(November 10), the official blog of "Yanyun Sixteen Sounds" said that there are many ways to pass the work. Official original text: Not long ago, I introduced our combat mechanism to you and received encouragement from many friends. Although Chen Xiao said nothing and his face wa

(November 10), the official blog of "Yanyun Sixteen Sounds" said that there are many ways to pass the work.

  Official original text:

  Not long ago, I introduced our combat mechanism to everyone and received encouragement from many friends. Although Chen Xiao said nothing and his face was still haggard, we all know that he was ecstatic.

Next, the pressure was handed over to Xiaoqian, who was responsible for level design. Be reasonable. In most game production processes, levels and combat are the same thing. If you can play, you can pass the level, but Xiaoqian doesn't think so. A sentence he often talks about is: If all levels can be done recklessly, what is the use of human wisdom and fantasy?

I have to say that this makes some sense, but not much.

Indeed, if a checkpoint has a fixed way to clear the clearance, then the first clearance means the 100th clearance, and the experience is inevitable to be repeated; but then again, if I don’t clear the clearance like this, how can I pass the clearance?

Xiaoqian wants to make an attempt, which is to combine level design with other gameplay systems and encourage diversified exploration methods! This also means that our level is not independent, but the result of the close cooperation between different system groups (D) and (ji). We believe that open and diverse gameplay can blossom beyond imagination together.

  Later, every time the internal test was to participate in, the level designed by Xiaoqian in various fancy and wonderful ways.

  How do we fight with Xiao Qian?

  Because the level design is relatively complicated, it also involves some puzzles. The sixteen here only take the enemy as an example to show you how to solve the puzzle.

  Adapt to local conditions, the right time, place and people are harmonious.

  In traditional martial arts games, when we break into a level and are discovered by the enemy, many people’s first reaction is: scout the guy and beat him! Of course, this is right, but in Rock Cloud games, in addition to copying guys, we can also take advantage of the surrounding elements.

  If we happen to be in a higher area, then we can take advantage of our geographical advantages to lead the enemy to the edge of the cliff, and then push it gently... Save time and effort, and have no worries.