glanced at it, and one of the current front-ends was tied with the former back-end, complaining that the back-end caused their front-end magic to take the blame? What about the current backend?
sprayed "can't Unity" from the front end and "want to fool UE". It is probably guessed that the backend is not used to using C#, so it used C++/Java to write a backend, Unity to write a frontend, and then used sockettml2 to communicate. This method was quite common before, but it seems that it is rare to play like this on Windows (those people on linux want to be independent processes and use shared communications to play), so some of the tricks in it have never been seen by newcomers and have caused problems that they cannot get in.
But the problem now seems to be that no one can change the backend? From the perspective of "any development can cause damage and modification of the archive system", it is probably inferred that there is no unified management of the data structure version, and you can increase members, reduce members, and modify member types as you wish, and the archive version number will not change (this is probably manual management), resulting in the archives between small versions that cannot be automatically upgraded according to the design method. Then the user will lose the archive every day, and the developer is worried about which structure that day. In this case, it will be easier to use json, and at least you can see what has changed.
So probably: they all lack engineering experience, have beautiful ideas, are very energetic, and are very pioneering in management. However, experience is all caused by this kind of pitfall, only the boss’s wallet is more hurt.
was not happy to read the content of the lineup carefully. Instead, I saw another mod author on gitee's side article about Fenghou. The whole process was bombarded with front-end development caused by the stuttering problem caused by not following the so-called asynchronous specifications. Therefore, the current front-end level is not as good as Fenghou's boss
. To be honest, it was a bit fun to read it. If this answer was lucky enough to be seen by Fenghou or the author of that article, I hope to answer what it has to do with asynchronous or not. If you are confident that the back-end is not stuck, it is a front-end rendering problem, it is stuck in the ui thread. I don't understand what it has to do with asynchronous.
If the backend is indeed stuck, the frontend uses a synchronous blocking strategy to get stuck together, then I can't imagine what kind of tricks you have to make asynchronously so that the frontend can skip the backend data loading and let the user input operations, so don't have idempotence? Asynchronously, it means doing some performance work to cover up the backend lag, which is also a waste of player time. You can't say that because the front-end does not help you cover up the back-end performance problems, it turns out to be a front-end full pot. This seems difficult to convince the public.
Currently scolding Taiwu Painting Scroll is politically correct, and I, a passerby, are here to eat melons. In fact, it is much easier to take out the Taiwu painting scroll. It is just a fight case where the ex has not explained his funeral and his descendant is not able to take on a mess. Those who say they can't get a fight with their ex are all watching the fun. If they take on a mess and have no clue at all, I guess there are many people who fight with them.
To put it bluntly, it turns out that it is a straw team. It is not a common practice when setting up a stand. Isn’t Shi Shan just piled up from generation to generation? But the new one is still half a bucket of water, but I can’t be furious? If the ex and the later one communicate with each other, contact each other frequently or even give advice, can the final conflict be expressed in this form?
The ex gave up, and the latter one didn’t want to ask himself if he encountered problems. In the end, he couldn’t make it happen and complained, and felt that he had suffered a big loss and came to fight. There is no hatred in this world for no reason. It is true that your later career is not capable enough. Is your ex so embarrassed to pick yourself up so clean? You are still in the mod group and you still care about this game. I don’t believe you don’t know at all if there is any problem in this game, and you can’t even wait to see a joke.
also put yourself in a place where you can attack and retreat or defend. Isn’t that what you mean? The blame is originally from both of you, do you still have to throw it to you? How did you do the handover work? Don’t you know what the situation is? Isn’t it because the mainstream public opinion is not good to Taiwu Painting Scroll now, and there are too many people who follow the trend and scold you to do this? It turns out that it’s good to take advantage of the situation and make a good move. Although it’s not difficult to change the port, I just can’t stand it and only catch one party’s output. This ex-who wants to pick it up is simply
PS: Some documents are not original, please contact to delete
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