Nashida is a powerful grass element deputy C. Similar to other consuls who have already appeared, the grass god can also maintain a support effect of almost 100% of the time during the battle through elemental combat skills and ultimate moves. For example, Zhongli's shield, General Thunder and Lightning's skill and ultimate move to increase damage, and Feng Shen's ultimate move can all have this ability. Of course, unlike General Thunder and Lightning, Grass God's lack of hands requires first aiming at the enemy and connecting them. This not only avoids the hit problems caused by the enemy's positioning, but also makes it more troublesome to deal with multiple small enemies, because Grass God must be allowed to appear on the stage to mark new enemies. The following are several team recommendations for the current version.
7. Nasida + Nilu + Grass Master + Coral Palace Heart Sea
Before the appearance of the Grass God, Nilu's best partner was Kelai and Grass Master, and Nasida is better than Kelai. I won’t introduce Nilu’s combat mechanism in detail here. In short, Nilu’s strongest team must be a team with only water elements and grass elements. If you don’t have a heart, then use Barbara, and Kelai can also take the position of Grass Master. Looking forward to the appearance of more Grass Elemental Characters! In this team, no one else needs to stand time except Nilu.
6. Nasida + Sano + Beidou + Zhongli
Sano is very picky about teammates. Players must use him in the Thunder Element Power Bank and Super Intensive Team, otherwise the power will be greatly reduced. Moreover, Seno requires a lot of continuous field time, which results in the fact that there are no teammates perfectly suitable for him in all the Grass Elemental characters at present. Kelai's explosion range is too small and the duration is too short. Fortunately, "New Leaf" can continue to hang out without a big move. Although the master of the grass move lasts for a long time, after the ultimate move is over, Sano will lose the support of the grass. As for Nasida, players don’t have to worry about the duration of their skills, but when facing batches of small enemies, Grass God must go on the court and release the E skill again. This is not what they want to see during the ultimate move of Sano. As for why the last position is Zhongli, he is most at ease with the rest of the matter.
5. Nasida + Thor/Son of God + Xiangling + Xingqiu
In the past, Nasida's position was left for Bennett, but now the addition of the little grass god can create an endless reaction chain. This combination can also maximize the passiveness of the Grass God, because when there are fire, water and thunder elements characters in the team, the Grass God of One Life will maximize the effect of the ultimate move. All four characters are deputy C and take turns to play. The order is of course the order is that after the grass water generates a "grassland core", using fire thunder to trigger higher damage. This does seem to be very aggressive, but first of all, only Xingqiu provides some protection, which is not enough when facing a strong enemy. Secondly, the resources and entries required for this style of play will be higher, and it is not suitable for non-capitals or novices.
4. Nasida + Gongzi + Beidou + Wanye
Gongzi, Beidou and Wanye were originally good partners. Now after joining Nasida, they can use their super-intensified reaction to deal higher damage. But this combination is not suitable for a protracted war, and the young master's CD is still a big problem, and fighting the "grassland nucleus" without the ability to recover is risky, not to mention that there are Wanye, so there is no way to deal with many situations.
3. Naxida + Zhongli + Ganyu + Xiangling/Bennet
The "melting" method is feasible in Sumeru, because the grass god can hang grass when an elemental reaction occurs, so the battle order is that Naxida first hangs grass, and then Xiangling hangs fire to trigger the combustion reaction, and then use Ganyu's second heavy blow to output. Since it is the "melting" reaction triggered by the ice element, the hanging fire will not disappear immediately, but at this time the grass god's hand-removing skill has taken action, which will trigger the combustion reaction again. In theory, as long as the player is not interrupted when releasing Ganyu's heavy blow, this rotation can be maintained, even if the Fire Elemental character no longer takes action.
2. Naxida + Coral Palace Heart Sea + Grass Master + Thunder General
In this combination, both the Heart Sea and Thunder General can be the main C. The tactical core is to trigger the "super-intensified reaction" to output around the "grassland core".You can also replace Xinhai or Grass Master with Xingqiu, while General Thunder and Lightning’s substitute is Beidou or Chiss Fox. However, since the substitutes are not very good at triggering "super bloom" reactions, the team will become a mixed output mode of "super bloom" + "electrosensory reaction".
1. Nasida + Heart Sea + Grass Master + Thoma
corresponds to the previous team plan, this is a "fierce bloom" team. Similar to "Super Bloom", after Nasida, Xinhai and Grass Master generate "Prairie Core", Thoma triggers "Fierce Bloom" to deal damage. And Thomas's bad Fire Elemental skill is perfect in this team because it won't mess up the reaction chain. It should be noted that Thoma needs sufficient charging efficiency and full mastery (Sacred Relic Essence), especially when the horoscope is low. In addition, the fire damage of Thoma's ultimate move is only activated during normal attack, so first, you must generate the "prairie core". Then, when Thoma is enlarged, you must send Xinhai to the field to draw.
Grass God has many other ways to form teams. It is recommended that novices try to choose a way to play that requires less resources to avoid spending a lot of manpower and material resources to brush holy relics or draw weapons and characters. I hope everyone can take Grass God to happily travel around the Tivat continent with them.