Why can't the high-end bureau help? I don’t know the low-end game, the king: No wonder you are stuck in diamonds

Among the

Glory of the Kings, the best mode that can bring a sense of game achievement and substitution to friends is the qualifying mode where you can get stars and complete the promotion. Among them, the diamond rank and above, the addition of the recruitment mode, also makes the qualifying game more strategic and playable. Therefore, there are also some questions from my friends, why can't the high-end bureaus help? I don't know the low-end game, King: No wonder you are stuck in diamonds.

In the current qualifying mechanism, presumably the king rank is the most ideal segment in the minds of many friends. After the start of each season, strong heroes will also be selected to strive to be promoted to the king's rank in the first time. And after entering the high segment, there are also two high-end rounds that can be challenged in the Peak and King of Glory to improve their game level.

The lineup in the high-end rounds, as well as the hero bans, are different from the usual rankings. Therefore, players who have advanced to the high-end round will also find that out of the original six positions, five positions will choose to disable the auxiliary situation will also change. Due to the strength of the auxiliary hero, that is, the roaming position, the fast-paced S22 season has a non-ban mandatory performance, and the ban rate is also greatly improved.

In the high-end game, the cooperation between teams, as well as the players' level of operation and game awareness are very high. Therefore, the position that determines the game's victory or defeat is transformed into a strong rhythm-driven ability. Wild location. From the perspective of the gradient of the S22 season, the heroes with the highest ban rate in high-end rounds are Lan, Jing, and Ma Chao, but their support has been forgotten by the players.

So why can't the high-end bureau help? I don't know the low-end game, but the king player also said that it is no wonder that he is stuck in diamonds. In the high-end game, the strongest assassin hero is the most difficult existence to target compared to the stable support of the protection ability. With excellent operation details, the assassin hero with full output can effectively cut into the enemy's back row in exchange for the victory of the team. The auxiliary shielding and control capabilities will also be easily predicted and evaded. Especially when it is at a disadvantage, the auxiliary damage is low, which will make the team fight insufficient damage and no chance of comeback, so the assassin hero has become the most preferred choice.

Which heroes do you usually ban?

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