Daji is a hero with a low upper limit but a high lower limit.
installation recommended
inscription recommended
early stage:
early stage we can support the confrontation road or development road after clearing the middle road line. When
is connected, the 1 skill is used to clear the line of troops, and the 2 skill can be kept to prevent the opponent from rushing into our faces.
Daji is also a hero who needs to wander. In the early stage, we quickly cleared the troops and went to support him. We kept supporting him. There were always times when we were able to stun the second skill and stun the person.
When will Daji be awesome? Once we have the advantage and get equipment, we can set up a set of heroes with half a second. At this time, whether we support our teammates or squat in the grass, it is a very good choice.
mid-late stage:
After the Echo Staff and the Wrath of the Bible, the output is very high. Daji has no displacement skills and is also fragile, so the idea of playing team in the later stage is to output edge + protect shooters.
Note what I said is that hiding around the Sagittarius, not standing with the Sagittarius, there is a risk of being cut together when the position is close.
is not very useful for our set of skills against the tanks in front of us. Instead, let all your skills enter a cooldown state. We can ignore the tank of
, but when the opposite assassin rushed in one day, we would have 231 seconds each time. This would greatly reduce the use of the opponent's jungler and protect the back row of our side. When
is advantageous, we can also go to the grass to squat. As long as it is not big meat, Daji can do it in one set in the later stage.
[Summary of Daji's thoughts]:
1. On the premise of ensuring sufficient damage, we have to squat in the grass. Whether it is a shooter or a half-blooded jungler, Daji can take a head at his hand.
2. The team fights Daji mainly focuses on edge output and protecting shooters.
3. Heroes with low upper limit often need higher awareness, often observe small maps to understand the movements of junglers and shooters. Whoever has less health can catch a wave.