Romance of the Three Kingdoms 6 has pioneered a one-on-one challenge that allows players to participate, different general ideals, different types of troops, etc. It can be said that it is completely refreshing when you first come into contact. But at the same time, since there was no teaching level at that time, many players were a little confused about how to start after the cancellation, especially the introduction of multiple troops. They often encountered a city with two troops, or a force with multiple troops. They didn’t know what soldiers should be good, and they didn’t know the relationship with the terrain. Therefore, the editor has done some tests and surveys to facilitate everyone to understand better.

*For example, Chengdu can recruit infantry and mountain soldiers.
Romance of the Three Kingdoms 6 has pioneered a one-on-one challenge that allows players to participate, different general ideals, different types of troops, etc. It can be said that it is completely refreshing when you first come into contact. But at the same time, since there was no teaching level at that time, many players were a little confused about how to start after the cancellation, especially the introduction of multiple troops. They often encountered a city with two troops, or a force with multiple troops. They didn’t know what soldiers should be good, and they didn’t know the relationship with the terrain. Therefore, the editor has done some tests and surveys to facilitate everyone to understand better.

*For example, Chengdu can recruit infantry and mountain soldiers.
1. Everyone must be concerned about the combat effectiveness of each army in different terrain. The editor’s experience after testing is as follows, which does not represent the official data. If you have more authoritative, please share it:
North | |||||||||||||
plain/grassland | mountain | mountain | mountain | mountain | mountain | mountain | mountain | mountain | Forest | Water | Swamp | City | Street |
Cavalry | 4 | 1.5 | 0.9 | 1.6 | 2.6 | 3.9 | |||||||
Iron Cavalry | 5.1 | 2 | 1.2 | 1.8 | 1.8 | 2.6 | 4.6 | ||||||
shanyuebing | 1 | 2.7 | 1.8 | 1 | 1 | 1 | html ml01 | ||||||
shanyuebing | 1.5 | 2.7 | 2.7 | 2.2 | 1 | 1.5 | 1.5 | 1.5 | |||||
Sailor | 1 | 1 | 1 | 1.1 | 5.2 | 1 | 1 | ||||||
Banshang | 1.4 | 1.2 | 1.3 | 1 | 1 | 1.6 | 1.6 | ||||||
Infantry | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1html ml1 |
nanfang | ||||||||||
plain/grass | mountain | forest | water | water 1 | Swamp | City | Street | |||
Caval | ||||||||||
Caval | 3.2 | 0.4 | 0.6 | 0.8 | 0.8 | 0 .8 | 1.8 | 3.2 | ||
Iron Cavalry | 4 | 0.6 | 0.9 | 1 | 1 | 1 1 | 1.8 | 4 | ||
shanyuebing | 1 | 1 | 2.4 | 1.8 | 1 | 1 | 1 | 1 | 1 | 1 |
shanyuebing | 1.5 | 2.4 | 2.2 | 1 | 1 | 1 | 1.4 | 1.4 | ||
Sailor | 1.9 | 1.4 | 1.4 | html ml01.6 | 6.1 | 1.8 | 1.8 | 1.8 | 1.8 | |
Bans | 1.4 | 1.2 | 1.3html l10 | 1 | 1 | 1 | 1.6 | 1.6 | ||
Infantry | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
large The family is right, it is indeed divided into two parts, north and south, because the differences between the two sides are still a bit large, mainly reflected in cavalry, iron cavalry and sailors. Generally speaking, in the north, cavalry and iron cavalry can basically walk sideways except forests, while sailors are basically ordinary infantry except water; in the south, cavalry and iron cavalry are greatly affected by mountains, forests, water and swamps, and other terrain has also slightly decreased, while sailors can basically take all in the south, let alone kings on the water.

Only after I sorted out the editor found that the Guangrong Company had studied the differences between the north and the south of China in detail, which was basically in line with the Romance of the Three Kingdoms in , Cao Cao, and others who were in trouble in the Central Plains and went to the south. The southern army led by Sun Quan and won many times in Chibi, Ruxu, and Jingzhou. In addition to the commander's reasons, there is indeed a big difference between the north and the south, which is worthy of glory!

In addition, flat ground is basically the world of cavalry, while mountains and forests are the home grounds of mountain soldiers and mountain Yue soldiers.
2. Everyone should be clear about the combat power, so next, it will definitely look at which moves of each army?

basically understands the distribution of each army through the above picture, among which ships and horses are easier to distinguish, while small portraits are where they may be, and players who are not familiar with them do not know, so the editor has also compiled a list
Soldiers | Recruiting cities | |
Cabinet | ||
Cabinet | Xiliang,Anding,Jinyang , Ji, Beiping, Xiangping | |
Cabinet | Xiliang,Anding,Jinyang , Ji, Beiping, Xiangping | 1|
Iron Cavalry | Wuwan, Xiongnu , Qiang | |
Mountain soldiers | Wudu, Hanzhong , Zitong, Chengdu, Jianning, Jiangzhou, Yong'an | |
Shanyue Bing | Shanyue | Shanyue |
Sailor | Jianye , Wu, Kuaiji , Lujiang, Jiangxia, Chaisang, Changsha, Jiaozhi, Nanhai | |
barbarian | Di, Nanman | |
Infantry | non- barbarian cities can be recruited Recruiting |
·Strong infantry harvesters--cavalry mainly in Youzhou, Bingzhou and Liangzhou (except Wudu);
·The strongest iron cavalry are all in the barbarians--Wuwan, Xiongnu and Qiang;
·Mountain soldiers are in Wudu, an alien city in Bashu and Liangzhou;
·Sailors are in Yangzhou (except Shouchun), Jiangxia and Changsha and Jiaozhou in Jingzhou;
·Shanyue soldiers are only in Shanyue, which can be regarded as the mountain soldiers recruiting points of the Eastern Wu;
·Bars are in Di and Southern Barbarians, which can be regarded as the power of infantry;
·Infantry soldiers can be recruited in all cities that are not barbarian cities, and the central principle is only infantry.
3. The recruitment location is also clear. So the last question for everyone is to be who is the king of cost-effectiveness? First, list the prices for you.
Soldiers | Recruitment funds and rice | |
Caval | 30 | https://www. ml12|
Iron Cavalry | 50 | |
Mountain soldiers | 20 | |
Mountain soldiers | 40 | |
Sailing | 20 | |
Barriet | Barriet | https://www. ml920 |
Infantry | 10 |
Through the above price combined with the previous combat power, the editor believes that:
·When there was less money and food in the early days, recruiting infantry should be the first choice to enrich the front line of defense. Although infantry combat effectiveness is the weakest, there is no price ratio difference compared to price.If you blindly pursue high performance, you will probably have a bottom out in the early days, and you will not even have money to engage in internal affairs, let alone fight;
·The cavalry is very capable in northern combat, so if you want to attack powerful forces such as Cao Wei , it is best to take down Liangzhou first to recruit cavalry (if you are awesome, you can take down Qiang or Xiongnu Iron Cavalry), so that the cavalry against Cao Wei will not be at a disadvantage, and will crush the infantry. Therefore, in history, it is very logical for Zhuge Liang to insist on taking Liangzhou first, but unfortunately Ma Su is not good at it;

·If you want to restrain the cavalry, it is best to lure into the forest to fight. Such a exchange ratio should make the enemy feel very distressed; secondly, it is okay to fight on the mountains, try to avoid plains/grassland combat;
·Sailors are really strong on the water, and if you attack north and south, almost every Yangzhou city has a vast water battlefield. Therefore, the best way to attack Dongwu is to take Jingzhou first, so there is no need to fight water battles. Then you can recruit sailors in Jiangxia, Changsha or south to Jiaozhou, and then guide Yangzhou one after another. No wonder the Eastern Wu had to swallow Jingzhou no matter what, and the prelude to the battle to destroy Wu was to take Jingzhou first, which was very consistent with history;
·In addition to water combat, sailors have good attributes in various cities in the south, and the price is only twice that of infantry. If the south is unified, sailors can be used exclusively; then the main recruitment force will switch to other types of troops;
·The Shanyue soldiers have poor cost performance. Unless they are rich, there is no need to take down Shanyue and recruit Shanyue soldiers, which are second only to the Iron Cavalry.
·The best cost-effectiveness should be the mountain soldiers, and the secondly the barbarian soldiers are also very good. There is little difference between the north and the south, and it is very versatile; the former has obvious advantages in mountainous and forests, while the latter is relatively comprehensive; the former does not need to conquer the barbarians, while the latter requires it, but the latter does not feel sorry for the population except for spending money and food, but only needs to stay troops to guard and prevent rebellion. It depends on the player's choice.

OK. The above is the research on various types of troops of Romance of the Three Kingdoms, including combat effectiveness, where to recruit, cost-effectiveness, etc. I believe that you will be able to better understand the game after watching it. I hope it will be helpful to you. So how did you choose when you were playing before? Welcome to share it in the message area. Thank you for watching.

Only after I sorted out the editor found that the Guangrong Company had studied the differences between the north and the south of China in detail, which was basically in line with the Romance of the Three Kingdoms in , Cao Cao, and others who were in trouble in the Central Plains and went to the south. The southern army led by Sun Quan and won many times in Chibi, Ruxu, and Jingzhou. In addition to the commander's reasons, there is indeed a big difference between the north and the south, which is worthy of glory!

In addition, flat ground is basically the world of cavalry, while mountains and forests are the home grounds of mountain soldiers and mountain Yue soldiers.
2. Everyone should be clear about the combat power, so next, it will definitely look at which moves of each army?

basically understands the distribution of each army through the above picture, among which ships and horses are easier to distinguish, while small portraits are where they may be, and players who are not familiar with them do not know, so the editor has also compiled a list
Soldiers | Recruiting cities | |
Cabinet | ||
Cabinet | Xiliang,Anding,Jinyang , Ji, Beiping, Xiangping | |
Cabinet | Xiliang,Anding,Jinyang , Ji, Beiping, Xiangping | 1|
Iron Cavalry | Wuwan, Xiongnu , Qiang | |
Mountain soldiers | Wudu, Hanzhong , Zitong, Chengdu, Jianning, Jiangzhou, Yong'an | |
Shanyue Bing | Shanyue | Shanyue |
Sailor | Jianye , Wu, Kuaiji , Lujiang, Jiangxia, Chaisang, Changsha, Jiaozhi, Nanhai | |
barbarian | Di, Nanman | |
Infantry | non- barbarian cities can be recruited Recruiting |
·Strong infantry harvesters--cavalry mainly in Youzhou, Bingzhou and Liangzhou (except Wudu);
·The strongest iron cavalry are all in the barbarians--Wuwan, Xiongnu and Qiang;
·Mountain soldiers are in Wudu, an alien city in Bashu and Liangzhou;
·Sailors are in Yangzhou (except Shouchun), Jiangxia and Changsha and Jiaozhou in Jingzhou;
·Shanyue soldiers are only in Shanyue, which can be regarded as the mountain soldiers recruiting points of the Eastern Wu;
·Bars are in Di and Southern Barbarians, which can be regarded as the power of infantry;
·Infantry soldiers can be recruited in all cities that are not barbarian cities, and the central principle is only infantry.
3. The recruitment location is also clear. So the last question for everyone is to be who is the king of cost-effectiveness? First, list the prices for you.
Soldiers | Recruitment funds and rice | |
Caval | 30 | https://www. ml12|
Iron Cavalry | 50 | |
Mountain soldiers | 20 | |
Mountain soldiers | 40 | |
Sailing | 20 | |
Barriet | Barriet | https://www. ml920 |
Infantry | 10 |
Through the above price combined with the previous combat power, the editor believes that:
·When there was less money and food in the early days, recruiting infantry should be the first choice to enrich the front line of defense. Although infantry combat effectiveness is the weakest, there is no price ratio difference compared to price.If you blindly pursue high performance, you will probably have a bottom out in the early days, and you will not even have money to engage in internal affairs, let alone fight;
·The cavalry is very capable in northern combat, so if you want to attack powerful forces such as Cao Wei , it is best to take down Liangzhou first to recruit cavalry (if you are awesome, you can take down Qiang or Xiongnu Iron Cavalry), so that the cavalry against Cao Wei will not be at a disadvantage, and will crush the infantry. Therefore, in history, it is very logical for Zhuge Liang to insist on taking Liangzhou first, but unfortunately Ma Su is not good at it;

·If you want to restrain the cavalry, it is best to lure into the forest to fight. Such a exchange ratio should make the enemy feel very distressed; secondly, it is okay to fight on the mountains, try to avoid plains/grassland combat;
·Sailors are really strong on the water, and if you attack north and south, almost every Yangzhou city has a vast water battlefield. Therefore, the best way to attack Dongwu is to take Jingzhou first, so there is no need to fight water battles. Then you can recruit sailors in Jiangxia, Changsha or south to Jiaozhou, and then guide Yangzhou one after another. No wonder the Eastern Wu had to swallow Jingzhou no matter what, and the prelude to the battle to destroy Wu was to take Jingzhou first, which was very consistent with history;
·In addition to water combat, sailors have good attributes in various cities in the south, and the price is only twice that of infantry. If the south is unified, sailors can be used exclusively; then the main recruitment force will switch to other types of troops;
·The Shanyue soldiers have poor cost performance. Unless they are rich, there is no need to take down Shanyue and recruit Shanyue soldiers, which are second only to the Iron Cavalry.
·The best cost-effectiveness should be the mountain soldiers, and the secondly the barbarian soldiers are also very good. There is little difference between the north and the south, and it is very versatile; the former has obvious advantages in mountainous and forests, while the latter is relatively comprehensive; the former does not need to conquer the barbarians, while the latter requires it, but the latter does not feel sorry for the population except for spending money and food, but only needs to stay troops to guard and prevent rebellion. It depends on the player's choice.

OK. The above is the research on various types of troops of Romance of the Three Kingdoms, including combat effectiveness, where to recruit, cost-effectiveness, etc. I believe that you will be able to better understand the game after watching it. I hope it will be helpful to you. So how did you choose when you were playing before? Welcome to share it in the message area. Thank you for watching.