Hello everyone, I am Wu, what I want to bring to you this issue is not a guide. I believe you will understand when you see the title of this article, so let me tell you about the problems in the game. 01 Analysis Let’s talk about the first question first. This update optimizes th

Hello everyone, I am Wu, what I want to bring to you this issue is not a guide. I believe you will understand when you see the title of this article, so let me tell you about the problems in the game.

01

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So let's talk about the first question first. This update optimizes the experience-taking function of the Cousin. From the previously intuitive but slightly stiff direct absorption dynamic, a visual effect is added. While absorbing experience, an experience ball has been added to change from a state that falls to the ground to a dynamic effect of "pick up" into the air, and then attracted to the character. But this disguisedly extended my upgrade time. Although it seemed not long, I personally felt that the time when the experience ball in the outermost circle was picked up was extended by about half a second.

seems to have little effect on the game progress, but this little difference may be fatal when climbing the tower. From my personal point of view, the animation of the experience ball being attracted to the character after the Cinca's skill picture ended. (Although it was only delayed by half a second, but when all experience balls were delayed by half a second, it was very fatal)

and to a certain extent it also affected me in which direction I would move next. The visual effect was greatly affected, and the official needs to pay attention to this aspect.

However, it is the second problem: this is a result I have tried many times, and I personally think it is quite serious. The talisman itself has a small size. In order to ensure a barrier is formed around the character, the editor has tried two ways of enhancing, with additional fan or soul-chasing knife for auxiliary magic weapons. However, after many attempts, if you click the Vajra Talisman·Immortal before adding the Vajra Talisman, the volume of a single Vajra Talisman will not increase, and the circle range of the Vajra Talisman will only be increased. Similarly, if you find the fan first, the result will be the opposite. However, due to the different order of magic weapons, the coverage area and strike force are significantly different, which is a very serious problem.

The third problem: the blood-recovering medicine that falls on the ground cannot be picked up immediately, but an adsorbed animation will appear before adding blood. This is the same as the previous Cinca’s problem. It not only has the visual effect, but also has an impact on the operation and the game itself, but it is often because these delays are very fatal to us.

The last one is the viewing ad mode in the game. When we watch ads, a certain option will appear in the middle, as shown in the figure below. If we don't click on it, the screen will stay here, and sometimes the advertisements in it will force us to play the games inside. If we don't play, the advertisement will not change in countdown.

Of course, these are not unfounded. I believe you have encountered them in the game. From this we can see that the official eating habits are really ugly. If you don’t optimize the game properly, you only know how to make a lot of money here. Moreover, various technologies emerge in the game, and the subsequent new magical weapons and characters have no new ideas or characteristics. I won’t say much about the extra words, everyone will understand them.

OK Then this is the end of this problem. I will slowly update and explain it to you in the future. Then this is the end of this issue of the guide introduction. If you like practitioners, you can give me some attention. Mr. Wang will continue to update and answer online for you. See you next time, I wish you all prosperity for martial arts.

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