces Araki himself, and the giurono jobana that is determined to be a young and dandy gioro jobana . It is difficult for the game to provide a lot of preparation and performances that make the character's character established. Araki, who was committed to creating "evil" stories at the beginning, made JOJO the top star in boy comics with his talent and hard work, but there is still an essential difference from other mainstream fighting works in his bones. That is, JOJO always puts the creation of characters first. It is definitely good to look good, but it is really hard to be fun.

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Conclusion: According to other rules, there will be at least one JOJO game on this generation of consoles. I wonder if the game developers are ready to continue the immortal golden spirit in the electronic game in the face of JOJO, which will be launched at the end of this year.

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