Author: NGA-dtcyy
Prerequisite:
1 If you can use physical bullets to hit the same time, try not to use attribute bullets, after all, you can't make ends meet.
2 Fire with caution. After all, in the later stage, long-range enemies were blocked and it was almost impossible to open or fire, but monsters that placed objects all over the ground/bringing followers/weird movement trajectories/flight trajectories did not dare to open.
The following list is
Bone. The bear usually has 3 points of fire.
has upright movements, no tricks, no blood, no flying props. A 2-back roll can roll away all attacks. 350 for one shot at the beginning of Kaitong Pass 3, one shot every 3 to 5 minutes.
Skin Sleeping Dog Dragon Fire/Fire Penetration is difficult to fire
It is difficult to fire with a bunch of younger brothers at all times. It is best to shoot a single point quickly every 3 minutes. Fire Pass is also 3 minutes long, but you have to aim straight. Normal rapid fire has no use except for brushing other materials here. Optional.
Keel Water Beast Fire Penetration can fire
Compared with Green Bear, it only has a few more simple and easy-to-understand flying props. Charge is worse than Green Bear. Open fire and shoot rapidly for 5 minutes.
Blood Kappa is usually 3 fireable.
has only a few more simple and easy-to-understand flying props compared to Green Bear. Charge is worse than Green Bear. Level 50 Kappa Frog opens fire for 3 and 5 minutes.
Scales: Bare Evil Penetration can fire
Compared with Green Bear, it only has a few more simple and easy-to-understand flying props. Charge is worse than Green Bear. Just use the Silver Light Crossbow to hit the weak points of the whole body for a 100% critical hit. One in 5 minutes.
Armor Akatengu usually 3
moves a bit strangely and is not very straightforward + the flight props sometimes have a somewhat graceful flight trajectory, so it is not recommended to fire. Normally, it takes 3 nods and 5 minutes.
Teeth Thunder Dragon Penetration
Thunder is too weak, it is basically the same as Horned Dragon . Don't forget level 1 rock. But he is quick/not very straightforward + he can place ground thorns and have long range. It is not recommended to open fire. But in fact, Taiwan's mines are weak, so it only lasts 5 to 7 minutes without firing.
Claw Ni Wenghuo penetrates
is very unrighteous + a team of terrain kills + large area AOE cannot fire. Fortunately, Fire Pass is the strongest among all schools (weapon + chest extra blessing). About 5 to 7 minutes.
Fierce Scales Bubble Fox Passthrough
Very unflattering + a lot of placed objects + looking at the large range of flying props, rotating water spray, it is difficult to fire. But like Barbarian Evil, the bullet quality is very good. Try to aim at the back of the head. The damage was enough and he fell to the ground. It takes about 5 to 7 minutes without firing.
Fierce horns. The horned dragon can be fired through the ice.
It is strongly recommended to register with the horned dragon care association. We call on everyone on the subnet to help think of ways to improve the current situation of ceratopsians being tortured and killed.
Fierce Bones Honglongtong 3 can fire
The action is upright, the flying props are simple and have no placement objects + the head bullet has good meat quality. 350 for one shot through 3. It takes about 5 to 7 minutes to fire.
non-weird material:
called Shang Shui Ya and Huo Ya to pick up the ancient machine heavy crossbow and blow it up.