World of Warcraft The Wrath of the Lich King is about to be officially launched. Players will have 10 days to collect equipment and group books. So what high-quality equipment can DPS obtain in the early stage? In this issue, Xiao Tan will bring you the equipment, talents and glyphs of physical DPS before the landing of NAXX.
Survival Hunting
As the only remote physical DPS, the hunter will not miss WLK, and the survival hunting performance on the eve was very strong. It is an A+ level output specialization, with a stable injury of more than 5,000. It is no problem to guarantee a position for 25 players.
This is the survival hunting group building equipment. The weapon uses the powerful attack rune sword ( Black Front Knights worship convertible, enchantment killing 110 attack strength) and the Dragon Knight Crossbow (dropped in Udgat Castle, enchantment searching sight 40 critical strike level), and the jewelry uses the Great and Realistic Mirror (redeemed from 40 brands). The gems are mainly 16 agility exquisite blood jade, and the colorful gems use the cruel earth to attack gems (22 agility, 3% critical strike level).
This equipment can provide 4065 attack strength, 30.42% long-range critical hit and 8% long-range hit, which is more than enough to open up the 3 large groups of land.
talent, survival point 53 points produces an explosion design, shooting 18 points, point to aim design and 1 point to the key point. The large glyph uses explosion shooting, venomous snake nails, and killing designs, while the small glyph uses fake death, healing pets and resurrected pets.
Punishment Rider
Punishment Rider is still relatively weak in the P1 and P2 stages, with a maximum damage of 4000+ per second. If the player's level is high enough, it will not drag the team down.
Punishment Knight's weapon recommendation "Giant Bone Axe" dropped in the Lightning Hall enchantment violently, and the jewelry is still a mirror of greatness + reality. The Punishment Knight has to mix leather mail in the entire WLK version. This set of land-opening equipment includes leather armor (respected by the Black Front), Jorake's crocodile belt (40 brand), Endless Journey Boots (Silver Northern Expedition Army worship) and other leather armor equipment. Gem recommended 16 power simple blood jade, colorful use of earth to invade gems.
This equipment can provide the punishment rider with 3371 attack strength, 8 precision, 8% life, 31% critical strike and 10.5% acceleration.
talent-related punishment system 55 points out of the sacred storm, 11 points out of the sacred sacrifice, and sacred sacred seal full of pure holy seal. The Great Glyph uses the Seal of Revenge, Judgment and Devotion.
Assassination of the Thief
Assassination of the Thief is the core output of WLK in the early stage, with special effects with simple operation and high output. It is expected that the damage in seconds can reach more than 5,500 points.
Assassination thief's main hand weapon chooses the librarian's paper cutter (dropped by the Lightning Hall), the deputy weapon is the flesh-and-blood shaper (dropped by the Rock Hall), the ranged weapon is the Bone Cutter (World BOE), and the enchanted double tyranny. Jewelry is still a mirror of greatness and truth.
This equipment can provide 2931 attack strength, 6.6% acceleration, 32% critical hit and 12% melee hit.
Assassination thief talent choice, surprise attack point reaches the blood hunger, battle point 3 close combat, sharp point full of ruthless strikes and waiting for opportunities. The Glyph uses damage, blood hunger and thirst, and the tricks to blame.
Weapon War
If a warrior wants to fight and output, he can only choose weapon war in the early stage. The raging war cannot be played for the time being. The value of weapon war lies in providing diverse physical output BUFF, but the output itself is not high. The P1 stage is only early 4,000.
Weapon Warriors are similar to those of the punishment knight, but the attribute focus is different. Weapon Warriors require more critical strikes, so the gem should use the Inscription Emperor Huang Crystal with 8 power and 8 critical strike levels. This equipment can provide 3298 attack strength, 18 precision, 7% hit, 32% critical strike and 15% acceleration.
Weapon War Talent Selection Weapon 55 points to come out of the Blade Storm, the violent point is full of armed and cruel, and the protection point is full of excitement.
Next is the DK that everyone is very concerned about. Xiaotan also recommends dual-held evil. P1 second damage can reach about 5,500 points, which is 500 points higher than dual-held ice.
Ice DK
Ice DK's weapons use Titan Steel Bone Shatter Hammer (Forged Equipment) + Dark Soul Reaper (Black Front Reverence), Enchanted Ice Runes and Fallen Crusader Runes.The ring is recommended by Kenreto. Players who can't afford it can use the bleeding ring (dropped by Gudak). The jewelry is still the mirror of reality + great. These two jewelry are too powerful. Almost all physical DPS have to be used.
This equipment can provide 3598 attack strength, 5% armor-breaking, 12-point precision, 25% critical hit, 10% hit and 8.7% acceleration.
Ice DK talent: Frost system has 55 points to produce Lingfeng impact, blood system has 5 points to be convicted of darkness. The large glyphs use frost to strike, disease, annihilation, and small runes use vitality to divert, infection and resurrection of the dead.
Dual-held evil DK
Dual-held evil DK requires more rapid attributes, so the configuration and ice DK are very different. The weapon uses Titan Steel Bone Shattering Hammer + Kusanagi (50 Brand), Enchanted Fallen Crusader and Black Magic. The jewelry has changed, and the Meteorite Grindstone (dropped at Utgard) is replaced by the Mirror of Reality. This equipment can provide 3339 attack strength, 12 precision, 20% critical hit, 8% hit and 13% fast.
Double-held evil requires the evil-type summoned gargoyle, and the frost-type point is full of endless cold winter. The large glyphs use cold touch, ghouls and withering, while the small glyphs use vitality to divert, contagion and resurrection of the dead.
Double Fire Enhanced Sa
Enhanced Sa is the physical output light in the P1 stage, with a single damage that breaks through 6000. It is the only melee DPS that can compete with the warlock first.
Double Fire Enhancement Sa has more than half of the damage to spell damage, so the main weapon needs to use the Titan Divine Iron Spell Blade (forged and tied, 408 magic damage), the deputy uses Pride Gauntlets (50 brands), and both weapons are enchanted and violent. Enhanced Sa Sa saves money on equipment, and does not need greatness, just use the mirror of reality + meteorite grinding stone. Try to use intelligence mail for other equipment. The enhanced sar equipped with
has 2221 attack strength, 1074 spell strength, 26 precision, 17% hit, 24% melee critical and 16% spell critical.
Enhanced Sa Talent: Enhanced Point to Wild Wolf Soul, Elemental Point Fully Enhanced Flame Nova. The Great Glyph uses flame-tongue weapons, storm strikes and flame-nova, while the Small Glyph uses freshman, walking on the water and breathing under the water.
is OK. The BIS configuration, talent and glyphs of 7 major physical output professions in P1 have been introduced to you. I hope it will be helpful for everyone to prepare for NAXX.