"Warhammer 40K: Dark Tide" brings me the experience like a chainsaw sword in the game. This fantasy future world has the exquisiteness of the ideal technology concept that is difficult to deconstruct, but it gradually decays with the concept of backwardness. What spreads on this planet is not the beautiful words such as culture and technology, but many cults who have lost their wisdom. Even if they have gone through hard work and climb to the top of the nest, we will not be bread and freedom, but a special plane back to the cell.
The process of cutting is very exciting, but in "Living in this world" makes me feel desperate from the bottom of my heart , which is probably all I have gained in this beta version.
About the game developer Fatshark, or another favorite to call Fatshark, or the series "Warhammer: Doomsday Plague" by this studio, everyone is sure to be familiar with it.
Fat Shark may not be a studio that absorbs people with creativity, but they choose IP very smartly and create the excellence of classic games such as " Survival Road " and "Big Pineapple", which assists this series to become the most praised first-person multiplayer collaboration game series in the post-" Survival Road" period.
After the story of Doomsday Plague was completed, Fat Shark was preparing to launch "Dark Tide" with Warhammer 40K as the story background. After participating in the B-test on Saturday and Sunday, I would like to talk to you about this Warhammer derivative game that made Fat Shark start again.
The Warhammer 40K
First of all, "Dark Tide" has a very good taste of Warhammer 40K.
When I first entered the main stronghold of the game, this feeling was accompanied by a magnificent organ music and the faithful whisper of the choir. When I first arrived, I felt that I was in a gothic church that was popular in the Middle Ages. There were various upright and upright buildings, which were very magnificent. The strange ritual props arranged in the prayer room revealed a strong sense of cult.
And through the porthole, I found myself in a corner of a nest that reached the sky. Outside the window, I could see the meteorite belt surrounding this planet called Mobian.
The skill of human beings developing rapidly and the retro aesthetic that has stagnated since the Gothic period is a clever chemical reaction. In my opinion, the Warhammer 40K worldview that coordinates science fiction and fantasy is the most absorbing center of the world view.