It’s January 1, 2023. I wish my friends and families all the best in the new year, good health and smooth work ~
The nucleic acid test I took yesterday morning has not yet produced the results [black line]. I will go to bed and hope that when I wake up, it will turn negative [laughing and crying]
The previous article briefly talked about some of the military advisor skills of Group Three, and the next article will continue ~
Resume action (except for yourself and military advisor) Unable to act (against the enemy)
Resume action
Unable to act
Personally, I feel that "Resume action" is more effective than "Inability to act". After all, it allows our military generals (except Shi Jijun) who have acted in this round to act again. Whether it is adjusting positions or attacking long-distance targets, it is very effective. However, for the military advisor skill "Resume Action", when the level is relatively low in the early stage, the success rate is also very low; in the later stage, as the level increases, the success rate will be infinitely close to 100%. On the other hand, "unable to move" only prevents the opponent from moving, which seems a bit useless. But for an enemy with only one enemy general left, plenty of troops, and difficult to deal with, we can use "inability to move" to keep him outside the base camp, and others can take advantage of the situation to occupy the enemy's base camp and win the siege battle. Moreover, this strategist skill is a strategist skill that "although I don't use it often, it will be very troublesome to get hit". Once it is immobilized and loses mobility, it loses the initiative to choose and will be more passive.
personal evaluation: ★★★★☆ (recovering action) ★★☆ (unable to act)
recovery skills (for self) Restoring physical strength (for yourself)
The value is about 1/4. It is not used often, so I don’t have a specific calculation. Friends can test it
Restoring skills
Restoring physical strength
There are two military master skills that can restore skills/physical strength after the battle, supplementing the endurance of skills/physical strength for the next battle. It is mainly used for generals who need to fight multiple battles in siege battles. While ensuring the endurance of the troops (replenishing troops), it can be used to increase the level of generals through "increasing experience" and "conferring general skills". The numerical value is about 1/4. Since I don’t use it much, I often forget to look at the specific numerical value before and after recovery. This result is a bit distorted. I would like to apologize to my friends. My friends have test data and can help me verify it [wit] In fact, it is mainly because I am lazy [face covering]
Personal evaluation: ★★
If each general only fights one battle, these two skills will be reduced to useless [black line]
alienating enemy generals (against enemies) Persuading enemy generals to surrender (confronting the enemy)
Divorcing enemy generals
Persuading enemy generals to surrender
Two military advisor skills that are of reasonable practicality, especially "dividing enemy generals", for some generals who are more difficult to alienate (such as Guan Yu Zhang Fei Zhao Yun Ma Chao Taishi Ci, etc.), you can use strategist skills to reduce their loyalty in siege battles, even if you send more strategists who know this skill (attack the city in several batches a month, and retreat when you use up the skills [wit]), and the success rate is close to 100%, the alienation effect is very obvious. "Persuading the enemy general to surrender" requires preliminary work to pave the way for discord. Using skills on the enemy general on the battlefield can directly make him defect and join our side. If there are other enemies after you are persuaded to surrender, you must defeat all the enemies and successfully siege the city; if the only enemy general who is persuaded to surrender is the only enemy general who is persuaded to surrender, you need to occupy the opponent's base camp for two rounds to successfully siege the city.
personal rating: ★★★☆
Forced duel (against the enemy)
Forced duel
This military division skill is a rogue [face covering] No matter how low the opponent's force and physical strength is, as long as the "forced duel" is successful, the opponent will not refuse the request for a duel.Whether it is targeted learning of special skills, or dealing with the opponent's difficult-to-fight unit configuration, with "forced duel", you can easily solve it [wit]
Personal evaluation: ★★★★★
Increase experience (for yourself)
Increase experience
Leveling magic skills, the most commonly used military advisor skills by individuals, military advisor Starting from level 20, leveling up is like having an accelerator [laughing] must be five-star praise [wit]
personal evaluation: ★★★★★
Replenishing troops (to yourself)
Similar to the endurance of skill/stamina, "replenishing troops" is a supplement to the endurance of troops, and the arms will automatically switch (how is this done [face covering]). But similarly, if each general only fights one battle, this skill will be useless [tears running]
personal evaluation: ★★
The great method of attracting troops (against the enemy)
The great method of attracting troops
is a relatively rogue military division skill. It gains troop life from the opponent, and the arms will automatically switch. Likewise, some experience points will be lost. Cooperating with "supply troops", you can transport the opponent's soldiers many times, but it requires the cooperation of the computer [laughing and crying]
Personal evaluation: ★★
My military advisor does not have soldiers behind him, and he does not even have an official position [tears] Therefore, for the "supply troops" and "absorbing troops", I can only guess the specific values based on the results of one or two times, and I am lazy again [face covering]
seal General Skill (Anti-Enemy)
Seal General Skill
One of the most ruthless military advisor skills in the Heroes series, a "sealing" character from large to small directly seals the opponent's general skill. Even a strong general will become half a useless person. It can greatly reduce the loss of our troops caused by the enemy's general skill. It is extremely practical. A solid five-star review.
personal rating: ★★★★★
In fact, in the entire military division skill system of Group 3, the most practical skills are nothing more than a few skills such as forced duel, increased experience, and general skills. Secondly, such as enhanced marching and recovery actions are also very practical. Most of the other skills are just decorations. Of course, the setting of the skills themselves has its meaning, but from a practical point of view, many skills are really useless, or you can't remember to use them [laughing and crying]
The military advisor skill has a great impact on the battlefield situation, but the military advisor can only act once per round and display the military advisor skill once. By using the military advisor skill once per round, you can take the initiative on the battlefield in your own hands.
OK, that’s it for this article, that’s about all the military skills~ Friends are welcome to like and leave comments~ Thank you~
2023, the new year, the beginning of the heart. [Heart]