The Paladin's Holy Light skill cannot cause damage to ordinary creature units, and the Death Knight's Death Entanglement skill cannot cause damage to undead creatures. The existence of these two major settings will greatly reduce their output ability when facing civil war situati

Paladin 's holy light skill cannot cause damage to ordinary creature units, and Death Knight 's death entanglement skill cannot cause damage to undead creatures. The existence of these two major settings will greatly reduce their output ability when facing civil war situations. Similarly, during the leveling process, their efficiency will also be affected when facing the corresponding units. Among them, the Death Knight has a higher appearance rate, allowing some points composed of pure undead units to greatly affect the Death Knight's performance. This time, let’s take a quick look at the points in the battle map that will affect the leveling efficiency of the Death Knight.

unit list

Skeleton Warrior: Level 1 melee unit, with 14 to 15 normal attack power, 1 heavy armor and 180 health points;

Skeleton Archer: Level 1 ranged unit, with 13 to 15 piercing attack power, 0 heavy armor and 180 health points;

Flame Ghost: Level 3 melee unit, with 14 to 15 normal attack power, 0 heavy armor, 340 health points and 300 health points;

Flame Ghost: Level 3 melee unit, with 14 to 15 normal attack power, 0 heavy armor, 340 health points and 300 Point magic value, with sacrifice skills;

Flame Archer: Level 3 ranged unit, with 21 to 29 piercing attack power, 0 heavy armor, 300 health and 300 magic value, with scorching arrow skill;

Giant Skeleton Warrior: Level 3 melee unit, with 12 to 18 normal attack power, 4 heavy armor and 380 health;

Ghost: Level 3 ranged unit, with 23 to 27 piercing attack power, 0 medium armor, 300 health and 300 magic value, with occupying skills;

Beast Clan Skeleton: Level 3 melee unit, with 14 to 15 normal attack power, 2 heavy armor and 375 health points;

Beast Clan Infantry Skeleton: Level 5 melee unit, with 24 to 27 normal attack power, 3 heavy armor and 850 health points;

Ghost: Level 6 ranged unit, with 31 to 41 piercing attack power, 0 heavy armor, 750 health points and 400 magic points, with curse and occupying 2 skills;

Lightning Ghost: Level 6 melee unit, with 29 At 33 points of normal attack power, 2 points of medium-level, 750 points of health and 400 points of magic, paired with two skills: purification and lightning chain;

Beast Clan Warrior Skeleton: Level 8 melee unit, with 49 to 55 points of chaos attack power, 2 points of heavy armor, 1100 points of health and 400 points of magic, paired with a death entanglement skill;

Death Ghost: Level 9 melee unit, with 61 to 68 points of chaos attack power, 5 points of heavy armor, 1500 points of health and 600 points of magic, paired with three skills: Resurrection of the dead, Death entanglement and the resurrection of the dead.

skeleton points

On some special maps, points composed of skeletons will appear, such as 311 points composed of 1 level 3 giant skeleton warrior and 2 level 1 skeleton archers. Although the difficulty itself is not very high, it can even be said to be a bit low. But it is all the settings of the undead skeleton, which makes the Death Knight unable to use the Death Entanglement skill to cause damage to any of them, and the leveling efficiency will naturally be greatly reduced. When facing harassment from enemy players, the possibility of being stolen from experience will also be greatly increased. Fortunately, this point is just a small point, which can not only be used as the first leveling point, but also be able to level up on the double line. Pay more attention, the possibility of being stolen experience can be reduced a lot.

Ghost Skeleton Points

This group of wild monsters usually appears in the mine division points on large maps. This is the ghost point composed of 1 level 6 ghost, 2 level 3 giant skeleton warriors and 2 level 3 flame archers. Because of the generally high level of wild monsters in this type of point, there are also a large number of them, and the processing is relatively slow, when undead players are preparing to take this type of point, they often need to have higher combat power than usual before they can attack. In addition, the points composed of 1 level 6 ghost, 2 level 3 ghosts and 1 level 3 giant skeleton warrior are also like this.

Orc Skeleton Points

I have shared with you the orc skeleton infantry in the mercenary camp. In fact, there are also such units in the wild monster points, which only appear on large maps, and points with a level of up to 855 are one of them.This point consisting of 1 level 8 orc warrior skeleton and 2 level 5 orc infantry skeletons is naturally difficult for undead players to deal with. Fortunately, due to the high level, the player's damage is still enough when attacking this point, and as long as it is not caught by the opponent, it will not be too difficult.

summary

In addition to the points mentioned above, the points composed of certain units in the wild monster points mentioned above are also those that the undead players feel more uncomfortable. The points composed of two level 3 beast clan skeletons are also one of them.

Notes

Here everyone needs to pay special attention to that only appear on some special maps, the model design is similar to the pagans, fraudsters and fallen priests whose model design is similar to the undead acolytes, are actually not undead units. When encountering in the game, the Death Knight can use the Death Entangle skill to make the final harvest.