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No way to fight, want to coexist?
When you don’t have the Taiping Dao method or the Three-Day Shibei method, or you feel that Zhang Jiao is not red enough and the damage is not enough, what tactics will you use instead?
This article introduces two tactics, which can be used as an alternative to Three Days of Shibetsu and Taiping Dao, or as one of your options when other teams need to coexist.
1: Strategies suitable for fighting the magic system
Many people say:
If the angle is not red, it cannot hit the magic system. If you hit it, it will scratch . The main reason is that the intelligence of the angle is not as high as that of the enemy, and it cannot provide the damage effect of after breaking the defense of .
There are 2 ways to increase intelligence
1: Bring Lu Su and depend on luck to increase him
2: Bring both civil and military tactics to steadily increase intelligence
Both civil and military tactics can provide 150 intelligence and force effects. With 150 more intelligence, Zhang Jiao's fighting style is no longer Gua Sha.
Zhang Jiao's first five-thunder strike:
increases intelligence by 30+60+90+120+150, which is approximately equal to the effect of each five-thunder strike that increases intelligence by 90.
Zhang Jiao will fully enjoy the effect of 150 intelligence when he hits the Five Thunders for the second time. As long as Zhang Jue doesn't act, he will not suffer any loss if he can hit the Five Thunders twice.
There is no Taiping Dao method or three days of farewell that can be adjusted in this way.
Zhang Jiao: Use Wu Tongshen + Civil and Military Combinations
Even if the five thunders are not triggered in the first 2 rounds, using Wu Tongshen can also help Zhang Jiao to superimpose damage. Assuming that Zhang Jiao only releases the first five thunders in the fourth round, then he can directly enjoy the 120-150 intelligence bonus.
If there is no Taiping Dao method, and Zhang Jiao is allowed to bring both civil and military skills + use martial arts to reach the gods, the output may be unstable. At this time, Fazheng needs to bring an output strategy.
This gameplay is provided by "Chuhun丨三ye" . He used to play Zhang Jiao and was always beaten by the legal system, but Shibie Sanri was used by Taiwei Shield to coexist, so he brought both civil and military tactics. From now on, he will not suffer when encountering the legal system.
Types of tactics that Fazheng can carry
1: Burning Heaven and Blazing Earth, one shot into the soul
2: Besieged on all sides, stable trigger
3: Burning Supplies Camp, instant, easy to redeem
4: Roaring Wind Everyone has Zhang Jiao,
, who faced Manhong Lu Xun and struck out with five thunders three times, dealing 14588 damage.
has the advantage of being both civil and military:
has five thunders at once, which is equivalent to an increase of 1500-2000 damage.
does not have three days of separation, it has 3 more basic attacks, and then each basic attack increases the force, which is approximately equal to 1000-2000 basic attack damage. When
faces other legal enemies, he increases his damage and improves his strategic ability to avoid damage, which reduces the enemy's output.
For example, the occupation in the picture above is also 3 red, and the two five-thunder blast only inflicted 6400 damage. Part of the reason is Fazheng's shield, and part of the reason is that our Zhang Jiao himself loses very little health when he is hit.
Disadvantages of Zhang Jiao with both civil and military skills:
Since there is no Shibi Three Days, the ability to avoid injuries and the stability of the output decrease, so it needs to be assisted by a military commander like Fa Zheng who has shields, treatments, and control-free abilities.
slows down the rhythm, giving Zhang Jiao time to slowly trigger the Five Thunder Strikes, and Fazheng himself can also carry output tactics.
Three: The brave man's forward tactics increase the damage by 80%
Look at the above tactics, use Wutong Shen + the brave man's forward.
Our Zhang Jiao's five thunder strikes dealt 20411 damage three times, while the opponent's five thunder strikes only dealt 3493 damage.
The brave warriors are suitable for forming a team like this!
Zhang Jiao is the main output, but other generals also have output capabilities. When Zhang Jiao is acting, he can compensate for some damage.
Advantages of the Brave's Advance:
1: There is a shield that can withstand 1 damage.
2: Increases the damage by 80%.
Zhang Jiao is slow to activate. Basically, as long as Zhang Ao triggers the Hero's Advance once in 1-3 rounds, you will not suffer any loss.
Five thunders dealt 9239 damage at one time.
When a regular team leads a brave man to the front, it won't be triggered a few times. When a vine armor soldier leads a brave man to the front, the probability of triggering is relatively high. Most of them can fight 6-8 rounds when encountering a kitchen knife, and there is no problem in triggering it 1-3 times.
Disadvantages of the brave warrior:
It is not as stable as Shibie Three Days and Taiping Dao. It is affected by basic attacks. It only increases damage to active tactics and has no effect on other tactics.
(It is recommended to play like this when the brave man gets forward)
Zhang Jiao: The brave man gets forward + Burning Yin Camp/Zhuan Tian Chi Di
Even if Zhang Jiao's five thunders are acting, other tactics can also trigger the brave man to get forward, as long as there is no loss.
Five Thunder Strike has 680% damage, which is increased by 80% to 1224% damage, which is not much worse than the Taiping Dao method.
Zhuantian Chidi has 306 instant + 423% burning = 729% damage, which is increased by 80% to 1312% damage.
Fenyang Camp has 296% damage. If the damage is increased by 80%, it will be 532% damage. It is not bad to achieve such a high effect with instant tactics.