Montreal Warner Studio recently announced more details of the game "Gotham Knight" cooperation mode.
It is said that in this game, each player can freely set the difficulty of the game when playing together. High can be set to high difficulty, and ordinary players can be set to normal difficulty. In cooperation mode. Players do not have to be tied together and can accept different tasks in different areas of Gotham City to play the game.
In addition, it has been reported that each character in this game will have cutscene changes, but players can still experience the complete story in a single game.
The drama director Ann Lemay said, "Players can experience the whole story in one pass, but if you want to experience the nuances we design for different characters, then we recommend you pass the levels multiple times."
In addition, there seem to be not many harmless NPCs in the actual demo of the game, but there are indeed some in the game. According to game director Geoff Ellenor, "At the beginning of the game, these NPCs won't believe you can be as powerful as the superheroes who defended the city before, and will tell you this directly. But as the story goes on, these NPCs will gradually be grateful to you and you will gain confidence from it."
There are quite a lot of cutscenes in the game take place at the "Clock Tower" of Gotham Knights' base camp. Wilson Miu, director of CG, said that these contents show the bond between characters: "They have a very tense relationship with each other at the beginning of the game, but after they gradually find their place in the team, this feeling doesn't exist."