" Ninja Must Die 3" Introduction to the gameplay of Xingshi Xiaojiao. Compared with other ninjas, Xingshi Xiaojiao is a high-attack, low-tank thunder output ninjas. It is the best among thunder ninjas. The six-life skills have terrifying damage mechanisms and the high maneuverability of ninjutsu. Below is a introduction to the attributes of Star Shining Xiaojiao in "Ninja Must Die 3". Friends, please follow the editor to take a look.
"Ninja Must Die 3" Introduction to the properties of star flash pepper
Star flash pepper ninjutsu analysis:
. Ninjutsu times calculation: Figure 1 is the basic panel diagram of the test (one of the talents has +100 ninjutsu attack power), and there are two "flash points" during the actual test, so the test panel during the ninjutsu is 4500+100+90*2=4780, and two darts were eaten during the ninjutsu, and the damage of the darts was 46 80*4=18720
Ninjutsu coefficient MAX: (308086-85053-18720)/4780=42.74
Ninjutsu segmentation coefficient:
First segment Thunderbolt Cannon Form (200532-85053-18720)/4780=20.24
Second segment "Blade Waltz" (272233-200532)/4780=15.00
Third segment Dragon Foot (308086-272233)/4780=7.50
. Introduction to ninjutsu mechanism: Star flash pepper ultimate move is divided into three sections:
The first section is the form of a thunder cannon, which can penetrate ice umbrellas, cages, and scepters. Each time the boss hits, it will accumulate hit value. During the first section of ninjutsu, you can switch the tracking form, which can accumulate hit value faster, but it cannot penetrate ice umbrellas, cages, and scepters. It will be offset by the barrage (suitable for bosses to move more closely or in a vertical direction) html The second paragraph of 3
is a sharp blade waltz, which escapes into the void (the character disappears, the second stage of Yihe), and strikes the boss in front multiple times, causing damage
The third paragraph is a dragon-legged foot, causing damage to the boss, forcibly interrupting the boss's movement, and briefly "numbing" the boss after the end (slowing the boss's movement)
It is worth mentioning that the prerequisite for the third paragraph to trigger is that the hit value reaches 70 (default 80, full talent can be reduced to 70). Xiaojiao will not be blocked by the cage in one or two paragraphs, and the third paragraph will imprison Xiaojiao in the cage and cannot kick that kick.
As shown in the figure:
Star flash pepper talent/"flash point" mechanism analysis:
We all know that every ninja and every genre have its own exclusive gain mechanism, and Star flash pepper is no exception. The special "flash point" mechanism it has
"flash point" will provide attack power for Star flash pepper. The value under full talent is 90 points/piece, with an upper limit of five. A "flash point" will automatically generate every 33s, and one will be lost every time you are injured.
Star Shining Xiaojiao's talent has increased ninjutsu damage to mechanical bosses, so it will be more eye-catching than other characters when dealing with mechanical bosses.
Star flash pepper fate analysis:
1 life: When carrying a lightning weapon, the panel will increase by 80 points
life: Add a treasure grid that can carry the exclusive treasure of the character
3 life: Increase the attack power of mechanical boss 3 20 points
4 life: When the main weapon of the thunder system is released, a "flash point" will be generated immediately.
5 life: Injury and lose the flash point within 6 seconds, the injury will no longer lose the "flash point"
6 life: When there are 3 "flash points", it will cause lightning damage to the boss every 20 seconds. As the number of "flash points" increases, the interval time between lightning strikes will be shortened. For each additional one, the time will be reduced by 15%.
Detailed analysis: 's first three lives are more conventional, and the four lives are small qualitative changes, because the "flash point" of Star Flash Xiaojiao can provide good attack power, and the protection mechanism of the five lives can improve fault tolerance for players. When doing continuous injury operations such as drilling iron spike high-speed rail and Kayongzhu, they will only lose one "flash point" at most, and the six lives are a major qualitative change. After having three "flash points", they will cause lightning damage to the boss for 20 seconds (the coefficient is about 2, and I will make an accurate report after 6 lives tomorrow). As the number of "flash points" increases, the interval between lightning strikes will be shortened. The four flash points are 17 seconds, and the five flash points are 14 seconds. That is, under the five flash points, the gap between the weapons in each season can be used to power the boss twice!
or above is all about the introduction of Star Shining Xiaojiao attributes in "Ninja Must Dead 3". I believe you will know after watching it. The game is still worth paying attention to.