Thanks to You Xin for activate KEY by "Cats and All living beings" Steam.
Many people say that pets are also members of the family. So, as a member of the family, the pet cat has lived with humans for a long time and can understand the dialogue between other family members. Is there nothing wrong with this?
has such a game that tells the story of a cat who can only understand human language and explore the secrets of the family with its own strength. As players, we play this talented cat in this game.
In the game "Cats and All living beings", the cat we play is called Aspen. It has accompanied the Mason family for many years and has experienced a lot with family members. Some scenes from many years ago are sometimes vivid in front of Aspen's eyes. The Mason family is a big family with prosperous personalities and wealth, but the oldest family member, Bernard, who is already a grandfather, suddenly passed away. The property and real estate he left behind, as well as the wealth he accumulated as an explorer, naturally became the focus of family members' attention. After his funeral, a lawyer who seemed uneasy was invited to the Mason family's mansion, and he was obviously hired by family members to solve the funeral after Bernard, the head of the family. There are some undercurrents surging within the family, and this luxurious mansion is also a bit unfamiliar to family members. After all, many people have been away from home or go outside, studying or making a living for many years. At this time, Aspen began to sense something unusual was happening, so he wanted to protect the big family in his own way.
We play Aspen is a cat, but we can understand all the dialogues between family members - this is a cat who can only understand human language. Not only that, we also have a "spiritual" ability, and can see some images of the dead Bernard and other family members, some of which are reproduced from the past, and some of which are invisible to humans. The gameplay mechanism of
is very simple. We need to find interactive elements in the scene and then interact in a clickable way to trigger the dialogue or plot and let the story continue. Although Steam's game introduction says that this work is an interactive novel, in terms of broad classification, this work is closer to the category of click puzzle games, but the logic of puzzle solving is very weak. If it were click-and-solving puzzle games of other themes, this would probably be criticized by players, but in this "Cat and All living beings", it is not a shortcoming - because we play a cat, and as animals, cats often act on instinct. Therefore, the design concept of subtraction in puzzle difficulty and logic in this game is in line with the game theme, which not only will not cause the gameplay to be disconnected from the plot, but is more in line with the cat's behavior logic.
It is worth mentioning that this game does not have a task system, that is, what we need to do now and next to promote the development of the plot, we do not know that we can only take one step by trying. Many times, the mouse is searching around the scene, seeing where we can click, and then click wherever we can. This is quite consistent with our identity as a cat - after all, we are just a curious cat, so we naturally have to touch it everywhere. In some cases, there will be prompts that tell us that the cat can sense what is happening nearby. At this time, there will be prompts on the screen, and we just follow the prompts to search. Sometimes there are some interactive props in the room, such as toys, food bowls, etc., which we can interact with. It can be said that this game can be called a "cat simulator" because we are really experiencing the way cats think and behave, rather than playing cats in a human way of thinking.
Despite this, this game is not without difficulty in solving puzzles, and the design of some levels is still very clever.For example, when we meet a lawyer with bad intentions in the toilet, we need to let him leave the toilet and open the door for us through frightening means so that we can go out. How can we achieve the goal of scaring him? At this time, we must scare him by hiding behind the cabinet and then suddenly appearing. Similarly, there is another scene where the crazy mother-in-law Lorene wants to catch the cat we play. Although we will not be caught because of the plot design, we will be driven to the corner as soon as we are discovered by her. In order to go elsewhere to trigger the next plot, we must move when the crazy mother-in-law is not paying attention, and then hide behind the cabinet when she turns back, and repeat the hiding behavior several times before we can escape. Because this game is a horizontal game and only has the mouse click, this stealth gameplay is relatively simple.
However, this work is not without its shortcomings. As the saying goes, "Success is Xiao He, failure is Xiao He." This work weakens the logic of the puzzle, which makes us often not think about the puzzle, but try and find interactive elements, and trigger the next plot through clicks. Although this is in line with our behavior as a cat, from the perspective of gameplay, sometimes puzzle solving feels like a "ridream man". Some things can only be tried by trying. Although we can obtain key information by turning on the prompt text function, it still lacks the fun of thinking.
Only mouse clicking is a way to operate. Although it is not a big deal most of the time, it is extremely painful in the gameplay of the chase war. We must keep clicking the mouse when we move forward to keep moving forward. Therefore, the chase war in chasing mice in the sewer can be said to be a great test for the player's finger click speed and the quality of the mouse. Anyway, I really hit it when my hands were sore. If you can support keyboard operation and press and hold the arrow keys to move, the chase will be much better.
The game "Cat and All living beings" allows us to explore the secrets of the family as a cat, observe the activities and behaviors of family members from the perspective of a cat, and be able to understand their conversations to obtain information. The subject matter is quite novel, and the experience of playing a cat is also very interesting. In particular, this game designs gameplay in the way cats behave, allowing players to truly simulate themselves as cats rather than playing cats in a human way of thinking. This sense of substitution is stronger and can be called a "cat simulator". Players who like cats, as well as players who are interested in plot games and have low requirements for game operation, might as well try this game.