Brotato's current highest difficulty is 5. Many players have completed the challenge of multiple characters. So how to play the Engineer Stream? Here I bring you the key points of the Brotato Engineer Strategy. Let's take a look at the specific playing methods in the following article.
Engineer strategy gameplay points
First of all, clarify the overall idea of playing engineer is to output through the turret, and you can just resist it yourself. Therefore, in terms of adding points, we only need to choose engineering to increase the output. For the rest, such as damage bonus and attack speed bonus, we will not increase the output to our turret.
All the rest of the dots can make yourself meat. In terms of adding points to the meat, we recommend that you give priority to adding points to armor and life regeneration, and finally health points. Selected priority: Armor Life Regeneration Health Point. Try not to refresh when choosing to add points. Just take the four attributes I gave above.
Because the price of the props with difficulty 5 is very high, we try to brush the wrench when selecting props, and only use the wrench. The screwdriver has improved our combat effectiveness too little and will interfere with the synthesis of our wrench, so we don’t just use the screwdriver.
It is better to roll out two wrenches every turn. For example, it is best to have four wrenches at the end of the first round of the game. If you don’t have it, you can consider reopening.
The first wave ends with two wrenches
The following is the same as rolling wrench, and you don’t need to consider getting props until ten rounds. As long as there are enough wrenches, the combat power is absolutely enough. The props that can be used to mount the turrets are still brainless, and these turrets can also provide considerable damage at the back.
At random time, as long as you can still afford a wrench after the next swipe, continue to swipe, otherwise stop. The best thing is to get two wrenches per wave on average. In this way, you can achieve the situation in the following picture in the later stage.
Six level four wrench output explosion
Of course, there is no need to produce six level four wrenches, and the output of five level four wrenches is enough. You can start to get props after about fifteen rounds in the later stage, and choose mainly for props that provide tankiness. The same thing is said, as long as you have enough meat, hold it, and let the turret output it.
There is a small tip at the end. The turret provided by the second-level wrench is output by attributes, which means that our engineering has no gain for the second-level turret, so after synthesising the second-level turret, the third-level turret will be directly synthesized, otherwise the output of the second-level turret is not as good as that of the first-level turret.
Level 3 and 4 turrets rely solely on engineering to perform damage bonuses, so everyone should be assured that they can only click engineering.
Level 2 turret causes attribute damage