"If you can't beat it, you hang up." The defense is always shot at? Maybe your position is too regular

2020/07/1418:42:08 game 1976

is too long to watch the version

  • July 14, 2020 CSGO update: fix the trust mode BUG
  • defense was shot, your position may be a regular position, see the text How to avoid it


July 14, 2020 CSGO update log


trust mode

-fixed because of the first Performance problems caused by three-party applications trying to inject CSGO many times.

——Fixed the crash caused by the third-party application injecting CSGO.


Begin the text

I believe everyone has experienced a good frame in the game, and the opponent suddenly flashes to give you a shot, and some players with bad mentality have to complain again了: Let's open the opposite side, how can it be like knowing my location?


Excluding the opening and the nerve gun, in fact, your position is basically too conventional. The opponent can quickly preview the crosshair on your head through the preview technique, so just pull it directly You can get a headshot with a shot.


preview

Let’s talk to some new players about preview. Literally speaking, it means aiming at a position in advance. This operation is mainly used to pull out from behind the bunker. , The front sight is aimed at some conventional points in advance, and when it is pulled out to shoot directly, there is a chance to kill the enemy in the conventional position. This is also the root cause of many people being pulled out of the gun head.


Today's article we mainly analyze some cases where regular positions on common maps are previewed and killed to introduce how to choose positions when defending.


purgatory town


First of all, let’s look at a typical counter-example. I wonder if you have ever experienced the straight frame connection in the picture below. The first spike situation.



This map middle road preview connection or A1 can be said to be basic skills, so connect this first gun position if If you are not a sniper rifle, try not to stand it straight. It is not recommended to fight for this position. After all, you are dead on the gun and the connection is broken. Teammates in Area A and Area B will be uncomfortable. Many professional brothers usually choose to take a cigarette when they are connected. In the picture below, the body was swayed like this, and it was discovered that the person turned against the props and retreated.



Or just let go of the first point, in the arch, which is a classic non-presighted gun.



These two are relatively safe choices. Also, this location in the study is not recommended for other guns other than sniper rifles. Yes, many high-ranking players can preview this point.



After the defensive connection point, the main point is to determine whether the opponent is connected to clip A or CT clip B based on the information provided by teammates. If the opponent is connected and A1 teammates report that A1 is also on, it is likely to be a clip A. A safer way is to set up such an A zone to pass the point, and wait for the opponent to cross fire with the big pit teammate.



If the teammates in Zone B say that there are people on Banana Road, then there is a high probability that B will be clamped. At this time, you can choose an unconventional position like the following picture to keep CT home.


The author found that many players prefer to fight in the middle as a CT. The start was in the A1 frame, but in fact, the A1. The location is very easy to preview.


So here I can only remind everyone that A1 needs to be careful with the gun, and don't go out without teammates with props.


Train Station


The most common place in the CT station is this position in CT, and the author is often shot in advance.



The best choice for this position is to let your teammates put you on the small pavilion in CT. This is a good one. Non-preview position. After all, if the opponent wants to aim down, he can't aim up. Basically, as long as the opponent knows you well, the chance of coming to the gun will be in vain. In the whole game, the best way is to switch between several points, so that the opponent can't figure out where you will be, so that you can give yourself a gun advantage.



5 The tail of the train is also the point where many players choose the station, but this location is also relatively regular, although many players preview This position may not be mastered very skillfully, but if there is an expert face to face, it is easy to be second.



In fact, the essence of this map of train parking stations is the skillful use of the position on the train, most people’s preview gun positions Most of them will focus on the position under the train, but the position on the train can be more selective, so it is more difficult to preview. For example, on 6 trains or 5 trains.



But you must have a teammate in this position on the train to help you see the red Stairs, and beware of the opponent's Red Stairs double frame can see people on the train.


B area low slope This position I found that many players like straight, but this position is very easy to give it to nothing, because the opponent may pull out from the bottom, or from the top of the stairs .


This position of straight frame will most likely be killed by an early shot like the picture below.



We see that the most common defense method for professional brothers is to take a smoke or a fire, and shake it here. I find that once someone finds someone or the opponent's low slope seals the smoke, he will immediately counter the props, which can delay the opponent's attack to the maximum extent and wait for his teammates to return to the CT.



荒荒迷城


As long as you are not a sniper rifle in Area A on this map, it is not recommended to directly export A1, such as CT or three box straight in the following two pictures This position is a classic wrong position.


error station position


04a7d4da0a3a#error station position#da1a3a#0

The author emphasized in the Raiders more than once that the defense of the A-zone in Lost Desert City is very cooperative, so hiding behind the bunker and waiting for teammates to counter props and then come out is the best choice, but sometimes teammates are not so good. In the case of cooperation, the non-preview position shown in the figure below is also very useful.



When many players start the game in the VIP frame, they usually start straight at the position just past the window, but they don’t know this position is really straight. It's too routine, like the situation in the figure below that the sand eagle sniper in seconds often occurs.



Choosing a better position can avoid being shot, such as the picture below, a point on the left side of the window When the opponent passes this point, sometimes his attention will be distracted by the arch.



or the scaffold behind you is also a good non-preview position. You can hit with a weapon like AWP. Kill the opponent.



As for the selection of area B, it is very diverse, as long as you don’t stand on a white car or a balcony. , I think most positions can be selected, after all, there are so many points in area B that it is difficult to clarify. The location I often choose is on the box in the picture below. You can see the second floor passing point.


or the following picture is also a good choice, although the high-end games will be cleared. Arrived, but this second shot position allows you to gain more advantage against the gun.



death amusement park


The most common area of ​​death amusement park by

The head position is this truck position, and the straight frame is very easy to be caught by a gun head like the picture below.



The best choice for this location is to hide it in the truck for the first time, and wait for the opponent to pack points and banks. Or go out to harvest when teammates exchange fire, which often has miraculous effects.


The typical regular position in area B is this position on the first floor. T means that as long as you dare to stand, I will dare to seconds.



Actually, this position on the first floor is a relatively tasteless position. The author recommends this positionIf you help pack points and underwater teammates to attract firepower, and let your opponent know that there are people on the first floor, and they are not dead, then your effect will be infinite. At this time, help your teammates counter some props. If your teammates are willing to cooperate, double-frame directly on the first floor, pay attention to the timing, T probably can't guess.



The so-called gun was shot head, in addition to the opponent nerve gun, most of it is because of your improper position selection. Choose a position that is too conventional and be killed by the opponent preview. In normal games, everyone is shot to see if their position is a regular position. For players with solid basic skills, this is a routine operation. If you are still in doubt, you can see the result after watching the demo after the game. Moreover, from the perspective of a master's demo, you can often find many of your own lack of positions. This is a valuable experience that can lay the foundation for you to become a master in the future.

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